Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Elmasduro1309
Ah Puch
Level 109
God Stats
31W - 17L
1,653 SR
Queue Stats
1,492W - 1,483L
1,508 Elo+
Solo
Cerberus
Cerberus
Frankiej1002
Cerberus
Level 122
God Stats
4W - 2L
1,599 SR
Queue Stats
39W - 65L
1,339 Elo+
Party 1
Zeus
Zeus
UnBeKnOwNPhNx
Zeus
Level 86
God Stats
9W - 2L
1,660 SR
Queue Stats
247W - 274L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
darkestreaper94
Xing Tian
Level 156
God Stats
4W - 3L
1,439 SR
Queue Stats
124W - 131L
1,405 Elo+
Party 1
Team Averages
Level 126
1,570 SR
1,433 Elo+

VS

Team Averages
Level 116
1,577 SR
1,478 Elo+
Zhong Kui
Zhong Kui
LeTueurQC
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
Melko12
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
The Dado07
Sol
Level 171
God Stats
1W - 1L
1,726 SR
Queue Stats
134W - 142L
1,464 Elo+
Solo
Ishtar
Ishtar
VexGrazy
Ishtar
Level 103
God Stats
9W - 5L
1,493 SR
Queue Stats
184W - 153L
1,476 Elo+
Solo
Arachne
Arachne
yosoyjuancamanei
Arachne
Level 157
God Stats
0W - 1L
1,664 SR
Queue Stats
37W - 43L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 3 / 14
9,186
919
7,265
10,543
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
18
6 / 1 / 10
9,800
980
11,936
6,407
3,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cerberus
Frankiej1002
Cerberus
13
0 / 2 / 17
8,597
860
2,687
12,114
11,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
8 / 3 / 8
9,498
950
15,160
6,116
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
darkestreaper94
Xing Tian
15
3 / 1 / 14
8,776
878
7,922
14,978
18,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LeTueurQC
Zhong Kui
14
5 / 5 / 1
7,966
797
11,923
11,216
9,775
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Melko12
Anhur
13
1 / 3 / 4
7,405
741
8,067
6,925
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 5
7,181
718
7,921
8,558
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
VexGrazy
Ishtar
14
2 / 6 / 4
7,865
787
6,589
11,899
3,926
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 4
7,276
728
5,661
8,859
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
22
Kills
10
10
Deaths
22
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
14
4
W
Ah Puch
6
1
10
11
W
Cerberus
Frankiej1002
Cerberus
0
2
17
4.25
L
Zhong Kui
LeTueurQC
Zhong Kui
5
5
1
1.1
L
Anhur
Melko12
Anhur
1
3
4
1
L
0
4
5
0.63
W
8
3
8
4
L
Ishtar
VexGrazy
Ishtar
2
6
4
0.67
W
Xing Tian
darkestreaper94
Xing Tian
3
1
14
10
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,970
Damage
40,161
50,158
Taken
47,457
39,310
Mitigated
25,561
14,592
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,265
4,722
1,885
2,133
10,543
4,174
2,308
5,619
4,890
0
17,886
W
Ah Puch
11,936
391
1,098
1,727
6,407
3,111
539
2,223
4,066
31,789
0
W
Cerberus
Frankiej1002
Cerberus
2,687
250
723
2,682
12,114
11,212
22
3,112
8,890
6,176
0
L
Zhong Kui
LeTueurQC
Zhong Kui
11,923
819
82
1,241
11,216
9,775
0
9,117
2,099
19,966
0
L
Anhur
Melko12
Anhur
8,067
3,671
0
1,582
6,925
2,195
0
5,231
1,694
0
20,133
L
7,921
1,216
789
2,643
8,558
2,573
0
6,830
1,728
16,909
1,370
W
15,160
665
0
150
6,116
2,539
297
2,829
3,244
21,839
998
L
Ishtar
VexGrazy
Ishtar
6,589
2,155
647
1,901
11,899
3,926
0
9,783
2,116
0
16,507
W
Xing Tian
darkestreaper94
Xing Tian
7,922
443
1,965
2,229
14,978
18,274
84
5,883
8,799
20,431
2,287
L
5,661
2,998
494
1,789
8,859
7,092
0
5,626
3,233
0
7,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
37,693
162
Minions Killed
118
0
Camps Cleared
0
964,466
Distance Traveled
866,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,186
919
37
4
0
171,101
0
W
Ah Puch
9,800
980
52
5
0
206,133
0
W
Cerberus
8,597
860
7
1
0
189,614
0
L
Zhong Kui
7,966
797
23
2
0
181,212
0
L
Anhur
7,405
741
35
4
0
193,827
0
L
Sol
7,181
718
28
3
0
173,100
0
W
Zeus
9,498
950
34
3
0
183,466
0
L
Ishtar
7,865
787
28
3
0
141,920
0
W
Xing Tian
8,776
878
32
3
0
214,152
0
L
Arachne
7,276
728
4
0
0
176,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role