Player Matchup

Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Nuvolkaid
Fenrir
Level 127
God Stats
4W - 1L
1,727 SR
Queue Stats
42W - 37L
1,493 Elo+
Party 1
Baba Yaga
Baba Yaga
PoziomMocy
Baba Yaga
Level 64
God Stats
1W - 5L
1,377 SR
Queue Stats
44W - 36L
1,518 Elo+
Solo
Anhur
Anhur
Showguun
Anhur
Level 148
God Stats
2W - 2L
1,416 SR
Queue Stats
111W - 116L
1,477 Elo+
Party 1
Terra
Terra
kagegutshi
Terra
Level 155
God Stats
5W - 4L
1,557 SR
Queue Stats
102W - 122L
1,484 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,495 Elo+

VS

Team Averages
Level 109
1,613 SR
1,488 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
GamerRSpro
Achilles
Level 160
God Stats
12W - 6L
1,697 SR
Queue Stats
339W - 314L
1,538 Elo+
Solo
Janus
Janus
Gandalf406
Janus
Level 73
God Stats
6W - 5L
1,554 SR
Queue Stats
223W - 210L
1,467 Elo+
Party 3
Anubis
Anubis
ThunderCaffo
Anubis
Level 109
God Stats
2W - 2L
1,814 SR
Queue Stats
170W - 155L
1,473 Elo+
Party 2
Medusa
Medusa
temp-102012
Medusa
Level 76
God Stats
9W - 12L
1,499 SR
Queue Stats
67W - 88L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 11
6,649
511
4,437
10,902
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
Nuvolkaid
Fenrir
14
9 / 1 / 1
8,035
618
6,657
9,321
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
PoziomMocy
Baba Yaga
13
5 / 2 / 3
7,891
607
8,960
7,541
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Showguun
Anhur
11
3 / 5 / 2
6,818
524
5,582
11,315
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Terra
14
3 / 0 / 2
7,776
598
6,338
8,066
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 6 / 2
6,418
494
8,078
10,241
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
GamerRSpro
Achilles
10
2 / 3 / 2
6,204
477
6,553
12,869
8,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
11
2 / 3 / 0
6,263
482
5,148
7,476
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
12
0 / 4 / 0
6,568
505
3,930
8,444
3,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 4 / 2
7,099
546
8,902
8,022
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
9
9
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
11
5.5
L
Agni
 
Agni
1
6
2
0.33
L
Achilles
GamerRSpro
Achilles
2
3
2
1
L
Janus
2
3
0
0.67
W
Fenrir
Nuvolkaid
Fenrir
9
1
1
9.5
W
Baba Yaga
PoziomMocy
Baba Yaga
5
2
3
3.25
W
Anhur
Showguun
Anhur
3
5
2
0.8
L
Anubis
0
4
0
0
W
Terra
3
0
2
4
L
Medusa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
32,611
47,145
Taken
47,052
22,844
Mitigated
19,741
10,296
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,437
982
0
1,725
10,902
7,855
0
3,679
6,895
14,758
1,186
L
Agni
 
Agni
8,078
518
0
3,498
10,241
2,846
0
2,505
7,705
46,811
0
L
Achilles
GamerRSpro
Achilles
6,553
1,006
0
2,646
12,869
8,985
0
4,708
8,161
0
20,995
L
Janus
5,148
304
0
1,500
7,476
2,477
0
5,578
1,898
31,680
0
W
Fenrir
Nuvolkaid
Fenrir
6,657
1,488
0
1,333
9,321
3,850
0
3,993
5,244
0
55,885
W
Baba Yaga
PoziomMocy
Baba Yaga
8,960
224
0
1,914
7,541
3,043
0
3,406
3,921
50,612
1,851
W
Anhur
Showguun
Anhur
5,582
3,383
0
3,126
11,315
2,912
0
477
10,838
0
44,177
L
Anubis
3,930
33
0
2,777
8,444
3,421
0
5,121
2,746
46,494
0
W
Terra
6,338
456
0
2,198
8,066
5,184
0
4,975
3,091
43,916
2,170
L
Medusa
8,902
2,761
0
1,448
8,022
2,012
0
690
7,332
0
47,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
32,552
352
Minions Killed
303
0
Camps Cleared
0
1,328,661
Distance Traveled
1,308,079
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,649
511
17
1
0
262,257
5
L
Agni
6,418
494
71
5
0
284,841
2
L
Achilles
6,204
477
22
2
0
277,245
4
L
Janus
6,263
482
57
4
0
263,441
1
W
Fenrir
8,035
618
90
7
0
316,632
0
W
Baba Yaga
7,891
607
91
7
0
258,248
0
W
Anhur
6,818
524
74
6
0
230,522
0
L
Anubis
6,568
505
89
7
0
217,813
0
W
Terra
7,776
598
80
6
0
261,002
2
L
Medusa
7,099
546
64
5
0
264,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role