Player Matchup

Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 79
God Stats
128W - 123L
1,519 SR
Queue Stats
303W - 331L
1,412 Elo+
Solo
Eset
Eset
PhoqueLesNeckeu
Eset
Level 18
God Stats
10W - 7L
1,583 SR
Queue Stats
16W - 24L
1,352 Elo+
Party 1
Chaac
Chaac
SneaX_BlaZe
Chaac
Level 67
God Stats
2W - 2L
1,462 SR
Queue Stats
36W - 53L
1,355 Elo+
Party 1
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 64
God Stats
200W - 234L
1,502 SR
Queue Stats
201W - 235L
1,428 Elo+
Solo
Cerberus
Cerberus
erick4327
Cerberus
Level 57
God Stats
7W - 6L
1,510 SR
Queue Stats
24W - 30L
1,402 Elo+
Solo
Team Averages
Level 57
1,515 SR
1,390 Elo+

VS

Team Averages
Level 80
1,568 SR
1,394 Elo+
Nemesis
Nemesis
Albert4toni
Nemesis
Level 39
God Stats
1W - 2L
1,700 SR
Queue Stats
61W - 90L
1,383 Elo+
Solo
Skadi
Skadi
Aruca_H
Skadi
Level 125
God Stats
8W - 6L
1,535 SR
Queue Stats
162W - 152L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Drew_Danko
Nu Wa
Level 83
God Stats
25W - 19L
1,590 SR
Queue Stats
61W - 64L
1,380 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 87
God Stats
160W - 162L
1,515 SR
Queue Stats
662W - 673L
1,429 Elo+
Solo
Khepri
Khepri
xILLUMINATORx5
Khepri
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 146L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ewbie91
Danzaburou
10
2 / 1 / 2
5,895
590
2,640
5,641
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
4 / 0 / 4
6,686
669
5,614
6,468
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
6 / 0 / 3
7,129
713
6,964
5,956
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
12
6 / 0 / 0
6,317
632
3,326
4,338
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
erick4327
Cerberus
3
0 / 1 / 0
3,702
370
0
1,915
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Albert4toni
Nemesis
7
0 / 6 / 0
4,247
425
1,878
7,417
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Aruca_H
Skadi
8
1 / 2 / 0
4,821
482
1,139
4,393
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
10
0 / 4 / 0
5,032
503
5,120
6,178
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sgtcaimo
Danzaburou
8
0 / 3 / 1
4,900
490
2,605
4,803
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
5,134
513
1,404
5,574
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
18
Kills
2
2
Deaths
18
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Albert4toni
Nemesis
0
6
0
0
L
Skadi
Aruca_H
Skadi
1
2
0
0.5
L
Nu Wa
0
4
0
0
W
Danzaburou
Ewbie91
Danzaburou
2
1
2
3
W
4
0
4
6
W
6
0
3
7.5
W
Poseidon
6
0
0
6
W
Cerberus
erick4327
Cerberus
0
1
0
0
L
Danzaburou
sgtcaimo
Danzaburou
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,544
Damage
12,146
24,318
Taken
28,365
9,481
Mitigated
9,268
6,469
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Albert4toni
Nemesis
1,878
1,030
0
491
7,417
1,958
0
1,178
5,901
0
14,622
L
Skadi
Aruca_H
Skadi
1,139
199
0
780
4,393
947
0
467
3,776
0
16,678
L
Nu Wa
5,120
1,470
0
250
6,178
1,597
0
2,894
3,284
35,937
0
W
Danzaburou
Ewbie91
Danzaburou
2,640
881
0
1,683
5,641
1,951
0
1,127
4,514
0
30,846
W
5,614
285
0
1,908
6,468
1,721
0
3,418
3,050
50,741
0
W
6,964
722
0
1,801
5,956
3,607
0
622
5,334
0
42,635
W
Poseidon
3,326
454
70
757
4,338
1,316
0
642
3,696
48,196
0
W
Cerberus
erick4327
Cerberus
0
0
0
250
1,915
886
0
715
1,200
102
0
L
Danzaburou
sgtcaimo
Danzaburou
2,605
897
0
997
4,803
1,397
430
2,054
2,707
0
24,992
L
1,404
86
0
667
5,574
3,369
173
2,347
3,184
15,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,729
Gold Earned
24,134
319
Minions Killed
185
0
Camps Cleared
0
854,614
Distance Traveled
817,899
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,247
425
30
3
0
204,769
0
L
Skadi
4,821
482
34
3
0
86,481
0
L
Nu Wa
5,032
503
57
6
0
171,989
0
W
Danzaburou
5,895
590
56
6
0
195,963
1
W
Eset
6,686
669
94
9
0
200,263
0
W
Chaac
7,129
713
86
9
0
179,804
0
W
Poseidon
6,317
632
83
8
0
231,723
0
W
Cerberus
3,702
370
0
0
0
46,861
0
L
Danzaburou
4,900
490
43
4
0
181,523
0
L
Khepri
5,134
513
21
2
0
173,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role