Player Matchup

Nu Wa
Nu Wa
Platinum IV
alexiiswar117
Nu Wa
Platinum IV
Level 156
God Stats
3W - 4L
1,748 SR
Queue Stats
56W - 65L
1,462 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,748 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,571 SR
1,288 MMR
Sun Wukong
Sun Wukong
Silver III
ImYaProblem
Sun Wukong
Silver III
Level 146
God Stats
0W - 1L
1,571 SR
Queue Stats
8W - 13L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 0
13,652
975
11,255
10,443
8,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraChronosKaliOlorunAh Muzen Cab

VS

Bans
FreyaAnubisSurtrHadesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImYaProblem
Sun Wukong
17
1 / 3 / 0
12,220
873
8,062
16,033
11,550
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ImYaProblem
Sun Wukong
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,255
Damage
8,062
10,443
Taken
16,033
8,277
Mitigated
11,550
580
Healing
491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ImYaProblem
Sun Wukong
8,062
1,912
0
491
16,033
11,550
462
11,706
4,327
0
79,264
W
11,255
3,393
0
580
10,443
8,277
2,187
456
9,987
86,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,652
Gold Earned
12,220
153
Minions Killed
152
7
Camps Cleared
4
243,800
Distance Traveled
237,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,220
873
152
11
4
237,809
0
W
Nu Wa
13,652
975
153
11
7
243,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role