Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cegoloide
Sylvanus
Level 84
God Stats
6W - 3L
1,688 SR
Queue Stats
266W - 236L
1,550 Elo+
Party 3
Ao Kuang
Ao Kuang
TiuRubio
Ao Kuang
Level 145
God Stats
17W - 29L
1,364 SR
Queue Stats
224W - 207L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
ardilla249
Baron Samedi
Level 121
God Stats
6W - 8L
1,480 SR
Queue Stats
217W - 206L
1,530 Elo+
Solo
Surtr
Surtr
ricardod22
Surtr
Level 125
God Stats
33W - 33L
1,262 SR
Queue Stats
211W - 194L
1,497 Elo+
Solo
Team Averages
Level 125
1,459 SR
1,525 Elo+

VS

Team Averages
Level 135
1,575 SR
1,519 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Carnojo
Zeus
Level 159
God Stats
0W - 1L
1,740 SR
Queue Stats
22W - 17L
1,554 Elo+
Party 2
Ra
Ra
Löker
Ra
Level 79
God Stats
4W - 11L
1,410 SR
Queue Stats
162W - 180L
1,486 Elo+
Solo
Bellona
Bellona
oHeyJack
Bellona
Level 156
God Stats
1W - 1L
1,727 SR
Queue Stats
84W - 66L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 1 / 2
3,941
788
4,234
4,362
1,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Cegoloide
Sylvanus
6
2 / 0 / 1
4,240
848
2,419
3,885
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
TiuRubio
Ao Kuang
7
5 / 2 / 0
4,251
850
2,179
4,060
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ardilla249
Baron Samedi
8
1 / 0 / 3
4,244
849
1,838
1,498
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
7
0 / 0 / 2
3,929
786
2,290
4,260
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
3,426
685
3,500
3,374
761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
5
0 / 2 / 1
3,356
671
1,232
6,129
2,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Carnojo
Zeus
6
0 / 3 / 1
3,405
681
2,425
4,033
789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ra
4
0 / 1 / 1
2,947
589
698
781
209
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bellona
oHeyJack
Bellona
7
2 / 2 / 0
3,774
755
2,308
5,032
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
L
Medusa
 
Medusa
1
2
0
0.5
L
Horus
 
Horus
0
2
1
0.25
L
Zeus
Carnojo
Zeus
0
3
1
0.17
W
Sylvanus
Cegoloide
Sylvanus
2
0
1
2.5
L
Ra
0
1
1
0.5
W
Ao Kuang
TiuRubio
Ao Kuang
5
2
0
2.5
W
Baron Samedi
ardilla249
Baron Samedi
1
0
3
2.5
L
Bellona
oHeyJack
Bellona
2
2
0
1
W
Surtr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
10,163
18,065
Taken
19,349
6,867
Mitigated
6,896
9,379
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,234
2,661
0
1,395
4,362
1,105
0
0
4,362
0
23,724
L
Medusa
 
Medusa
3,500
1,413
0
460
3,374
761
0
1,190
2,184
0
18,381
L
Horus
 
Horus
1,232
850
210
2,045
6,129
2,787
0
1,229
4,900
0
5,701
L
Zeus
Carnojo
Zeus
2,425
620
0
1,488
4,033
789
0
1,400
2,478
14,948
0
W
Sylvanus
Cegoloide
Sylvanus
2,419
1,144
1,178
1,916
3,885
1,700
0
0
3,885
12,068
0
L
Ra
698
0
12
128
781
209
0
753
28
4,824
0
W
Ao Kuang
TiuRubio
Ao Kuang
2,179
613
0
1,911
4,060
1,006
0
958
3,102
13,681
633
W
Baron Samedi
ardilla249
Baron Samedi
1,838
236
95
575
1,498
508
0
290
1,208
17,891
1,274
L
Bellona
oHeyJack
Bellona
2,308
763
0
680
5,032
2,350
0
1,954
2,979
0
16,347
W
Surtr
2,290
416
0
2,309
4,260
2,548
0
1,875
2,385
531
15,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,605
Gold Earned
16,908
172
Minions Killed
101
0
Camps Cleared
0
576,075
Distance Traveled
515,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,941
788
42
8
0
115,640
0
L
Medusa
3,426
685
27
5
0
115,572
2
L
Horus
3,356
671
8
2
0
117,486
0
L
Zeus
3,405
681
27
5
0
96,419
0
W
Sylvanus
4,240
848
14
3
0
108,176
2
L
Ra
2,947
589
9
2
0
48,337
0
W
Ao Kuang
4,251
850
34
7
0
126,557
0
W
Baron Samedi
4,244
849
46
9
0
115,883
0
L
Bellona
3,774
755
30
6
0
137,665
0
W
Surtr
3,929
786
36
7
0
109,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role