Player Matchup

Thoth
Thoth
 
Thoth
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
HOREBBY
Fafnir
Level 106
God Stats
5W - 2L
1,586 SR
Queue Stats
394W - 353L
1,492 Elo+
Solo
The Morrigan
The Morrigan
OLDWooooman
The Morrigan
Level 157
God Stats
2W - 5L
1,428 SR
Queue Stats
244W - 260L
1,495 Elo+
Solo
Charybdis
Charybdis
мамаанархия
Charybdis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 216L
1,455 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,488 Elo+

VS

Team Averages
Level 139
1,486 SR
1,611 Elo+
Nu Wa
Nu Wa
Anarchylord
Nu Wa
Level 149
God Stats
1W - 1L
1,822 SR
Queue Stats
165W - 87L
1,703 Elo+
Party 1
Thoth
Thoth
EchelonRoob
Thoth
Level 151
God Stats
1W - 2L
1,513 SR
Queue Stats
156W - 84L
1,671 Elo+
Party 1
Kuzenbo
Kuzenbo
FinGaming
Kuzenbo
Level 121
God Stats
0W - 2L
1,206 SR
Queue Stats
27W - 15L
1,642 Elo+
Party 1
Artio
Artio
Shak_Jones_6
Artio
Level 127
God Stats
0W - 2L
1,240 SR
Queue Stats
216W - 231L
1,506 Elo+
Solo
Cabrakan
Cabrakan
adranoo
Cabrakan
Level 146
God Stats
2W - 1L
1,651 SR
Queue Stats
57W - 64L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 1 / 9
10,124
1,012
11,130
6,972
4,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
 
Eset
13
2 / 3 / 7
8,764
876
4,861
7,133
2,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
HOREBBY
Fafnir
14
2 / 4 / 6
9,107
911
3,351
12,126
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
OLDWooooman
The Morrigan
16
4 / 1 / 10
9,293
929
9,049
6,360
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 10
9,580
958
9,402
9,253
5,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
7,361
736
8,695
7,658
2,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 1
8,688
869
8,661
7,072
2,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
FinGaming
Kuzenbo
14
1 / 3 / 4
8,307
831
7,102
11,122
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 1 / 0
5,676
568
61
2,119
728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cabrakan
adranoo
Cabrakan
13
3 / 5 / 3
7,375
738
4,533
12,929
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
17
Kills
8
10
Deaths
17
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
9
10.5
W
Eset
 
Eset
2
3
7
1.83
L
0
5
3
0.3
L
4
3
1
1.5
L
Kuzenbo
FinGaming
Kuzenbo
1
3
4
1
W
Fafnir
HOREBBY
Fafnir
2
4
6
1.25
W
The Morrigan
OLDWooooman
The Morrigan
4
1
10
9
L
0
1
0
0
L
Cabrakan
adranoo
Cabrakan
3
5
3
0.9
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
29,052
41,844
Taken
40,900
31,905
Mitigated
38,362
14,227
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,130
542
172
871
6,972
4,181
2,523
4,732
2,206
31,177
0
W
Eset
 
Eset
4,861
100
1,557
974
7,133
2,895
49
6,185
908
16,403
1,067
L
8,695
2,190
1,540
718
7,658
2,836
0
5,086
2,572
21,103
656
L
8,661
101
1,807
1,176
7,072
2,607
0
5,658
1,414
27,340
0
L
Kuzenbo
FinGaming
Kuzenbo
7,102
2,274
0
1,325
11,122
15,960
0
6,176
4,946
17,482
0
W
Fafnir
HOREBBY
Fafnir
3,351
920
350
2,735
12,126
16,498
73
7,884
3,913
7,403
0
W
The Morrigan
OLDWooooman
The Morrigan
9,049
1,235
925
1,037
6,360
2,836
1,854
3,847
2,471
28,885
620
L
61
0
444
314
2,119
728
0
1,911
208
935
0
L
Cabrakan
adranoo
Cabrakan
4,533
421
216
1,849
12,929
16,231
0
9,106
3,823
8,103
499
W
9,402
3,988
1,780
3,826
9,253
5,495
1,400
5,085
3,986
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
37,407
185
Minions Killed
93
0
Camps Cleared
0
949,540
Distance Traveled
739,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,124
1,012
39
4
0
212,242
0
W
Eset
8,764
876
34
3
0
201,183
0
L
Nu Wa
7,361
736
28
3
0
179,388
0
L
Thoth
8,688
869
43
4
0
188,364
0
L
Kuzenbo
8,307
831
19
2
0
189,518
0
W
Fafnir
9,107
911
15
2
0
178,023
0
W
The Morrigan
9,293
929
42
4
0
174,598
0
L
Artio
5,676
568
0
0
0
21,908
0
L
Cabrakan
7,375
738
3
0
0
160,363
0
W
Charybdis
9,580
958
55
6
0
183,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role