Player Matchup

Anubis
Anubis
EliasJp
Anubis
Level 159
God Stats
88W - 86L
1,570 SR
Queue Stats
382W - 384L
1,475 Elo+
Solo
Neith
Neith
LuxDesTroYeR
Neith
Level 168
God Stats
8W - 12L
1,407 SR
Queue Stats
212W - 230L
1,326 Elo+
Solo
Amaterasu
Amaterasu
ThievingChalk5
Amaterasu
Level 125
God Stats
18W - 29L
1,254 SR
Queue Stats
422W - 429L
1,553 Elo+
Solo
Ne Zha
Ne Zha
fiderapariga
Ne Zha
Level 141
God Stats
2W - 2L
1,550 SR
Queue Stats
21W - 25L
1,543 Elo+
Solo
Cthulhu
Cthulhu
orokh
Cthulhu
Level 146
God Stats
18W - 14L
1,171 SR
Queue Stats
65W - 64L
1,505 Elo+
Solo
Team Averages
Level 148
1,390 SR
1,480 Elo+

VS

Team Averages
Level 107
1,606 SR
1,426 Elo+
Thoth
Thoth
DDevil1169
Thoth
Level 144
God Stats
9W - 12L
1,548 SR
Queue Stats
236W - 267L
1,442 Elo+
Solo
Serqet
Serqet
iLupa
Serqet
Level 154
God Stats
8W - 2L
1,754 SR
Queue Stats
68W - 72L
1,475 Elo+
Solo
Chernobog
Chernobog
matuta2002
Chernobog
Level 42
God Stats
8W - 13L
1,396 SR
Queue Stats
43W - 70L
1,324 Elo+
Party 1
Xing Tian
Xing Tian
themhax1998
Xing Tian
Level 34
God Stats
3W - 0L
1,705 SR
Queue Stats
47W - 69L
1,352 Elo+
Party 1
Ymir
Ymir
zSaibotz
Ymir
Level 159
God Stats
105W - 79L
1,626 SR
Queue Stats
264W - 237L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EliasJp
Anubis
15
0 / 3 / 1
8,904
469
7,311
9,133
3,428
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
3 / 3 / 1
9,665
509
7,811
10,544
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
ThievingChalk5
Amaterasu
14
0 / 4 / 0
8,471
446
5,181
17,957
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
15
2 / 5 / 1
8,849
466
3,067
16,233
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
orokh
Cthulhu
14
0 / 1 / 2
8,717
459
10,236
10,923
9,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
3 / 2 / 2
9,878
520
7,909
6,808
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
iLupa
Serqet
19
5 / 0 / 6
10,520
554
14,403
14,857
6,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
matuta2002
Chernobog
17
0 / 2 / 4
10,027
528
3,495
6,779
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
themhax1998
Xing Tian
13
1 / 1 / 4
8,317
438
3,798
15,638
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
7 / 0 / 1
11,751
618
12,079
12,462
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
16
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
2
2
2
L
Anubis
EliasJp
Anubis
0
3
1
0.17
L
3
3
1
1.17
L
Amaterasu
ThievingChalk5
Amaterasu
0
4
0
0
L
Ne Zha
2
5
1
0.5
W
Serqet
iLupa
Serqet
5
0
6
8
W
Chernobog
matuta2002
Chernobog
0
2
4
1
L
Cthulhu
orokh
Cthulhu
0
1
2
1
W
Xing Tian
themhax1998
Xing Tian
1
1
4
3
W
Ymir
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
41,684
64,790
Taken
56,544
31,415
Mitigated
27,430
17,945
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
7,909
0
0
973
6,808
1,853
182
2,738
4,070
65,390
268
L
Anubis
EliasJp
Anubis
7,311
126
0
2,357
9,133
3,428
0
4,628
3,969
80,818
702
L
7,811
1,002
0
2,039
10,544
3,113
479
1,202
8,403
0
87,269
L
Amaterasu
ThievingChalk5
Amaterasu
5,181
2,230
0
8,278
17,957
9,123
0
10,053
7,788
0
54,106
L
Ne Zha
3,067
443
0
2,729
16,233
6,372
0
1,757
14,169
0
60,203
W
Serqet
iLupa
Serqet
14,403
4,441
0
1,080
14,857
6,405
0
2,441
12,416
0
103,432
W
Chernobog
matuta2002
Chernobog
3,495
2,105
0
1,977
6,779
2,062
503
2,122
4,657
0
82,437
L
Cthulhu
orokh
Cthulhu
10,236
191
106
2,436
10,923
9,379
0
4,859
5,828
45,427
965
W
Xing Tian
themhax1998
Xing Tian
3,798
374
0
1,671
15,638
10,232
64
6,360
9,278
21,254
574
W
Ymir
12,079
2,708
0
4,621
12,462
6,878
275
3,902
8,560
81,768
8,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,606
Gold Earned
50,493
550
Minions Killed
615
0
Camps Cleared
0
1,950,549
Distance Traveled
2,014,186
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,878
520
150
8
0
396,326
0
L
Anubis
8,904
469
138
7
0
404,892
2
L
Neith
9,665
509
154
8
0
320,456
0
L
Amaterasu
8,471
446
93
5
0
388,548
7
L
Ne Zha
8,849
466
99
5
0
409,746
0
W
Serqet
10,520
554
123
6
0
488,058
8
W
Chernobog
10,027
528
158
8
0
383,348
0
L
Cthulhu
8,717
459
66
3
0
426,907
9
W
Xing Tian
8,317
438
31
2
0
365,864
3
W
Ymir
11,751
618
153
8
0
380,590
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role