Player Matchup

Hercules
Hercules
Getó
Hercules
Level 64
God Stats
10W - 8L
1,818 SR
Queue Stats
746W - 329L
1,712 Elo+
Solo
Fenrir
Fenrir
Tunyacsapp
Fenrir
Level 96
God Stats
1W - 2L
1,412 SR
Queue Stats
272W - 296L
1,524 Elo+
Party 1
Anubis
Anubis
Zascal
Anubis
Level 107
God Stats
23W - 18L
1,616 SR
Queue Stats
227W - 237L
1,579 Elo+
Party 1
Team Averages
Level 89
1,615 SR
1,605 Elo+

VS

Team Averages
Level 104
1,500 SR
1,544 Elo+
Artemis
Artemis
CCMD
Artemis
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 90L
1,561 Elo+
Party 2
Yemoja
Yemoja
Inkariuks
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,477 Elo+
Party 2
Freya
Freya
TorchUP
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Getó
Hercules
19
9 / 0 / 2
12,160
935
17,356
18,235
22,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Tunyacsapp
Fenrir
15
0 / 2 / 6
9,988
768
5,488
12,727
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Zascal
Anubis
18
2 / 3 / 6
11,215
863
12,933
11,042
6,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CCMD
Artemis
15
1 / 6 / 3
9,075
698
11,032
14,567
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Inkariuks
Yemoja
15
0 / 2 / 5
9,069
698
2,957
14,659
13,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
TorchUP
Freya
16
3 / 3 / 0
9,679
745
12,150
12,689
5,182
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
4
5
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
CCMD
Artemis
1
6
3
0.42
W
Hercules
Getó
Hercules
9
0
2
10
L
Yemoja
Inkariuks
Yemoja
0
2
5
1.25
L
Freya
TorchUP
Freya
3
3
0
1
W
Fenrir
Tunyacsapp
Fenrir
0
2
6
1.5
W
Anubis
Zascal
Anubis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,777
Damage
26,139
42,004
Taken
41,915
38,439
Mitigated
23,894
15,280
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CCMD
Artemis
11,032
5,269
0
1,910
14,567
5,574
0
3,727
10,272
0
36,238
W
Hercules
Getó
Hercules
17,356
5,822
0
7,513
18,235
22,676
1,239
5,916
11,932
520
33,623
L
Yemoja
Inkariuks
Yemoja
2,957
950
4,587
1,463
14,659
13,138
0
6,167
7,729
10,436
0
L
Freya
TorchUP
Freya
12,150
3,667
0
4,672
12,689
5,182
0
2,942
9,095
33,254
348
W
Fenrir
Tunyacsapp
Fenrir
5,488
701
0
2,970
12,727
9,213
0
3,760
8,871
0
35,791
W
Anubis
Zascal
Anubis
12,933
458
0
4,797
11,042
6,550
1,254
4,909
6,052
57,327
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
27,823
170
Minions Killed
109
0
Camps Cleared
0
746,676
Distance Traveled
653,317
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,075
698
45
3
0
180,810
0
W
Hercules
12,160
935
34
3
0
263,334
0
L
Yemoja
9,069
698
10
1
0
245,669
1
L
Freya
9,679
745
54
4
0
226,838
0
W
Fenrir
9,988
768
49
4
0
267,998
5
W
Anubis
11,215
863
87
7
0
215,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role