Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PaleDeath85
Zhong Kui
Level 154
God Stats
33W - 26L
1,543 SR
Queue Stats
198W - 186L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Spearmyntz
Kuzenbo
Level 96
God Stats
27W - 16L
1,659 SR
Queue Stats
172W - 142L
1,546 Elo+
Solo
Yu Huang
Yu Huang
Zarbon22
Yu Huang
Level 85
God Stats
1W - 3L
1,897 SR
Queue Stats
260W - 254L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
xXVaLaRXx
Jormungandr
Level 129
God Stats
15W - 24L
1,449 SR
Queue Stats
412W - 384L
1,520 Elo+
Party 1
Team Averages
Level 118
1,610 SR
1,515 Elo+

VS

Team Averages
Level 104
1,540 SR
1,508 Elo+
Bellona
Bellona
Demauniks
Bellona
Level 135
God Stats
7W - 7L
1,627 SR
Queue Stats
11W - 9L
1,566 Elo+
Party 2
Sol
Sol
IlFortu8062
Sol
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 70L
1,513 Elo+
Solo
Odin
Odin
TheCalamiteets
Odin
Level 62
God Stats
3W - 0L
1,780 SR
Queue Stats
8W - 11L
1,468 Elo+
Party 2
Surtr
Surtr
kevqb1
Surtr
Level 149
God Stats
47W - 39L
1,541 SR
Queue Stats
609W - 612L
1,470 Elo+
Solo
Agni
Agni
leSQUARED6069
Agni
Level 127
God Stats
2W - 5L
1,249 SR
Queue Stats
145W - 124L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 1 / 0
3,604
721
845
3,077
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zhong Kui
PaleDeath85
Zhong Kui
4
0 / 2 / 1
2,858
572
639
2,251
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Spearmyntz
Kuzenbo
5
1 / 0 / 0
3,246
649
1,008
2,414
1,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
Zarbon22
Yu Huang
2
0 / 1 / 0
2,570
514
302
702
153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
xXVaLaRXx
Jormungandr
3
0 / 1 / 0
2,644
529
626
1,024
307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demauniks
Bellona
6
1 / 0 / 1
3,572
714
923
2,913
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
1 / 1 / 1
3,805
761
1,916
2,260
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,534
507
0
0
0
Surtr
kevqb1
Surtr
6
2 / 0 / 1
3,928
786
1,653
3,878
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
1 / 0 / 1
3,728
746
787
1,414
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Bellona
Demauniks
Bellona
1
0
1
1.5
W
1
1
1
1.5
L
Zhong Kui
PaleDeath85
Zhong Kui
0
2
1
0.25
L
Kuzenbo
Spearmyntz
Kuzenbo
1
0
0
1
W
0
0
0
0
L
Yu Huang
Zarbon22
Yu Huang
0
1
0
0
W
Surtr
kevqb1
Surtr
2
0
1
2.5
W
1
0
1
1.5
L
Jormungandr
xXVaLaRXx
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,420
Damage
5,279
9,468
Taken
10,465
3,889
Mitigated
3,603
2,161
Healing
4,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
845
0
0
670
3,077
1,060
0
547
2,530
0
20,676
W
Bellona
Demauniks
Bellona
923
385
0
1,689
2,913
1,191
0
90
2,823
0
17,804
W
1,916
872
0
859
2,260
555
183
1,324
936
14,900
0
L
Zhong Kui
PaleDeath85
Zhong Kui
639
123
0
744
2,251
1,058
0
996
1,255
7,114
0
L
Kuzenbo
Spearmyntz
Kuzenbo
1,008
471
0
524
2,414
1,311
0
482
1,932
7,615
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
Zarbon22
Yu Huang
302
103
0
61
702
153
0
240
462
2,817
0
W
Surtr
kevqb1
Surtr
1,653
790
0
1,186
3,878
1,507
190
913
2,965
435
16,819
W
787
123
0
480
1,414
350
0
212
1,202
16,340
0
L
Jormungandr
xXVaLaRXx
Jormungandr
626
256
0
162
1,024
307
0
567
457
3,067
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,922
Gold Earned
17,567
82
Minions Killed
113
0
Camps Cleared
0
347,436
Distance Traveled
435,109
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,604
721
38
8
0
98,975
0
W
Bellona
3,572
714
38
8
0
115,816
0
W
Sol
3,805
761
21
4
0
99,620
1
L
Zhong Kui
2,858
572
16
3
0
94,084
0
L
Kuzenbo
3,246
649
14
3
0
86,764
2
W
Odin
2,534
507
0
0
0
0
0
L
Yu Huang
2,570
514
5
1
0
24,516
0
W
Surtr
3,928
786
28
6
0
112,272
2
W
Agni
3,728
746
26
5
0
107,401
0
L
Jormungandr
2,644
529
9
2
0
43,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role