Player Matchup

Baron Samedi
Baron Samedi
Gold IV
ThePloker
Baron Samedi
Gold IV
Level 159
God Stats
7W - 3L
1,809 SR
Queue Stats
16W - 11L
1,771 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,809 SR
1,771 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,595 SR
1,357 MMR
Janus
Janus
Gold IV
smallgirl4ever
Janus
Gold IV
Level 148
God Stats
2W - 6L
1,595 SR
Queue Stats
42W - 42L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ThePloker
Baron Samedi
20
6 / 0 / 0
14,797
1,057
14,332
13,603
9,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AnubisBakasuraHe BoAh Muzen CabSkadi

VS

Bans
BellonaSolHeraRavanaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 0
11,178
798
5,804
16,498
8,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ThePloker
Baron Samedi
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,332
Damage
5,804
13,603
Taken
16,498
9,030
Mitigated
8,880
6,715
Healing
735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ThePloker
Baron Samedi
14,332
673
0
6,715
13,603
9,030
1,979
6,341
7,262
88,807
2,175
L
5,804
288
0
735
16,498
8,880
0
14,657
1,841
56,969
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,797
Gold Earned
11,178
159
Minions Killed
105
8
Camps Cleared
3
240,069
Distance Traveled
253,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,797
1,057
159
11
8
240,069
0
L
Janus
11,178
798
105
8
3
253,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role