Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BaronRadial
Set
Level 170
God Stats
2W - 4L
1,185 SR
Queue Stats
619W - 611L
1,492 Elo+
Solo
Artemis
Artemis
Hyleos
Artemis
Level 134
God Stats
25W - 19L
1,582 SR
Queue Stats
470W - 466L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Precise5
Xing Tian
Level 127
God Stats
1W - 1L
1,339 SR
Queue Stats
279W - 261L
1,507 Elo+
Solo
Nu Wa
Nu Wa
WellDiegoH
Nu Wa
Level 128
God Stats
19W - 16L
1,578 SR
Queue Stats
405W - 405L
1,519 Elo+
Solo
Team Averages
Level 137
1,437 SR
1,501 Elo+

VS

Team Averages
Level 83
1,642 SR
1,459 Elo+
Danzaburou
Danzaburou
Deckxtructor
Danzaburou
Level 102
God Stats
32W - 19L
1,535 SR
Queue Stats
112W - 104L
1,437 Elo+
Solo
Ymir
Ymir
ItsDatPhatBoi
Ymir
Level 42
God Stats
8W - 7L
1,555 SR
Queue Stats
79W - 128L
1,397 Elo+
Party 1
Bellona
Bellona
KAKEIndustries
Bellona
Level 82
God Stats
33W - 15L
1,687 SR
Queue Stats
112W - 92L
1,496 Elo+
Solo
Olorun
Olorun
yngjok3r
Olorun
Level 163
God Stats
4W - 7L
1,925 SR
Queue Stats
441W - 431L
1,560 Elo+
Solo
Loki
Loki
yrnLOKI
Loki
Level 24
God Stats
19W - 30L
1,511 SR
Queue Stats
20W - 32L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 2
6,856
686
1,973
4,624
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
5 / 1 / 1
6,380
638
4,330
5,689
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Hyleos
Artemis
10
2 / 1 / 4
5,830
583
6,283
4,086
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Precise5
Xing Tian
10
4 / 0 / 2
6,329
633
3,797
7,820
5,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
9
2 / 4 / 2
5,987
599
3,952
5,021
1,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deckxtructor
Danzaburou
8
0 / 4 / 1
4,880
488
3,488
6,981
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8
1 / 2 / 0
5,123
512
1,571
7,585
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 1 / 0
4,185
419
849
2,767
1,273
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
yngjok3r
Olorun
11
1 / 2 / 0
6,146
615
2,797
6,083
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
yrnLOKI
Loki
10
3 / 5 / 0
5,686
569
5,064
7,312
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
6
6
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
5
1
1
5.5
L
Danzaburou
Deckxtructor
Danzaburou
0
4
1
0.13
W
Artemis
Hyleos
Artemis
2
1
4
4
L
1
2
0
0.5
L
1
1
0
1
W
Xing Tian
Precise5
Xing Tian
4
0
2
5
W
Nu Wa
2
4
2
0.75
L
Olorun
yngjok3r
Olorun
1
2
0
0.5
L
Loki
yrnLOKI
Loki
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
13,769
27,240
Taken
30,728
11,403
Mitigated
11,432
7,297
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,973
1,009
0
1,754
4,624
1,351
480
439
4,185
0
51,474
W
4,330
1,808
0
890
5,689
2,440
0
1,244
4,445
0
44,165
L
Danzaburou
Deckxtructor
Danzaburou
3,488
1,315
0
1,235
6,981
1,992
0
1,417
5,564
0
28,376
W
Artemis
Hyleos
Artemis
6,283
2,867
0
1,727
4,086
1,345
0
808
3,278
0
29,367
L
1,571
341
88
1,960
7,585
4,552
0
1,771
5,814
16,596
0
L
849
128
0
1,062
2,767
1,273
0
1,058
1,709
0
8,229
W
Xing Tian
Precise5
Xing Tian
3,797
346
0
1,846
7,820
5,189
0
1,729
6,091
23,077
1,487
W
Nu Wa
3,952
891
0
1,080
5,021
1,078
181
0
5,021
30,075
51
L
Olorun
yngjok3r
Olorun
2,797
1,250
70
2,634
6,083
1,795
1,033
963
5,120
43,301
2,413
L
Loki
yrnLOKI
Loki
5,064
1,042
0
1,880
7,312
1,820
0
2,323
4,989
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
26,020
295
Minions Killed
221
0
Camps Cleared
0
926,791
Distance Traveled
836,210
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,856
686
105
11
0
184,610
3
W
Set
6,380
638
74
7
0
220,190
0
L
Danzaburou
4,880
488
55
6
0
176,069
0
W
Artemis
5,830
583
50
5
0
170,472
0
L
Ymir
5,123
512
11
1
0
177,775
0
L
Bellona
4,185
419
18
2
0
61,314
0
W
Xing Tian
6,329
633
30
3
0
202,610
3
W
Nu Wa
5,987
599
36
4
0
148,909
0
L
Olorun
6,146
615
76
8
0
180,032
0
L
Loki
5,686
569
61
6
0
241,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role