Player Matchup

Sol
Sol
Gbsboards
Sol
Level 131
God Stats
3W - 2L
1,505 SR
Queue Stats
164W - 157L
1,486 Elo+
Solo
Vamana
Vamana
Nubby_blazeNinja
Vamana
Level 37
God Stats
3W - 5L
1,257 SR
Queue Stats
72W - 82L
1,403 Elo+
Party 2
Rama
Rama
arkthebestxxprey
Rama
Level 113
God Stats
7W - 10L
1,356 SR
Queue Stats
562W - 545L
1,458 Elo+
Party 2
Nemesis
Nemesis
val7698
Nemesis
Level 63
God Stats
11W - 5L
1,517 SR
Queue Stats
88W - 91L
1,436 Elo+
Party 2
Ares
Ares
xLVRCOx
Ares
Level 34
God Stats
3W - 11L
1,104 SR
Queue Stats
82W - 118L
1,306 Elo+
Solo
Team Averages
Level 76
1,348 SR
1,418 Elo+

VS

Team Averages
Level 90
1,417 SR
1,453 Elo+
Heimdallr
Heimdallr
Bear12374
Heimdallr
Level 83
God Stats
4W - 5L
1,460 SR
Queue Stats
204W - 191L
1,460 Elo+
Solo
Fenrir
Fenrir
Megaman4791
Fenrir
Level 68
God Stats
9W - 10L
1,487 SR
Queue Stats
140W - 159L
1,420 Elo+
Solo
King Arthur
King Arthur
Mephisstopheles_
King Arthur
Level 88
God Stats
3W - 7L
1,371 SR
Queue Stats
247W - 236L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Wylliams0906
Baron Samedi
Level 83
God Stats
2W - 5L
1,316 SR
Queue Stats
228W - 233L
1,422 Elo+
Party 1
Tyr
Tyr
el3m3ntar1a
Tyr
Level 127
God Stats
12W - 24L
1,449 SR
Queue Stats
651W - 637L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,867
695
2,642
4,138
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
2 / 2 / 1
4,768
681
3,531
6,981
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,818
688
1,195
2,025
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
val7698
Nemesis
9
4 / 1 / 2
4,845
692
4,848
5,036
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
xLVRCOx
Ares
6
0 / 0 / 3
3,913
559
1,141
2,377
1,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bear12374
Heimdallr
2
0 / 1 / 0
2,978
425
380
904
201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
7
1 / 4 / 1
4,211
602
1,757
6,283
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Mephisstopheles_
King Arthur
7
2 / 2 / 0
4,432
633
3,653
6,345
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
Wylliams0906
Baron Samedi
7
1 / 3 / 1
4,077
582
2,155
4,265
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,754
536
2,429
4,416
2,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bear12374
Heimdallr
0
1
0
0
W
2
1
2
3
L
Fenrir
1
4
1
0.38
L
King Arthur
Mephisstopheles_
King Arthur
2
2
0
1
W
2
2
1
1.25
L
Baron Samedi
Wylliams0906
Baron Samedi
1
3
1
0.5
W
2
0
1
2.5
L
0
0
0
0
W
Nemesis
val7698
Nemesis
4
1
2
5
W
Ares
xLVRCOx
Ares
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
10,374
20,557
Taken
22,213
9,216
Mitigated
9,783
4,670
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bear12374
Heimdallr
380
368
0
152
904
201
0
149
755
0
3,721
W
2,642
809
0
1,768
4,138
1,067
445
1,358
2,780
19,255
1,854
L
Fenrir
1,757
711
0
1,179
6,283
2,097
0
655
5,628
0
18,566
L
King Arthur
Mephisstopheles_
King Arthur
3,653
760
0
1,345
6,345
3,624
0
490
5,855
0
21,134
W
3,531
1,626
0
1,123
6,981
4,274
0
111
6,870
0
22,496
L
Baron Samedi
Wylliams0906
Baron Samedi
2,155
54
46
546
4,265
1,740
0
1,479
2,786
12,709
0
W
1,195
1,011
0
904
2,025
596
488
39
1,986
0
25,795
L
2,429
248
0
1,540
4,416
2,121
0
1,010
3,406
0
9,725
W
Nemesis
val7698
Nemesis
4,848
2,386
0
467
5,036
1,774
0
647
4,389
0
27,417
W
Ares
xLVRCOx
Ares
1,141
148
0
408
2,377
1,505
102
0
2,377
9,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
19,452
193
Minions Killed
113
0
Camps Cleared
0
702,079
Distance Traveled
634,181
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,978
425
6
1
0
34,372
2
W
Sol
4,867
695
43
6
0
136,040
0
L
Fenrir
4,211
602
31
4
0
145,019
0
L
King Arthur
4,432
633
36
5
0
140,510
0
W
Vamana
4,768
681
36
5
0
124,117
0
L
Baron Samedi
4,077
582
22
3
0
129,893
0
W
Rama
4,818
688
54
8
0
142,985
0
L
Tyr
3,754
536
18
3
0
184,387
0
W
Nemesis
4,845
692
48
7
0
164,001
0
W
Ares
3,913
559
12
2
0
134,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role