Player Matchup

Terra
Terra
 
Terra
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AresWarird
Anubis
Level 122
God Stats
7W - 3L
1,697 SR
Queue Stats
93W - 98L
1,474 Elo+
Solo
Anhur
Anhur
BigoleDaddyG
Anhur
Level 57
God Stats
8W - 9L
1,371 SR
Queue Stats
106W - 139L
1,434 Elo+
Solo
Hun Batz
Hun Batz
StudMuffin336
Hun Batz
Level 125
God Stats
6W - 2L
1,763 SR
Queue Stats
213W - 204L
1,522 Elo+
Solo
Team Averages
Level 152
1,566 SR
1,486 Elo+

VS

Team Averages
Level 121
1,526 SR
1,510 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
H3adshot17
Maui
Level 156
God Stats
6W - 9L
1,263 SR
Queue Stats
111W - 113L
1,503 Elo+
Solo
Discordia
Discordia
RobbyRorschach
Discordia
Level 109
God Stats
22W - 12L
1,677 SR
Queue Stats
251W - 252L
1,497 Elo+
Solo
Osiris
Osiris
SmallFeetBigMeat
Osiris
Level 152
God Stats
4W - 4L
1,689 SR
Queue Stats
53W - 42L
1,551 Elo+
Solo
Hachiman
Hachiman
UnitedSpartan300
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
3 / 2 / 0
4,769
681
4,183
6,722
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Maui
 
Maui
7
1 / 1 / 2
4,289
613
1,520
4,390
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
AresWarird
Anubis
10
1 / 1 / 2
5,017
717
2,037
2,879
1,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
1 / 2 / 1
4,505
644
2,176
3,366
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
StudMuffin336
Hun Batz
7
3 / 1 / 0
4,391
627
2,694
4,436
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
3 / 1 / 2
4,734
676
1,558
4,698
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 1 / 2
4,281
612
2,079
5,073
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
RobbyRorschach
Discordia
4
0 / 2 / 1
3,349
478
675
2,239
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
4,493
642
4,767
6,303
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 2 / 1
3,990
570
1,563
3,049
532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
7
7
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
0
1.5
W
Maui
 
Maui
1
1
2
2
L
Mercury
 
Mercury
3
1
2
4
W
Anubis
AresWarird
Anubis
1
1
2
2
W
1
2
1
0.75
L
2
1
2
3
L
Discordia
RobbyRorschach
Discordia
0
2
1
0.25
L
1
3
2
0.67
W
Hun Batz
StudMuffin336
Hun Batz
3
1
0
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
10,642
21,793
Taken
21,362
9,625
Mitigated
7,648
6,892
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,183
604
86
2,607
6,722
3,446
0
168
6,554
25,888
203
W
Maui
 
Maui
1,520
448
0
1,722
4,390
2,658
0
992
3,398
10,204
0
L
Mercury
 
Mercury
1,558
651
0
624
4,698
1,370
0
655
3,969
0
19,158
W
Anubis
AresWarird
Anubis
2,037
0
0
1,192
2,879
1,264
0
591
2,288
34,364
1,830
W
2,176
481
0
610
3,366
825
0
831
2,535
0
24,922
L
2,079
774
0
1,572
5,073
2,897
0
1,492
3,544
12,106
0
L
Discordia
RobbyRorschach
Discordia
675
74
0
360
2,239
279
0
1,000
1,239
7,428
0
L
4,767
2,143
0
1,613
6,303
2,570
0
3,504
2,481
0
23,798
W
Hun Batz
StudMuffin336
Hun Batz
2,694
766
0
675
4,436
1,432
0
172
4,264
0
18,728
L
1,563
1,029
0
952
3,049
532
0
443
2,606
0
12,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,971
Gold Earned
20,847
210
Minions Killed
125
0
Camps Cleared
0
724,573
Distance Traveled
642,562
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,769
681
46
7
0
141,245
3
W
Maui
4,289
613
18
3
0
144,253
2
L
Mercury
4,734
676
42
6
0
172,967
0
W
Anubis
5,017
717
66
9
0
136,899
0
W
Anhur
4,505
644
41
6
0
141,128
0
L
Maui
4,281
612
10
1
0
124,433
0
L
Discordia
3,349
478
9
1
0
76,569
2
L
Osiris
4,493
642
38
5
0
149,661
0
W
Hun Batz
4,391
627
39
6
0
161,048
2
L
Hachiman
3,990
570
26
4
0
118,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role