Player Matchup

Cupid
Cupid
Gold I
Latch1998
Cupid
Gold I
Level 146
God Stats
2W - 1L
1,733 SR
Queue Stats
65W - 43L
1,719 MMR
Party 2
Fafnir
Fafnir
Gold I
Luv4BingoWingz
Fafnir
Gold I
Level 144
God Stats
4W - 2L
1,486 SR
Queue Stats
55W - 36L
1,708 MMR
Party 2
Ra
Ra
Gold III
zacsmellyparrot
Ra
Gold III
Level 107
God Stats
2W - 0L
1,800 SR
Queue Stats
65W - 46L
1,665 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,673 SR
1,697 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,656 SR
1,586 MMR
Merlin
Merlin
Silver II
Depredator84
Merlin
Silver II
Level 127
God Stats
0W - 1L
1,826 SR
Queue Stats
8W - 7L
1,586 MMR
Party 1
Rama
Rama
Silver II
Mithrandir99
Rama
Silver II
Level 181
God Stats
0W - 1L
1,475 SR
Queue Stats
8W - 7L
1,586 MMR
Party 1
Atlas
Atlas
Silver II
TomRyddle
Atlas
Silver II
Level 148
God Stats
0W - 1L
1,668 SR
Queue Stats
8W - 7L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Latch1998
Cupid
17
7 / 4 / 5
11,671
973
13,224
12,994
4,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 2 / 9
12,141
1,012
12,233
14,703
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 5 / 4
10,814
901
8,031
7,859
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothHou YiKuzenboBastetCthulhu

VS

Bans
MulanAresJanusAchillesIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 7 / 4
9,538
795
8,560
11,668
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 4
11,157
930
9,892
10,973
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
TomRyddle
Atlas
16
3 / 4 / 5
9,732
811
9,843
16,052
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
11
11
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
4
0.57
W
Cupid
Latch1998
Cupid
7
4
5
2.38
W
5
2
9
4.75
L
6
4
4
2
L
Atlas
TomRyddle
Atlas
3
4
5
1.38
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
28,295
35,556
Taken
38,693
24,107
Mitigated
24,163
14,492
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,560
567
0
530
11,668
3,837
0
5,118
6,313
36,055
0
W
Cupid
Latch1998
Cupid
13,224
8,018
244
5,599
12,994
4,776
2,615
6,834
5,851
0
36,067
W
12,233
4,832
0
4,655
14,703
16,470
1,090
6,617
7,597
35,004
1,775
L
9,892
7,550
0
2,929
10,973
4,285
256
4,931
5,611
0
35,967
L
Atlas
TomRyddle
Atlas
9,843
2,640
0
2,880
16,052
16,041
0
7,616
7,615
19,506
449
W
8,031
867
1,877
2,117
7,859
2,861
0
3,802
3,813
49,944
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
30,427
178
Minions Killed
150
0
Camps Cleared
0
676,771
Distance Traveled
576,685
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,538
795
65
5
0
178,577
0
W
Cupid
11,671
973
60
5
0
213,429
0
W
Fafnir
12,141
1,012
36
3
0
250,034
0
L
Rama
11,157
930
70
6
0
191,144
1
L
Atlas
9,732
811
15
1
0
206,964
4
W
Ra
10,814
901
82
7
0
213,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role