Player Matchup

Awilix
Awilix
AestheticXYZ
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 277L
1,393 Elo+
Party 3
Maui
Maui
Diemolis
Maui
Level 143
God Stats
9W - 10L
1,539 SR
Queue Stats
648W - 624L
1,570 Elo+
Solo
Vamana
Vamana
ForsakenJester7
Vamana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 177L
1,499 Elo+
Solo
Hera
Hera
JusTbLue_Ok
Hera
Level 68
God Stats
24W - 20L
1,603 SR
Queue Stats
230W - 219L
1,438 Elo+
Party 3
Medusa
Medusa
brandonbella
Medusa
Level 47
God Stats
30W - 29L
1,512 SR
Queue Stats
162W - 167L
1,422 Elo+
Party 3
Team Averages
Level 108
1,531 SR
1,465 Elo+

VS

Team Averages
Level 98
1,558 SR
1,528 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BoiBussyEater
Loki
Level 106
God Stats
201W - 167L
1,614 SR
Queue Stats
417W - 372L
1,568 Elo+
Solo
Ah Puch
Ah Puch
FIIAbyssIIF
Ah Puch
Level 41
God Stats
3W - 2L
1,642 SR
Queue Stats
127W - 106L
1,563 Elo+
Party 1
Hel
Hel
UrbaneArtifact
Hel
Level 126
God Stats
3W - 6L
1,536 SR
Queue Stats
170W - 172L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 5 / 0
4,951
495
2,881
8,062
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
9
2 / 3 / 0
5,655
566
4,065
8,507
4,606
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 4 / 0
5,699
570
3,909
8,327
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
5,121
512
4,035
4,352
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
1 / 4 / 2
6,052
605
9,091
7,220
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 1 / 9
6,360
636
4,119
11,097
6,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
 
Rama
10
7 / 2 / 4
6,297
630
6,219
7,585
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 4
6,801
680
6,901
6,632
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
FIIAbyssIIF
Ah Puch
11
2 / 2 / 1
6,578
658
4,709
6,028
1,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 4
5,802
580
3,711
5,710
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
19
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
9
6.5
W
Rama
 
Rama
7
2
4
4.5
L
Awilix
1
5
0
0.2
W
6
1
4
8
L
Maui
2
3
0
0.67
W
Ah Puch
FIIAbyssIIF
Ah Puch
2
2
1
1.25
L
2
4
0
0.5
L
0
3
2
0.33
W
2
0
4
4
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
25,659
36,468
Taken
37,052
16,968
Mitigated
13,866
5,294
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,119
642
2,228
4,308
11,097
6,186
0
2,340
8,757
14,234
0
W
Rama
 
Rama
6,219
5,545
0
2,508
7,585
2,184
0
1,731
5,854
0
32,545
L
Awilix
2,881
836
0
471
8,062
2,618
0
2,588
5,474
0
26,906
W
6,901
1,923
0
3,050
6,632
2,042
0
1,092
5,507
0
46,295
L
Maui
4,065
1,229
0
1,419
8,507
4,606
0
2,661
5,846
17,610
271
W
Ah Puch
FIIAbyssIIF
Ah Puch
4,709
545
0
3,580
6,028
1,742
0
0
5,695
44,321
574
L
3,909
1,562
0
1,355
8,327
6,549
0
4,653
3,674
0
30,740
L
4,035
995
0
329
4,352
1,103
0
1,093
3,259
36,791
645
W
3,711
259
603
3,163
5,710
1,712
0
2,889
2,821
35,415
0
L
Medusa
9,091
3,895
0
1,720
7,220
2,092
0
1,488
5,732
0
48,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
31,838
306
Minions Killed
315
0
Camps Cleared
0
987,793
Distance Traveled
1,047,885
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,360
636
16
2
0
222,567
1
W
Rama
6,297
630
61
6
0
195,434
2
L
Awilix
4,951
495
55
6
0
220,879
2
W
Loki
6,801
680
79
8
0
249,877
0
L
Maui
5,655
566
37
4
0
190,678
1
W
Ah Puch
6,578
658
89
9
0
170,846
2
L
Vamana
5,699
570
68
7
0
180,866
0
L
Hera
5,121
512
71
7
0
203,320
0
W
Hel
5,802
580
70
7
0
209,161
4
L
Medusa
6,052
605
75
8
0
192,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role