Player Matchup

Hera
Hera
KernelError98
Hera
Level 65
God Stats
4W - 5L
1,452 SR
Queue Stats
213W - 217L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Mrs_Luhda
Cthulhu
Level 44
God Stats
63W - 57L
1,505 SR
Queue Stats
448W - 476L
1,382 Elo+
Solo
Bakasura
Bakasura
Snkrfrkr
Bakasura
Level 121
God Stats
14W - 12L
1,513 SR
Queue Stats
19W - 30L
1,330 Elo+
Solo
Achilles
Achilles
eisteezitron
Achilles
Level 128
God Stats
0W - 1L
1,468 SR
Queue Stats
5W - 3L
1,465 Elo+
Solo
Heimdallr
Heimdallr
ivan9xulo
Heimdallr
Level 107
God Stats
0W - 2L
1,070 SR
Queue Stats
140W - 146L
1,513 Elo+
Party 2
Team Averages
Level 93
1,402 SR
1,446 Elo+

VS

Team Averages
Level 75
1,616 SR
1,451 Elo+
Kukulkan
Kukulkan
MsPinaypearl
Kukulkan
Level 89
God Stats
35W - 35L
1,528 SR
Queue Stats
206W - 179L
1,410 Elo+
Party 1
Izanami
Izanami
TheAyax
Izanami
Level 86
God Stats
2W - 0L
1,630 SR
Queue Stats
27W - 10L
1,585 Elo+
Party 3
Hades
Hades
XxProlongerxX
Hades
Level 108
God Stats
3W - 2L
1,849 SR
Queue Stats
53W - 56L
1,381 Elo+
Solo
Ymir
Ymir
Zenetox
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,399 Elo+
Party 3
Pele
Pele
tgMTS
Pele
Level 65
God Stats
52W - 32L
1,574 SR
Queue Stats
276W - 265L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,153
483
9,110
10,521
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mrs_Luhda
Cthulhu
13
0 / 5 / 3
8,459
403
3,579
22,201
16,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Snkrfrkr
Bakasura
18
5 / 2 / 3
10,828
516
9,625
18,317
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
eisteezitron
Achilles
13
1 / 5 / 1
8,321
396
5,843
18,574
16,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Heimdallr
ivan9xulo
Heimdallr
15
3 / 6 / 3
9,233
440
11,910
14,647
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MsPinaypearl
Kukulkan
18
2 / 2 / 10
10,893
519
10,912
7,873
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheAyax
Izanami
15
3 / 3 / 4
10,047
478
8,250
10,392
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 1 / 9
13,289
633
17,314
17,921
12,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Zenetox
Ymir
14
0 / 3 / 8
8,516
406
2,672
11,023
8,445
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
tgMTS
Pele
20
11 / 3 / 6
12,570
599
19,512
22,463
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
23
23
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Cthulhu
Mrs_Luhda
Cthulhu
0
5
3
0.3
W
Kukulkan
MsPinaypearl
Kukulkan
2
2
10
3.5
L
Bakasura
Snkrfrkr
Bakasura
5
2
3
3.25
W
Izanami
TheAyax
Izanami
3
3
4
1.67
W
7
1
9
11.5
W
Ymir
Zenetox
Ymir
0
3
8
1.33
L
Achilles
eisteezitron
Achilles
1
5
1
0.3
L
Heimdallr
ivan9xulo
Heimdallr
3
6
3
0.75
W
Pele
tgMTS
Pele
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
58,660
84,260
Taken
69,672
50,300
Mitigated
34,653
23,721
Healing
29,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,110
2,025
0
881
10,521
3,732
320
4,124
6,397
76,012
1,169
L
Cthulhu
Mrs_Luhda
Cthulhu
3,579
170
2,600
3,502
22,201
16,972
21
8,553
13,648
31,806
0
W
Kukulkan
MsPinaypearl
Kukulkan
10,912
1,028
0
2,637
7,873
2,764
841
1,863
5,760
81,628
0
L
Bakasura
Snkrfrkr
Bakasura
9,625
6,971
0
10,509
18,317
8,194
1,162
4,015
14,302
0
63,460
W
Izanami
TheAyax
Izanami
8,250
4,986
0
2,158
10,392
2,923
2,978
2,884
7,508
0
64,334
W
17,314
2,269
160
11,088
17,921
12,518
2,016
1,292
15,595
100,795
2,801
W
Ymir
Zenetox
Ymir
2,672
279
620
494
11,023
8,445
327
1,858
8,730
18,405
1,186
L
Achilles
eisteezitron
Achilles
5,843
1,541
0
3,642
18,574
16,541
0
9,920
8,654
0
43,827
L
Heimdallr
ivan9xulo
Heimdallr
11,910
4,456
0
2,587
14,647
4,861
0
3,997
10,650
0
61,935
W
Pele
tgMTS
Pele
19,512
5,266
0
12,826
22,463
8,003
0
5,056
16,694
0
120,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,994
Gold Earned
55,315
521
Minions Killed
570
0
Camps Cleared
0
2,018,608
Distance Traveled
2,270,737
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,153
483
152
7
0
415,267
0
L
Cthulhu
8,459
403
39
2
0
400,608
0
W
Kukulkan
10,893
519
133
6
0
459,927
4
L
Bakasura
10,828
516
162
8
0
471,659
6
W
Izanami
10,047
478
108
5
0
461,836
0
W
Hades
13,289
633
160
8
0
394,429
7
W
Ymir
8,516
406
19
1
0
423,895
9
L
Achilles
8,321
396
69
3
0
362,707
6
L
Heimdallr
9,233
440
99
5
0
368,367
0
W
Pele
12,570
599
150
7
0
530,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role