Player Matchup

Nox
Nox
Boladão69
Nox
Level 69
God Stats
2W - 0L
1,724 SR
Queue Stats
63W - 62L
1,430 Elo+
Solo
Cupid
Cupid
EchoStalk
Cupid
Level 105
God Stats
2W - 0L
1,704 SR
Queue Stats
134W - 132L
1,463 Elo+
Solo
Ymir
Ymir
Kels_Fargo
Ymir
Level 120
God Stats
8W - 3L
1,690 SR
Queue Stats
386W - 368L
1,506 Elo+
Party 1
Bellona
Bellona
leron1000
Bellona
Level 120
God Stats
8W - 6L
1,577 SR
Queue Stats
256W - 252L
1,476 Elo+
Party 1
Skadi
Skadi
smolgoth1105
Skadi
Level 87
God Stats
9W - 2L
1,814 SR
Queue Stats
261W - 260L
1,521 Elo+
Solo
Team Averages
Level 100
1,702 SR
1,479 Elo+

VS

Team Averages
Level 90
1,393 SR
1,474 Elo+
Ao Kuang
Ao Kuang
BRANDONMARCO500
Ao Kuang
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 12L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
Breakablekey
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 60L
1,563 Elo+
Solo
Rama
Rama
Geminii_Airr
Rama
Level 125
God Stats
3W - 3L
1,469 SR
Queue Stats
60W - 65L
1,485 Elo+
Solo
Jing Wei
Jing Wei
atamarmion
Jing Wei
Level 51
God Stats
3W - 3L
1,512 SR
Queue Stats
164W - 199L
1,403 Elo+
Solo
Mulan
Mulan
zzSaragonxx
Mulan
Level 125
God Stats
2W - 6L
1,208 SR
Queue Stats
178W - 176L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 15
10,003
834
11,747
12,903
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
EchoStalk
Cupid
17
4 / 1 / 15
10,025
835
7,086
8,829
4,826
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 1 / 16
11,111
926
5,335
16,804
21,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
leron1000
Bellona
19
7 / 3 / 14
11,227
936
15,823
18,613
16,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
6 / 2 / 15
10,672
889
16,046
9,378
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
7 / 8 / 3
10,893
908
13,931
16,919
11,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
Breakablekey
Baron Samedi
1
0 / 0 / 0
3,176
265
0
0
0
15
2 / 5 / 6
8,551
713
12,688
12,285
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
atamarmion
Jing Wei
15
1 / 6 / 3
8,159
680
7,928
9,830
3,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
1 / 5 / 7
8,344
695
17,085
21,734
20,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
24
Kills
11
11
Deaths
24
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
8
3
1.06
W
3
4
15
2.63
L
Baron Samedi
Breakablekey
Baron Samedi
0
0
0
0
W
Cupid
EchoStalk
Cupid
4
1
15
11.5
L
2
5
6
1
W
4
1
16
12
L
Jing Wei
atamarmion
Jing Wei
1
6
3
0.42
W
Bellona
leron1000
Bellona
7
3
14
4.67
W
6
2
15
6.75
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,037
Damage
51,632
66,527
Taken
60,768
54,141
Mitigated
39,249
22,305
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,931
2,565
350
4,356
16,919
11,179
0
4,352
12,253
21,835
1,905
W
11,747
1,873
449
1,635
12,903
6,128
525
4,649
8,254
22,252
1,360
L
Baron Samedi
Breakablekey
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
EchoStalk
Cupid
7,086
2,914
6,226
4,111
8,829
4,826
1,885
1,986
6,843
0
18,536
L
12,688
5,338
298
2,324
12,285
3,946
0
3,428
8,686
0
30,221
W
5,335
1,122
636
3,822
16,804
21,895
87
4,455
12,349
18,213
379
L
Jing Wei
atamarmion
Jing Wei
7,928
5,219
319
66
9,830
3,607
0
2,520
7,004
0
27,798
W
Bellona
leron1000
Bellona
15,823
3,331
304
2,860
18,613
16,617
421
2,973
15,640
668
26,757
W
16,046
5,414
1,894
368
9,378
4,675
1,385
3,844
5,534
0
30,444
L
17,085
1,365
907
6,325
21,734
20,517
0
6,658
14,660
6,220
17,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,038
Gold Earned
39,123
145
Minions Killed
115
0
Camps Cleared
0
1,147,439
Distance Traveled
747,615
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,893
908
24
2
0
180,991
0
W
Nox
10,003
834
39
3
0
214,332
0
L
Baron Samedi
3,176
265
0
0
0
0
0
W
Cupid
10,025
835
27
2
0
237,968
1
L
Rama
8,551
713
38
3
0
184,960
3
W
Ymir
11,111
926
23
2
0
236,315
0
L
Jing Wei
8,159
680
45
4
0
169,161
2
W
Bellona
11,227
936
26
2
0
248,908
0
W
Skadi
10,672
889
30
3
0
209,916
0
L
Mulan
8,344
695
8
1
0
212,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role