Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IIzSnupiSleepzII
King Arthur
Level 110
God Stats
3W - 4L
1,130 SR
Queue Stats
29W - 31L
1,425 Elo+
Party 2
Olorun
Olorun
JusttrYYn
Olorun
Level 143
God Stats
2W - 2L
1,379 SR
Queue Stats
59W - 80L
1,409 Elo+
Solo
Da Ji
Da Ji
fatfatrus
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,418 Elo+
Party 2
Discordia
Discordia
karl22611
Discordia
Level 125
God Stats
1W - 1L
1,681 SR
Queue Stats
72W - 67L
1,458 Elo+
Party 2
Team Averages
Level 123
1,438 SR
1,442 Elo+

VS

Team Averages
Level 83
1,498 SR
1,392 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jimin_Suga03
Poseidon
Level 67
God Stats
13W - 14L
1,474 SR
Queue Stats
20W - 27L
1,356 Elo+
Party 1
Neith
Neith
KallaP_GG15
Neith
Level 29
God Stats
7W - 9L
1,458 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 1
Ullr
Ullr
chaac007
Ullr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,271 Elo+
Solo
Anubis
Anubis
moha00
Anubis
Level 128
God Stats
6W - 5L
1,558 SR
Queue Stats
29W - 29L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 1 / 4
6,890
574
4,878
9,526
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
IIzSnupiSleepzII
King Arthur
12
2 / 2 / 2
7,277
606
7,100
12,252
7,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
JusttrYYn
Olorun
12
5 / 4 / 1
7,193
599
8,276
9,571
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
fatfatrus
Da Ji
10
0 / 5 / 2
5,860
488
1,711
10,658
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
karl22611
Discordia
12
2 / 3 / 2
6,859
572
6,878
6,160
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 2 / 6
6,950
579
6,382
10,244
6,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Jimin_Suga03
Poseidon
14
2 / 3 / 3
7,133
594
5,415
9,035
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 1 / 2
7,583
632
2,901
4,416
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ullr
11
3 / 2 / 1
7,172
598
7,758
8,627
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
moha00
Anubis
13
4 / 1 / 2
7,623
635
8,357
7,846
3,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
15
15
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
4
2
W
Hercules
 
Hercules
2
2
6
2.5
L
King Arthur
IIzSnupiSleepzII
King Arthur
2
2
2
1.5
W
Poseidon
Jimin_Suga03
Poseidon
2
3
3
1.17
L
Olorun
JusttrYYn
Olorun
5
4
1
1.38
W
4
1
2
5
W
Ullr
3
2
1
1.75
L
Da Ji
fatfatrus
Da Ji
0
5
2
0.2
L
Discordia
karl22611
Discordia
2
3
2
1
W
Anubis
moha00
Anubis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
30,813
48,167
Taken
40,168
24,765
Mitigated
17,351
11,823
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,878
1,110
0
2,788
9,526
8,861
134
3,630
5,896
14,739
5,657
W
Hercules
 
Hercules
6,382
1,816
0
2,235
10,244
6,779
0
5,885
4,359
0
18,326
L
King Arthur
IIzSnupiSleepzII
King Arthur
7,100
713
0
3,514
12,252
7,683
0
2,056
10,196
0
49,629
W
Poseidon
Jimin_Suga03
Poseidon
5,415
1,608
0
1,660
9,035
2,853
53
4,349
4,686
58,872
0
L
Olorun
JusttrYYn
Olorun
8,276
4,269
3
2,608
9,571
2,852
954
3,221
6,350
49,552
2,521
W
2,901
909
0
1,100
4,416
1,250
29
2,639
1,777
0
44,255
W
Ullr
7,758
3,047
0
1,724
8,627
2,847
814
1,665
6,962
0
42,630
L
Da Ji
fatfatrus
Da Ji
1,711
294
0
1,429
10,658
3,917
0
2,033
8,625
0
43,491
L
Discordia
karl22611
Discordia
6,878
237
0
1,481
6,160
1,452
0
2,808
3,352
44,428
0
W
Anubis
moha00
Anubis
8,357
243
0
4,284
7,846
3,622
0
4,906
2,940
50,087
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
36,461
354
Minions Killed
341
0
Camps Cleared
0
1,217,941
Distance Traveled
1,173,092
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,890
574
21
2
0
235,061
5
W
Hercules
6,950
579
15
1
0
263,675
0
L
King Arthur
7,277
606
86
7
0
263,048
0
W
Poseidon
7,133
594
93
8
0
240,654
0
L
Olorun
7,193
599
91
8
0
226,886
4
W
Neith
7,583
632
77
6
0
206,232
1
W
Ullr
7,172
598
75
6
0
227,599
1
L
Da Ji
5,860
488
71
6
0
256,563
0
L
Discordia
6,859
572
85
7
0
236,383
4
W
Anubis
7,623
635
81
7
0
234,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role