Player Matchup

Sun Wukong
Sun Wukong
FleeingCircle81
Sun Wukong
Level 105
God Stats
23W - 22L
1,639 SR
Queue Stats
376W - 372L
1,549 Elo+
Solo
Nu Wa
Nu Wa
OblongTiger2130
Nu Wa
Level 63
God Stats
33W - 35L
1,502 SR
Queue Stats
240W - 244L
1,460 Elo+
Solo
Chiron
Chiron
SneakyPigeon87
Chiron
Level 68
God Stats
0W - 2L
1,677 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Team Averages
Level 79
1,606 SR
1,441 Elo+

VS

Team Averages
Level 113
1,661 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
Level 107
God Stats
13W - 5L
1,747 SR
Queue Stats
56W - 62L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
Apheyron
Xbalanque
Level 125
God Stats
28W - 10L
1,800 SR
Queue Stats
432W - 303L
1,667 Elo+
Solo
Osiris
Osiris
KindBunny631145
Osiris
Level 108
God Stats
6W - 8L
1,434 SR
Queue Stats
48W - 50L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FleeingCircle81
Sun Wukong
12
0 / 3 / 1
6,783
678
6,429
10,980
8,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 3 / 1
6,623
662
4,936
8,902
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 0
7,352
735
4,972
9,158
3,367
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
14
1 / 0 / 7
8,591
859
8,744
5,944
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Apheyron
Xbalanque
15
6 / 1 / 3
9,224
922
12,264
8,126
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
2 / 1 / 5
8,192
819
3,973
8,122
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
1
0
7
4.5
W
Xbalanque
Apheyron
Xbalanque
6
1
3
7.5
L
Sun Wukong
FleeingCircle81
Sun Wukong
0
3
1
0.17
W
2
1
5
4.5
L
0
3
1
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
24,981
29,040
Taken
22,192
16,281
Mitigated
11,043
3,411
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
8,744
1,349
0
1,540
5,944
2,239
84
1,041
4,887
35,664
0
W
Xbalanque
Apheyron
Xbalanque
12,264
3,011
0
1,407
8,126
2,834
721
1,795
6,315
0
44,285
L
Sun Wukong
FleeingCircle81
Sun Wukong
6,429
1,125
0
747
10,980
8,878
0
3,147
7,019
0
24,508
W
3,973
674
0
465
8,122
5,970
0
2,092
5,985
0
14,079
L
4,936
1,615
0
198
8,902
4,036
0
2,005
6,519
18,525
0
L
4,972
2,055
330
2,136
9,158
3,367
0
2,619
6,010
0
13,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,758
Gold Earned
26,007
85
Minions Killed
156
0
Camps Cleared
0
496,774
Distance Traveled
570,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,591
859
52
5
0
187,787
0
W
Xbalanque
9,224
922
83
8
0
187,001
0
L
Sun Wukong
6,783
678
25
3
0
168,309
0
W
Osiris
8,192
819
21
2
0
195,674
0
L
Nu Wa
6,623
662
28
3
0
149,423
0
L
Chiron
7,352
735
32
3
0
179,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role