Player Matchup

Chang'e
Chang'e
CALI1697
Chang'e
Level 63
God Stats
4W - 3L
1,869 SR
Queue Stats
288W - 346L
1,390 Elo+
Party 1
Pele
Pele
ERROR-luisprota
Pele
Level 85
God Stats
0W - 1L
1,510 SR
Queue Stats
340W - 392L
1,426 Elo+
Party 1
Hades
Hades
JOAN-MI
Hades
Level 79
God Stats
6W - 8L
1,395 SR
Queue Stats
261W - 320L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
lucalicante
Jing Wei
Level 57
God Stats
0W - 2L
1,242 SR
Queue Stats
133W - 177L
1,412 Elo+
Party 1
Hera
Hera
thenwaccnt
Hera
Level 126
God Stats
3W - 3L
1,559 SR
Queue Stats
327W - 323L
1,418 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,417 Elo+

VS

Team Averages
Level 129
1,471 SR
1,464 Elo+
Kukulkan
Kukulkan
K1M0BASHA
Kukulkan
Level 141
God Stats
7W - 7L
1,514 SR
Queue Stats
301W - 292L
1,485 Elo+
Solo
Medusa
Medusa
Rogue 179
Medusa
Level 123
God Stats
2W - 3L
1,317 SR
Queue Stats
268W - 269L
1,499 Elo+
Solo
Cerberus
Cerberus
doogariii
Cerberus
Level 158
God Stats
9W - 6L
1,677 SR
Queue Stats
438W - 441L
1,447 Elo+
Solo
Arachne
Arachne
flavourdave1986
Arachne
Level 160
God Stats
104W - 101L
1,554 SR
Queue Stats
653W - 619L
1,471 Elo+
Solo
King Arthur
King Arthur
mbarakeh
King Arthur
Level 65
God Stats
10W - 18L
1,291 SR
Queue Stats
166W - 174L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CALI1697
Chang'e
7
0 / 3 / 0
4,414
441
375
4,568
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,228
523
3,073
7,832
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
JOAN-MI
Hades
10
2 / 1 / 0
5,931
593
2,662
5,499
1,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
lucalicante
Jing Wei
8
0 / 5 / 0
4,483
448
2,174
6,029
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 1
4,838
484
5,460
5,988
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
K1M0BASHA
Kukulkan
11
1 / 1 / 2
5,917
592
2,899
2,475
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Rogue 179
Medusa
11
3 / 0 / 5
6,294
629
5,116
5,109
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
doogariii
Cerberus
10
7 / 0 / 3
6,880
688
3,668
6,886
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 1
6,403
640
3,132
5,495
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
mbarakeh
King Arthur
10
0 / 1 / 4
5,273
527
3,913
5,876
4,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CALI1697
Chang'e
0
3
0
0
L
1
2
1
0.75
L
Hades
JOAN-MI
Hades
2
1
0
2
W
Kukulkan
K1M0BASHA
Kukulkan
1
1
2
2
W
Medusa
Rogue 179
Medusa
3
0
5
5.5
W
Cerberus
doogariii
Cerberus
7
0
3
8.5
W
6
1
1
6.5
L
Jing Wei
lucalicante
Jing Wei
0
5
0
0
W
King Arthur
mbarakeh
King Arthur
0
1
4
2
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,744
Damage
18,728
29,916
Taken
25,841
8,379
Mitigated
12,198
6,141
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CALI1697
Chang'e
375
0
104
543
4,568
1,263
0
2,921
1,647
16,796
0
L
3,073
624
0
1,096
7,832
2,479
0
1,035
6,797
0
32,955
L
Hades
JOAN-MI
Hades
2,662
556
0
3,779
5,499
1,954
0
266
5,233
33,065
0
W
Kukulkan
K1M0BASHA
Kukulkan
2,899
54
0
670
2,475
790
189
603
1,872
40,305
178
W
Medusa
Rogue 179
Medusa
5,116
1,169
0
2,362
5,109
1,640
120
2,099
3,010
0
43,509
W
Cerberus
doogariii
Cerberus
3,668
121
0
2,658
6,886
4,059
0
1,727
5,159
12,567
2,048
W
3,132
1,872
0
1,905
5,495
1,537
0
1,284
4,211
0
32,754
L
Jing Wei
lucalicante
Jing Wei
2,174
1,622
0
261
6,029
1,391
0
770
5,259
0
17,019
W
King Arthur
mbarakeh
King Arthur
3,913
56
0
2,483
5,876
4,172
0
2,784
3,092
0
23,625
L
5,460
1,261
0
358
5,988
1,292
0
1,512
4,476
30,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
30,767
257
Minions Killed
245
0
Camps Cleared
0
987,809
Distance Traveled
1,071,107
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,414
441
33
3
0
158,883
1
L
Pele
5,228
523
61
6
0
244,198
1
L
Hades
5,931
593
76
8
0
185,373
0
W
Kukulkan
5,917
592
66
7
0
202,703
0
W
Medusa
6,294
629
57
6
0
213,150
4
W
Cerberus
6,880
688
35
4
0
216,771
2
W
Arachne
6,403
640
52
5
0
237,727
0
L
Jing Wei
4,483
448
38
4
0
208,746
0
W
King Arthur
5,273
527
35
4
0
200,756
4
L
Hera
4,838
484
49
5
0
190,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role