Player Matchup

Cthulhu
Cthulhu
AYoungShmeckle
Cthulhu
Level 88
God Stats
17W - 10L
1,522 SR
Queue Stats
470W - 460L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
BB Lucky Charm
Baron Samedi
Level 124
God Stats
2W - 2L
1,499 SR
Queue Stats
95W - 100L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Meachem6
Amaterasu
Level 156
God Stats
2W - 1L
1,448 SR
Queue Stats
247W - 245L
1,451 Elo+
Party 2
Rama
Rama
silkacid01
Rama
Level 191
God Stats
3W - 1L
1,543 SR
Queue Stats
121W - 130L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
youngklutch28
Ah Puch
Level 125
God Stats
5W - 3L
1,659 SR
Queue Stats
117W - 141L
1,423 Elo+
Party 2
Team Averages
Level 137
1,534 SR
1,470 Elo+

VS

Team Averages
Level 105
1,613 SR
1,489 Elo+
Anhur
Anhur
BoydWonder27
Anhur
Level 108
God Stats
1W - 1L
1,818 SR
Queue Stats
42W - 47L
1,481 Elo+
Party 1
Cupid
Cupid
Madruguinha71
Cupid
Level 109
God Stats
0W - 2L
1,240 SR
Queue Stats
107W - 110L
1,462 Elo+
Solo
Vamana
Vamana
Tap17ee
Vamana
Level 199
God Stats
0W - 1L
1,859 SR
Queue Stats
49W - 59L
1,459 Elo+
Party 1
Fafnir
Fafnir
WornSacSkin
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
appointedscroll
Morgan Le Fay
Level 94
God Stats
9W - 5L
1,647 SR
Queue Stats
488W - 506L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,453
954
15,901
15,393
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BB Lucky Charm
Baron Samedi
16
4 / 2 / 14
9,550
796
8,385
10,380
5,802
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Meachem6
Amaterasu
16
3 / 1 / 13
9,674
806
6,059
12,553
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 14
9,417
785
9,753
9,828
4,479
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
18
5 / 1 / 11
10,576
881
23,678
5,551
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
8,590
716
2,754
10,039
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 2
8,728
727
8,083
13,560
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Tap17ee
Vamana
15
1 / 3 / 5
7,862
655
6,433
15,760
10,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
11
0 / 9 / 1
7,079
590
2,834
14,901
9,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
appointedscroll
Morgan Le Fay
15
2 / 6 / 4
8,768
731
14,546
12,917
5,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
23
Kills
7
9
Deaths
23
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
W
Baron Samedi
BB Lucky Charm
Baron Samedi
4
2
14
5.5
L
2
3
4
1.33
L
2
2
2
1.5
W
Amaterasu
Meachem6
Amaterasu
3
1
13
9.5
L
Vamana
Tap17ee
Vamana
1
3
5
1.17
L
Fafnir
0
9
1
0.06
L
Morgan Le Fay
appointedscroll
Morgan Le Fay
2
6
4
0.67
W
3
2
14
5
W
Ah Puch
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,776
Damage
34,650
53,705
Taken
67,177
44,324
Mitigated
34,488
24,914
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,901
788
2,129
3,284
15,393
20,026
0
4,767
10,626
26,661
1,366
W
Baron Samedi
BB Lucky Charm
Baron Samedi
8,385
215
4,544
5,067
10,380
5,802
602
4,473
5,907
26,694
271
L
2,754
1,113
158
1,383
10,039
3,909
0
7,443
2,596
0
12,369
L
8,083
3,708
9,507
8,051
13,560
5,417
0
9,023
4,403
0
25,029
W
Amaterasu
Meachem6
Amaterasu
6,059
1,475
244
4,911
12,553
11,390
0
2,862
9,691
0
6,645
L
Vamana
Tap17ee
Vamana
6,433
2,761
775
2,581
15,760
10,728
0
10,512
5,248
0
10,155
L
Fafnir
2,834
979
228
585
14,901
9,393
0
11,133
3,551
5,717
0
L
Morgan Le Fay
appointedscroll
Morgan Le Fay
14,546
580
1,220
2,694
12,917
5,041
0
8,221
4,435
33,466
0
W
9,753
7,690
1,392
3,211
9,828
4,479
3,414
2,697
7,131
0
15,793
W
Ah Puch
23,678
200
0
132
5,551
2,627
770
2,581
2,970
52,298
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
41,027
157
Minions Killed
130
0
Camps Cleared
0
1,237,393
Distance Traveled
1,031,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,453
954
35
3
0
258,094
0
W
Baron Samedi
9,550
796
35
3
0
199,532
0
L
Anhur
8,590
716
23
2
0
194,776
0
L
Cupid
8,728
727
45
4
0
224,724
0
W
Amaterasu
9,674
806
5
0
0
298,862
0
L
Vamana
7,862
655
9
1
0
231,144
0
L
Fafnir
7,079
590
9
1
0
179,156
0
L
Morgan Le Fay
8,768
731
44
4
0
201,363
0
W
Rama
9,417
785
18
2
0
241,175
0
W
Ah Puch
10,576
881
64
5
0
239,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role