Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Mehdi-du-55
Yu Huang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 77L
1,414 Elo+
Party 1
Hercules
Hercules
OnlyMaos
Hercules
Level 122
God Stats
8W - 10L
1,358 SR
Queue Stats
156W - 147L
1,448 Elo+
Party 1
Chang'e
Chang'e
TrillSanchez46
Chang'e
Level 44
God Stats
3W - 0L
1,895 SR
Queue Stats
77W - 78L
1,482 Elo+
Solo
Team Averages
Level 101
1,551 SR
1,469 Elo+

VS

Team Averages
Level 96
1,407 SR
1,460 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MattHDbeFIFA
Anhur
Level 64
God Stats
5W - 5L
1,272 SR
Queue Stats
108W - 115L
1,532 Elo+
Solo
Chang'e
Chang'e
Selvyn
Chang'e
Level 45
God Stats
0W - 1L
1,686 SR
Queue Stats
27W - 29L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
Yoshi-Telis
Ao Kuang
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
60W - 84L
1,434 Elo+
Solo
Lancelot
Lancelot
fumaeles
Lancelot
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
488W - 499L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
8 / 3 / 13
11,637
895
28,132
12,563
4,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
18
8 / 0 / 19
11,582
891
14,608
12,078
5,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Yu Huang
Mehdi-du-55
Yu Huang
17
7 / 2 / 15
10,910
839
10,455
11,585
4,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
OnlyMaos
Hercules
17
7 / 2 / 20
10,632
818
13,188
23,869
30,700
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 21
9,902
762
7,486
11,876
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 6 / 2
7,409
570
10,822
16,836
6,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 2
8,645
665
6,529
14,739
4,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Chang'e
Selvyn
Chang'e
15
0 / 3 / 4
7,675
590
3,895
15,133
5,971
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Yoshi-Telis
Ao Kuang
15
3 / 8 / 3
8,909
685
8,777
16,780
7,098
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
fumaeles
Lancelot
14
1 / 9 / 1
7,852
604
11,146
19,385
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
19
32
Kills
7
8
Deaths
32
88
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
13
4.83
W
Danzaburou
 
Danzaburou
8
0
19
17.5
L
Jing Wei
 
Jing Wei
0
6
2
0.17
L
3
6
2
0.67
W
Yu Huang
Mehdi-du-55
Yu Huang
7
2
15
7.25
W
Hercules
OnlyMaos
Hercules
7
2
20
8.5
L
Chang'e
Selvyn
Chang'e
0
3
4
0.67
W
2
1
21
12.5
L
Ao Kuang
Yoshi-Telis
Ao Kuang
3
8
3
0.56
L
Lancelot
fumaeles
Lancelot
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,869
Damage
41,169
71,971
Taken
82,873
49,198
Mitigated
38,453
44,662
Healing
29,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
28,132
3,643
1,591
800
12,563
4,255
758
2,108
10,379
43,062
19
W
Danzaburou
 
Danzaburou
14,608
4,439
1,592
3,749
12,078
5,596
4,462
1,488
10,261
0
39,233
L
Jing Wei
 
Jing Wei
10,822
5,894
785
1,823
16,836
6,006
0
9,205
7,631
0
25,097
L
6,529
3,320
560
1,439
14,739
4,890
0
8,594
6,145
0
21,924
W
Yu Huang
Mehdi-du-55
Yu Huang
10,455
1,435
1,837
1,360
11,585
4,277
1,785
2,020
9,479
26,001
285
W
Hercules
OnlyMaos
Hercules
13,188
3,281
1,832
11,991
23,869
30,700
489
5,160
18,516
0
22,170
L
Chang'e
Selvyn
Chang'e
3,895
431
11,850
7,903
15,133
5,971
0
9,581
5,552
15,707
0
W
7,486
1,008
13,149
6,761
11,876
4,370
256
1,896
9,717
20,432
417
L
Ao Kuang
Yoshi-Telis
Ao Kuang
8,777
2,300
0
3,019
16,780
7,098
0
8,355
8,425
17,382
0
L
Lancelot
fumaeles
Lancelot
11,146
1,839
209
2,032
19,385
14,488
0
9,757
9,628
0
15,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,663
Gold Earned
40,490
156
Minions Killed
71
0
Camps Cleared
0
1,318,277
Distance Traveled
1,122,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,637
895
36
3
0
249,672
0
W
Danzaburou
11,582
891
54
4
0
265,074
0
L
Jing Wei
7,409
570
23
2
0
226,603
0
L
Anhur
8,645
665
20
2
0
207,643
0
W
Yu Huang
10,910
839
31
2
0
252,423
0
W
Hercules
10,632
818
11
1
0
304,533
0
L
Chang'e
7,675
590
17
1
0
250,578
0
W
Chang'e
9,902
762
24
2
0
246,575
0
L
Ao Kuang
8,909
685
7
1
0
215,527
0
L
Lancelot
7,852
604
4
0
0
221,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role