Player Matchup

Amaterasu
Amaterasu
Enzo158
Amaterasu
Level 123
God Stats
18W - 12L
1,591 SR
Queue Stats
231W - 218L
1,498 Elo+
Party 2
Medusa
Medusa
Fa3z8eX6
Medusa
Level 121
God Stats
58W - 46L
1,621 SR
Queue Stats
346W - 325L
1,488 Elo+
Solo
Anubis
Anubis
Falwarix
Anubis
Level 133
God Stats
8W - 8L
1,628 SR
Queue Stats
315W - 318L
1,480 Elo+
Party 2
Nemesis
Nemesis
diegolte
Nemesis
Level 101
God Stats
14W - 15L
1,561 SR
Queue Stats
563W - 569L
1,425 Elo+
Party 2
Tyr
Tyr
ll-ALPHIN-ll
Tyr
Level 87
God Stats
2W - 5L
1,456 SR
Queue Stats
197W - 200L
1,399 Elo+
Solo
Team Averages
Level 113
1,571 SR
1,458 Elo+

VS

Team Averages
Level 107
1,566 SR
1,478 Elo+
Vulcan
Vulcan
Caktuz
Vulcan
Level 87
God Stats
0W - 3L
1,177 SR
Queue Stats
143W - 205L
1,425 Elo+
Party 1
Cliodhna
Cliodhna
LPlayBr
Cliodhna
Level 190
God Stats
1W - 1L
1,783 SR
Queue Stats
135W - 149L
1,493 Elo+
Solo
Bellona
Bellona
Qkies
Bellona
Level 29
God Stats
21W - 16L
1,817 SR
Queue Stats
73W - 107L
1,441 Elo+
Party 1
Bacchus
Bacchus
Reikih
Bacchus
Level 123
God Stats
1W - 1L
1,696 SR
Queue Stats
13W - 14L
1,550 Elo+
Solo
Xbalanque
Xbalanque
c0meta
Xbalanque
Level 108
God Stats
1W - 3L
1,356 SR
Queue Stats
181W - 213L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Enzo158
Amaterasu
14
5 / 0 / 10
8,891
593
9,550
13,089
9,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
Fa3z8eX6
Medusa
14
3 / 3 / 4
8,271
551
6,699
9,267
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Falwarix
Anubis
16
4 / 2 / 3
9,407
627
11,349
10,415
5,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
diegolte
Nemesis
15
6 / 0 / 6
8,576
572
8,031
12,805
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 3 / 1
8,021
535
4,407
11,862
10,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caktuz
Vulcan
14
2 / 2 / 1
7,630
509
7,070
8,604
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
LPlayBr
Cliodhna
13
3 / 8 / 1
7,344
490
10,689
16,832
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Qkies
Bellona
15
2 / 1 / 2
8,853
590
8,033
10,652
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Reikih
Bacchus
9
0 / 3 / 2
6,073
405
3,948
9,564
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
c0meta
Xbalanque
12
1 / 4 / 0
6,805
454
6,292
9,204
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
8
8
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Caktuz
Vulcan
2
2
1
1.25
W
Amaterasu
Enzo158
Amaterasu
5
0
10
10
W
Medusa
Fa3z8eX6
Medusa
3
3
4
1.67
W
Anubis
Falwarix
Anubis
4
2
3
2.75
L
Cliodhna
LPlayBr
Cliodhna
3
8
1
0.44
L
Bellona
Qkies
Bellona
2
1
2
3
L
Bacchus
Reikih
Bacchus
0
3
2
0.33
L
Xbalanque
c0meta
Xbalanque
1
4
0
0.25
W
Nemesis
diegolte
Nemesis
6
0
6
9
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
36,032
57,438
Taken
54,856
34,316
Mitigated
28,019
24,330
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Caktuz
Vulcan
7,070
509
0
3,128
8,604
1,866
0
5,581
3,023
44,990
958
W
Amaterasu
Enzo158
Amaterasu
9,550
3,165
0
5,455
13,089
9,964
267
3,029
10,060
0
27,175
W
Medusa
Fa3z8eX6
Medusa
6,699
3,153
0
3,283
9,267
3,592
397
1,169
8,098
0
58,474
W
Anubis
Falwarix
Anubis
11,349
461
0
6,547
10,415
5,105
182
3,877
6,538
81,838
506
L
Cliodhna
LPlayBr
Cliodhna
10,689
1,206
0
5,411
16,832
4,826
0
3,863
12,969
0
59,015
L
Bellona
Qkies
Bellona
8,033
3,070
0
4,112
10,652
10,773
0
491
10,161
0
63,659
L
Bacchus
Reikih
Bacchus
3,948
515
0
2,645
9,564
7,946
0
1,223
8,341
12,587
0
L
Xbalanque
c0meta
Xbalanque
6,292
3,099
0
3,465
9,204
2,608
0
0
9,204
0
48,465
W
Nemesis
diegolte
Nemesis
8,031
2,669
0
6,778
12,805
5,138
92
2,411
10,394
0
57,116
W
4,407
259
0
2,267
11,862
10,517
0
480
10,697
0
54,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
36,705
483
Minions Killed
411
0
Camps Cleared
0
1,642,484
Distance Traveled
1,530,083
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,630
509
86
6
0
287,623
6
W
Amaterasu
8,891
593
28
2
0
360,669
4
W
Medusa
8,271
551
97
6
0
315,146
0
W
Anubis
9,407
627
149
10
0
290,991
3
L
Cliodhna
7,344
490
85
6
0
311,241
0
L
Bellona
8,853
590
130
9
0
315,625
1
L
Bacchus
6,073
405
14
1
0
334,902
2
L
Xbalanque
6,805
454
96
6
0
280,692
3
W
Nemesis
8,576
572
85
6
0
387,775
3
W
Tyr
8,021
535
124
8
0
287,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role