Player Matchup

Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ElArgentino_Sn1P
Susano
Level 159
God Stats
58W - 37L
1,569 SR
Queue Stats
387W - 400L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
OlinaDSemel
Kumbhakarna
Level 166
God Stats
9W - 19L
1,438 SR
Queue Stats
674W - 665L
1,470 Elo+
Solo
Bacchus
Bacchus
zoteloPR-arg-
Bacchus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,425 Elo+
Solo
Team Averages
Level 134
1,501 SR
1,472 Elo+

VS

Team Averages
Level 93
1,555 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
Grillaaao
Cu Chulainn
Level 106
God Stats
1W - 3L
1,325 SR
Queue Stats
140W - 143L
1,448 Elo+
Solo
Thoth
Thoth
Qkies
Thoth
Level 29
God Stats
4W - 11L
1,230 SR
Queue Stats
73W - 107L
1,449 Elo+
Party 1
Chang'e
Chang'e
c0meta
Chang'e
Level 108
God Stats
1W - 1L
1,793 SR
Queue Stats
181W - 213L
1,496 Elo+
Party 1
Arachne
Arachne
lusador122
Arachne
Level 118
God Stats
3W - 3L
1,692 SR
Queue Stats
165W - 161L
1,470 Elo+
Solo
Charybdis
Charybdis
tukee
Charybdis
Level 106
God Stats
3W - 4L
1,734 SR
Queue Stats
213W - 201L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 1
6,187
619
4,520
4,395
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
 
Chang'e
11
3 / 0 / 2
6,128
613
3,244
4,256
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
5,566
557
5,048
7,173
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
OlinaDSemel
Kumbhakarna
11
1 / 0 / 2
5,421
542
3,854
7,613
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
8
0 / 0 / 2
4,811
481
1,724
5,752
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grillaaao
Cu Chulainn
9
0 / 3 / 0
5,607
561
4,206
9,673
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thoth
Qkies
Thoth
10
0 / 0 / 0
5,337
534
1,696
1,315
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
c0meta
Chang'e
9
1 / 1 / 1
4,746
475
4,434
5,672
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lusador122
Arachne
9
0 / 3 / 0
4,546
455
2,673
7,824
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
tukee
Charybdis
10
1 / 2 / 1
5,388
539
4,198
6,853
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
1
3.5
W
Chang'e
 
Chang'e
3
0
2
4
W
1
2
4
1.5
L
Cu Chulainn
Grillaaao
Cu Chulainn
0
3
0
0
W
Kumbhakarna
OlinaDSemel
Kumbhakarna
1
0
2
2
L
Thoth
Qkies
Thoth
0
0
0
0
L
Chang'e
c0meta
Chang'e
1
1
1
1.5
L
Arachne
lusador122
Arachne
0
3
0
0
L
Charybdis
tukee
Charybdis
1
2
1
0.75
W
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
17,207
29,189
Taken
31,337
13,615
Mitigated
9,201
11,938
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,520
1,986
230
1,582
4,395
1,317
0
838
3,336
45,795
2,967
W
Chang'e
 
Chang'e
3,244
210
445
2,699
4,256
1,164
0
1,432
2,566
37,565
0
W
5,048
1,192
0
2,891
7,173
2,140
0
1,218
5,745
0
45,588
L
Cu Chulainn
Grillaaao
Cu Chulainn
4,206
675
0
3,251
9,673
3,576
0
4,016
5,657
0
35,416
W
Kumbhakarna
OlinaDSemel
Kumbhakarna
3,854
648
0
2,440
7,613
4,494
0
0
7,613
27,708
1,003
L
Thoth
Qkies
Thoth
1,696
0
0
664
1,315
319
0
624
691
28,632
0
L
Chang'e
c0meta
Chang'e
4,434
579
575
2,738
5,672
1,364
0
3,073
2,599
18,612
0
L
Arachne
lusador122
Arachne
2,673
1,331
0
3,288
7,824
1,993
0
1,516
6,308
0
24,814
L
Charybdis
tukee
Charybdis
4,198
2,540
0
3,276
6,853
1,949
0
3,899
2,954
0
39,092
W
Bacchus
1,724
249
0
1,651
5,752
4,500
0
1,554
3,799
5,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
25,624
320
Minions Killed
290
0
Camps Cleared
0
1,082,349
Distance Traveled
994,001
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,187
619
109
11
0
192,265
1
W
Chang'e
6,128
613
83
8
0
222,584
0
W
Susano
5,566
557
74
7
0
236,144
0
L
Cu Chulainn
5,607
561
62
6
0
174,998
0
W
Kumbhakarna
5,421
542
49
5
0
207,066
3
L
Thoth
5,337
534
78
8
0
214,292
2
L
Chang'e
4,746
475
37
4
0
200,280
4
L
Arachne
4,546
455
43
4
0
216,876
2
L
Charybdis
5,388
539
70
7
0
187,555
0
W
Bacchus
4,811
481
5
1
0
224,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role