Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Arratay88
Kali
Level 39
God Stats
3W - 3L
1,458 SR
Queue Stats
28W - 38L
1,392 Elo+
Solo
Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 118
God Stats
175W - 176L
1,532 SR
Queue Stats
277W - 286L
1,518 Elo+
Solo
Xing Tian
Xing Tian
EchoStep
Xing Tian
Level 157
God Stats
1W - 1L
1,731 SR
Queue Stats
62W - 52L
1,572 Elo+
Solo
Thor
Thor
Liagkos
Thor
Level 159
God Stats
5W - 8L
1,431 SR
Queue Stats
198W - 202L
1,528 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,502 Elo+

VS

Team Averages
Level 100
1,473 SR
1,526 Elo+
Scylla
Scylla
IlliosTelos
Scylla
Level 120
God Stats
7W - 6L
1,783 SR
Queue Stats
171W - 142L
1,544 Elo+
Solo
Charybdis
Charybdis
Leddg
Charybdis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 135L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
P1ge0n_Sama
Cabrakan
Level 109
God Stats
1W - 1L
1,322 SR
Queue Stats
142W - 131L
1,512 Elo+
Party 1
Surtr
Surtr
Zlashur
Surtr
Level 129
God Stats
2W - 3L
1,190 SR
Queue Stats
27W - 24L
1,532 Elo+
Solo
Bacchus
Bacchus
saldanojonathan0
Bacchus
Level 76
God Stats
45W - 32L
1,572 SR
Queue Stats
99W - 83L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 0
3,887
777
1,129
2,490
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
6
0 / 0 / 0
3,418
684
637
3,487
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Danzaburou
DirtyDan18675
Danzaburou
7
0 / 1 / 2
3,964
793
4,240
3,610
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
EchoStep
Xing Tian
5
2 / 0 / 0
3,672
734
1,900
4,844
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
Liagkos
Thor
3
0 / 2 / 0
2,977
595
907
2,929
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 1 / 0
3,926
785
2,208
2,239
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Leddg
Charybdis
6
0 / 0 / 1
3,395
679
3,465
3,637
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
P1ge0n_Sama
Cabrakan
6
1 / 0 / 0
3,383
677
487
2,390
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Zlashur
Surtr
8
2 / 0 / 0
4,822
964
2,338
4,135
1,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

5
0 / 2 / 0
3,448
690
1,468
4,885
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Kali
0
0
0
0
L
Danzaburou
DirtyDan18675
Danzaburou
0
1
2
1
L
Xing Tian
EchoStep
Xing Tian
2
0
0
2
W
Scylla
0
1
0
0
W
Charybdis
Leddg
Charybdis
0
0
1
0.5
L
Thor
Liagkos
Thor
0
2
0
0
W
Cabrakan
P1ge0n_Sama
Cabrakan
1
0
0
1
W
Surtr
Zlashur
Surtr
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,813
Damage
9,966
17,360
Taken
17,286
6,133
Mitigated
6,951
7,168
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,129
152
37
1,144
2,490
636
0
1,376
932
18,181
0
L
Kali
637
253
0
1,947
3,487
825
0
678
2,651
0
17,101
L
Danzaburou
DirtyDan18675
Danzaburou
4,240
2,702
0
1,664
3,610
944
0
602
3,008
0
24,237
L
Xing Tian
EchoStep
Xing Tian
1,900
265
0
1,681
4,844
2,701
0
1,192
3,652
7,274
0
W
Scylla
2,208
602
0
1,010
2,239
481
0
712
1,399
22,564
508
W
Charybdis
Leddg
Charybdis
3,465
2,351
0
1,916
3,637
781
0
962
2,675
0
22,606
L
Thor
Liagkos
Thor
907
208
0
695
2,929
1,027
0
113
2,611
0
8,133
W
Cabrakan
P1ge0n_Sama
Cabrakan
487
94
0
1,614
2,390
1,210
0
294
2,038
10,587
271
W
Surtr
Zlashur
Surtr
2,338
964
0
2,276
4,135
1,819
0
0
4,135
451
27,912
W
1,468
139
615
1,549
4,885
2,660
0
875
4,010
7,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,918
Gold Earned
18,974
149
Minions Killed
187
0
Camps Cleared
0
539,288
Distance Traveled
585,440
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,887
777
37
7
0
107,986
2
L
Kali
3,418
684
39
8
0
138,330
0
L
Danzaburou
3,964
793
54
11
0
117,773
0
L
Xing Tian
3,672
734
5
1
0
127,767
0
W
Scylla
3,926
785
54
11
0
129,428
0
W
Charybdis
3,395
679
42
8
0
100,171
0
L
Thor
2,977
595
14
3
0
47,432
0
W
Cabrakan
3,383
677
23
5
0
129,086
1
W
Surtr
4,822
964
56
11
0
104,634
1
W
Bacchus
3,448
690
12
2
0
122,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role