Player Matchup

Discordia
Discordia
CCMD
Discordia
Level 106
God Stats
1W - 6L
1,702 SR
Queue Stats
142W - 152L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
Inkariuks
Xing Tian
Level 85
God Stats
1W - 1L
1,827 SR
Queue Stats
14W - 26L
1,464 Elo+
Party 1
Horus
Horus
TorchUP
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,579 Elo+
Party 1
Team Averages
Level 104
1,676 SR
1,530 Elo+

VS

Team Averages
Level 114
1,680 SR
1,618 Elo+
Cupid
Cupid
Antinyphus666
Cupid
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 66L
1,499 Elo+
Solo
Xing Tian
Xing Tian
FrozenNV
Xing Tian
Level 188
God Stats
77W - 21L
1,913 SR
Queue Stats
124W - 45L
1,794 Elo+
Solo
Discordia
Discordia
Mrtasmikk
Discordia
Level 86
God Stats
60W - 39L
1,626 SR
Queue Stats
158W - 149L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CCMD
Discordia
14
1 / 7 / 2
8,876
740
9,437
8,885
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Inkariuks
Xing Tian
12
0 / 5 / 1
7,852
654
3,930
15,015
12,825
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
TorchUP
Horus
15
3 / 5 / 1
9,912
826
10,854
14,816
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
10,909
909
14,155
11,621
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
FrozenNV
Xing Tian
18
4 / 0 / 11
11,309
942
9,226
14,982
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
Mrtasmikk
Discordia
15
4 / 2 / 4
10,479
873
9,862
7,315
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Discordia
CCMD
Discordia
1
7
2
0.29
W
Xing Tian
FrozenNV
Xing Tian
4
0
11
9.5
L
Xing Tian
Inkariuks
Xing Tian
0
5
1
0.1
W
Discordia
Mrtasmikk
Discordia
4
2
4
3
L
Horus
TorchUP
Horus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
33,243
38,716
Taken
33,918
25,109
Mitigated
15,467
4,091
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,155
8,412
979
5,108
11,621
3,118
2,635
4,615
6,354
0
38,271
L
Discordia
CCMD
Discordia
9,437
139
0
250
8,885
3,063
0
3,939
4,748
25,681
633
W
Xing Tian
FrozenNV
Xing Tian
9,226
307
0
4,612
14,982
10,868
558
4,673
9,477
37,890
6,166
L
Xing Tian
Inkariuks
Xing Tian
3,930
260
0
0
15,015
12,825
0
5,358
9,196
8,447
58
W
Discordia
Mrtasmikk
Discordia
9,862
304
0
1,255
7,315
1,481
0
2,649
4,164
37,868
789
L
Horus
TorchUP
Horus
10,854
5,149
698
3,143
14,816
9,221
0
7,163
7,287
0
26,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
32,697
78
Minions Killed
166
0
Camps Cleared
0
574,547
Distance Traveled
704,970
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,909
909
52
4
0
228,811
5
L
Discordia
8,876
740
39
3
0
185,049
0
W
Xing Tian
11,309
942
50
4
0
234,200
1
L
Xing Tian
7,852
654
9
1
0
174,585
0
W
Discordia
10,479
873
64
5
0
241,959
1
L
Horus
9,912
826
30
3
0
214,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role