Player Matchup

Tsukuyomi
Tsukuyomi
Ironsxigsts
Tsukuyomi
Level 109
God Stats
3W - 2L
1,725 SR
Queue Stats
341W - 307L
1,560 Elo+
Solo
Amaterasu
Amaterasu
Korbuth
Amaterasu
Level 128
God Stats
6W - 3L
1,776 SR
Queue Stats
378W - 327L
1,544 Elo+
Solo
Kukulkan
Kukulkan
StudMuffin336
Kukulkan
Level 125
God Stats
9W - 6L
1,651 SR
Queue Stats
162W - 155L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
TheBeneficiary
Kuzenbo
Level 155
God Stats
2W - 1L
1,649 SR
Queue Stats
58W - 36L
1,531 Elo+
Solo
Hachiman
Hachiman
percfever
Hachiman
Level 159
God Stats
1W - 3L
1,489 SR
Queue Stats
611W - 560L
1,588 Elo+
Solo
Team Averages
Level 135
1,658 SR
1,551 Elo+

VS

Team Averages
Level 124
1,492 SR
1,521 Elo+
Hades
Hades
 
Hades
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChillWheat074
Anubis
Level 151
God Stats
4W - 3L
1,467 SR
Queue Stats
314W - 293L
1,564 Elo+
Solo
Medusa
Medusa
ThiccLegendTahm
Medusa
Level 122
God Stats
277W - 210L
1,558 SR
Queue Stats
374W - 341L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Youremomsinmybed
Cthulhu
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 114L
1,501 Elo+
Solo
Arachne
Arachne
panini467
Arachne
Level 127
God Stats
3W - 5L
1,435 SR
Queue Stats
129W - 119L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ironsxigsts
Tsukuyomi
13
2 / 4 / 0
6,835
456
7,887
13,887
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Korbuth
Amaterasu
14
0 / 3 / 0
7,681
512
5,442
17,207
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
StudMuffin336
Kukulkan
11
0 / 3 / 1
6,707
447
6,214
8,301
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 1
6,251
417
4,367
11,164
9,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
percfever
Hachiman
13
1 / 2 / 0
7,068
471
6,903
6,561
1,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 0 / 1
10,183
679
10,884
10,076
6,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 5
8,712
581
7,693
8,458
3,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 1 / 1
9,119
608
5,806
6,907
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 8
7,736
516
8,850
11,319
10,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
panini467
Arachne
14
5 / 1 / 4
8,396
560
5,723
13,246
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
17
17
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
0
1
4.5
W
3
1
5
5.5
L
Tsukuyomi
Ironsxigsts
Tsukuyomi
2
4
0
0.5
L
Amaterasu
Korbuth
Amaterasu
0
3
0
0
L
Kukulkan
StudMuffin336
Kukulkan
0
3
1
0.17
L
0
5
1
0.1
W
4
1
1
4.5
W
1
0
8
5
W
Arachne
panini467
Arachne
5
1
4
7
L
Hachiman
percfever
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,813
Damage
38,956
57,120
Taken
50,006
28,754
Mitigated
28,192
16,651
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,884
2,220
370
8,355
10,076
6,079
200
0
9,488
75,020
2,994
W
7,693
199
0
5,440
8,458
3,657
492
3,659
4,485
70,527
617
L
Tsukuyomi
Ironsxigsts
Tsukuyomi
7,887
1,576
0
5,424
13,887
3,978
0
5,990
7,897
0
56,850
L
Amaterasu
Korbuth
Amaterasu
5,442
2,101
0
6,810
17,207
11,202
0
7,628
9,579
0
65,457
L
Kukulkan
StudMuffin336
Kukulkan
6,214
383
0
592
8,301
2,362
0
6,264
2,037
38,847
336
L
4,367
1,586
0
1,227
11,164
9,223
55
6,047
5,117
15,757
0
W
5,806
2,767
0
2,407
6,907
2,525
42
1,072
5,795
0
66,811
W
8,850
667
534
1,937
11,319
10,968
160
2,723
8,449
42,264
725
W
Arachne
panini467
Arachne
5,723
3,673
0
4,776
13,246
4,963
50
2,508
10,572
0
55,363
L
Hachiman
percfever
Hachiman
6,903
4,494
0
2,598
6,561
1,989
0
759
5,802
0
56,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
44,146
453
Minions Killed
545
0
Camps Cleared
0
1,510,585
Distance Traveled
1,502,180
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,183
679
152
10
0
275,225
0
W
Anubis
8,712
581
135
9
0
270,406
3
L
Tsukuyomi
6,835
456
106
7
0
345,759
0
L
Amaterasu
7,681
512
124
8
0
280,924
0
L
Kukulkan
6,707
447
89
6
0
284,686
4
L
Kuzenbo
6,251
417
22
1
0
296,329
4
W
Medusa
9,119
608
111
7
0
301,291
3
W
Cthulhu
7,736
516
77
5
0
310,810
0
W
Arachne
8,396
560
70
5
0
344,448
0
L
Hachiman
7,068
471
112
7
0
302,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role