Player Matchup

Nut
Nut
Achyles
Nut
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Týragel
Baron Samedi
Level 181
God Stats
4W - 2L
1,961 SR
Queue Stats
94W - 29L
1,841 Elo+
Party 1
Nu Wa
Nu Wa
xAquariusMoon
Nu Wa
Level 27
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 0L
1,757 Elo+
Party 1
Team Averages
Level 122
1,730 SR
1,699 Elo+

VS

Team Averages
Level 96
1,369 SR
1,514 Elo+
Mulan
Mulan
Fisch88
Mulan
Level 24
God Stats
25W - 28L
1,515 SR
Queue Stats
49W - 53L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
TatsuyaSora
Sylvanus
Level 157
God Stats
0W - 3L
1,322 SR
Queue Stats
93W - 94L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
bAkirad
Amaterasu
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
50W - 60L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
7 / 3 / 5
10,928
841
15,747
10,893
4,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
Týragel
Baron Samedi
17
1 / 1 / 13
10,539
811
12,503
15,509
18,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 0 / 8
11,682
899
19,259
8,807
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fisch88
Mulan
14
0 / 7 / 4
8,983
691
9,417
19,351
17,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
TatsuyaSora
Sylvanus
16
2 / 4 / 2
9,668
744
9,723
15,553
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Amaterasu
bAkirad
Amaterasu
14
2 / 4 / 2
9,007
693
7,059
21,208
27,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
4
4
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
7
3
5
3.17
L
Mulan
Fisch88
Mulan
0
7
4
0.29
L
Sylvanus
TatsuyaSora
Sylvanus
2
4
2
0.75
W
Baron Samedi
Týragel
Baron Samedi
1
1
13
7.5
L
Amaterasu
bAkirad
Amaterasu
2
4
2
0.75
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,509
Damage
26,199
35,209
Taken
56,112
29,533
Mitigated
51,516
13,551
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
15,747
9,540
0
2,347
10,893
4,872
2,104
3,666
7,227
0
36,349
L
Mulan
Fisch88
Mulan
9,417
1,359
350
5,323
19,351
17,694
0
10,802
8,430
0
32,298
L
Sylvanus
TatsuyaSora
Sylvanus
9,723
1,457
2,299
4,702
15,553
6,602
0
10,839
4,714
37,408
8,084
W
Baron Samedi
Týragel
Baron Samedi
12,503
1,654
2,785
7,045
15,509
18,798
489
4,117
11,392
31,884
0
L
Amaterasu
bAkirad
Amaterasu
7,059
2,252
0
4,809
21,208
27,220
0
9,905
11,204
1,077
25,286
W
19,259
8,244
0
1,374
8,807
5,863
1,845
2,202
6,605
58,639
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
27,658
150
Minions Killed
131
0
Camps Cleared
0
645,866
Distance Traveled
620,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,928
841
50
4
0
204,384
0
L
Mulan
8,983
691
42
3
0
179,311
0
L
Sylvanus
9,668
744
73
6
0
207,595
0
W
Baron Samedi
10,539
811
31
2
0
214,408
0
L
Amaterasu
9,007
693
16
1
0
233,213
0
W
Nu Wa
11,682
899
69
5
0
227,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role