Player Matchup

Kuzenbo
Kuzenbo
Platinum V
CraZyBeShO
Kuzenbo
Platinum V
Level 201
God Stats
58W - 40L
1,645 SR
Queue Stats
205W - 202L
1,769 MMR
Solo
Anhur
Anhur
Masters
QueenWasabii
Anhur
Masters
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
777W - 605L
2,619 MMR
Solo
Merlin
Merlin
Diamond IV
skif2004
Merlin
Diamond IV
Level 149
God Stats
151W - 128L
1,686 SR
Queue Stats
443W - 428L
2,079 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,545 SR
2,155 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,654 SR
2,205 MMR
Xing Tian
Xing Tian
Gold I
Dimasik2006
Xing Tian
Gold I
Level 126
God Stats
41W - 46L
1,567 SR
Queue Stats
122W - 148L
1,736 MMR
Solo
Hou Yi
Hou Yi
Masters
Reaperizy
Hou Yi
Masters
Level 172
God Stats
5W - 1L
1,794 SR
Queue Stats
201W - 30L
2,825 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Scoom92
Cabrakan
Diamond V
Level 146
God Stats
17W - 10L
1,600 SR
Queue Stats
419W - 503L
2,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CraZyBeShO
Kuzenbo
14
1 / 7 / 2
8,701
725
8,437
16,457
19,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 6 / 4
9,272
773
11,042
13,342
4,971
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
skif2004
Merlin
16
4 / 5 / 3
10,862
905
12,403
11,460
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaCerberusFafnirSerqetCthulhu

VS

Bans
PersephoneAresXbalanqueKumbhakarnaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dimasik2006
Xing Tian
18
7 / 2 / 10
11,444
954
12,078
19,698
14,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Reaperizy
Hou Yi
18
9 / 2 / 5
12,265
1,022
19,745
13,037
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
Scoom92
Cabrakan
16
2 / 3 / 13
10,301
858
6,422
12,819
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
18
18
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CraZyBeShO
Kuzenbo
1
7
2
0.29
W
Xing Tian
Dimasik2006
Xing Tian
7
2
10
6
L
2
6
4
0.67
W
Hou Yi
Reaperizy
Hou Yi
9
2
5
5.75
W
Cabrakan
Scoom92
Cabrakan
2
3
13
2.83
L
Merlin
skif2004
Merlin
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
38,245
41,259
Taken
45,554
29,476
Mitigated
34,917
4,364
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CraZyBeShO
Kuzenbo
8,437
2,162
0
1,021
16,457
19,890
0
5,918
9,792
15,033
0
W
Xing Tian
Dimasik2006
Xing Tian
12,078
221
0
6,848
19,698
14,423
541
7,494
11,801
29,564
1,138
L
11,042
7,406
0
2,403
13,342
4,971
0
6,045
6,712
0
25,552
W
Hou Yi
Reaperizy
Hou Yi
19,745
11,571
0
6,837
13,037
5,147
2,196
7,669
4,974
0
74,582
W
Cabrakan
Scoom92
Cabrakan
6,422
783
0
2,506
12,819
15,347
925
4,670
7,839
11,325
376
L
Merlin
skif2004
Merlin
12,403
1,234
0
940
11,460
4,615
0
4,801
6,281
44,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
34,010
113
Minions Killed
162
0
Camps Cleared
0
564,313
Distance Traveled
688,876
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,701
725
18
2
0
196,571
0
W
Xing Tian
11,444
954
39
3
0
252,736
4
L
Anhur
9,272
773
36
3
0
185,138
5
W
Hou Yi
12,265
1,022
111
9
0
211,356
0
W
Cabrakan
10,301
858
12
1
0
224,784
2
L
Merlin
10,862
905
59
5
0
182,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role