Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Souuupe
Danzaburou
Level 62
God Stats
4W - 4L
1,437 SR
Queue Stats
24W - 20L
1,480 Elo+
Party 1
Discordia
Discordia
TajkMajkson
Discordia
Level 100
God Stats
49W - 32L
1,422 SR
Queue Stats
62W - 46L
1,503 Elo+
Solo
Da Ji
Da Ji
The-Nitch
Da Ji
Level 87
God Stats
4W - 11L
1,401 SR
Queue Stats
321W - 363L
1,384 Elo+
Solo
Mulan
Mulan
twentyblood
Mulan
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
67W - 51L
1,541 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,482 Elo+

VS

Team Averages
Level 97
1,463 SR
1,474 Elo+
Rama
Rama
 
Rama
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Biscay_Beagle
Vulcan
Level 37
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JustCallMeDante
Ao Kuang
Level 61
God Stats
7W - 8L
1,447 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Thanatos
Thanatos
Smalville
Thanatos
Level 159
God Stats
682W - 706L
1,499 SR
Queue Stats
704W - 735L
1,483 Elo+
Solo
Cabrakan
Cabrakan
yunus6134
Cabrakan
Level 65
God Stats
9W - 4L
1,657 SR
Queue Stats
138W - 143L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 6
6,470
1,294
5,581
9,228
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Souuupe
Danzaburou
12
1 / 1 / 6
6,615
1,323
3,795
2,781
1,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TajkMajkson
Discordia
12
3 / 0 / 7
7,464
1,493
8,845
1,481
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
The-Nitch
Da Ji
12
2 / 1 / 4
6,550
1,310
1,189
2,253
1,161
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
3 / 2 / 5
6,974
1,395
5,700
7,367
7,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 2
6,293
1,259
3,866
3,606
1,391
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,312
1,062
162
598
159
Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
5 / 1 / 1
7,572
1,514
7,449
7,899
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
Smalville
Thanatos
11
0 / 2 / 5
6,511
1,302
5,064
7,111
3,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
yunus6134
Cabrakan
11
0 / 4 / 2
6,356
1,271
3,239
9,995
11,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
10
Kills
6
6
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
6
2
L
Rama
 
Rama
1
2
2
1
L
0
1
0
0
L
Ao Kuang
5
1
1
5.5
L
Thanatos
Smalville
Thanatos
0
2
5
1.25
W
Danzaburou
Souuupe
Danzaburou
1
1
6
4
W
Discordia
TajkMajkson
Discordia
3
0
7
6.5
W
Da Ji
The-Nitch
Da Ji
2
1
4
4
W
3
2
5
2.75
L
Cabrakan
yunus6134
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
19,780
23,110
Taken
29,209
18,450
Mitigated
20,176
4,509
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,581
947
230
3,273
9,228
8,231
0
3,891
5,173
7,502
0
L
Rama
 
Rama
3,866
2,663
0
35
3,606
1,391
0
1,619
1,903
0
9,675
L
162
30
0
0
598
159
0
246
321
162
0
L
Ao Kuang
7,449
1,596
0
2,204
7,899
4,102
0
4,298
3,445
19,480
1,088
L
Thanatos
Smalville
Thanatos
5,064
736
0
2,357
7,111
3,425
0
3,999
2,918
0
18,318
W
Danzaburou
Souuupe
Danzaburou
3,795
1,259
0
681
2,781
1,007
0
917
1,793
0
14,515
W
Discordia
TajkMajkson
Discordia
8,845
826
0
0
1,481
488
0
461
984
28,961
0
W
Da Ji
The-Nitch
Da Ji
1,189
224
0
39
2,253
1,161
0
1,138
1,081
0
6,186
W
5,700
1,047
0
286
7,367
7,563
0
3,656
3,596
131
8,903
L
Cabrakan
yunus6134
Cabrakan
3,239
678
0
245
9,995
11,099
0
3,962
5,709
8,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
32,044
96
Minions Killed
90
6
Camps Cleared
5
519,352
Distance Traveled
389,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,470
1,294
4
1
1
109,879
0
L
Rama
6,293
1,259
18
4
0
65,525
0
L
Vulcan
5,312
1,062
0
0
0
10,847
0
L
Ao Kuang
7,572
1,514
28
6
2
120,436
0
L
Thanatos
6,511
1,302
40
8
2
94,604
0
W
Danzaburou
6,615
1,323
35
7
2
103,034
0
W
Discordia
7,464
1,493
43
9
0
105,636
0
W
Da Ji
6,550
1,310
7
1
2
100,593
0
W
Mulan
6,974
1,395
7
1
1
100,210
0
L
Cabrakan
6,356
1,271
4
1
1
97,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role