Player Matchup

Heimdallr
Heimdallr
AlexS__S
Heimdallr
Level 139
God Stats
156W - 128L
1,594 SR
Queue Stats
585W - 586L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
AntibodY1988
Kuzenbo
Level 121
God Stats
2W - 3L
1,309 SR
Queue Stats
10W - 18L
1,328 Elo+
Solo
Skadi
Skadi
CountryTheDude
Skadi
Level 117
God Stats
4W - 1L
1,723 SR
Queue Stats
61W - 65L
1,445 Elo+
Solo
Ra
Ra
Mista G9321
Ra
Level 93
God Stats
43W - 47L
1,457 SR
Queue Stats
153W - 168L
1,392 Elo+
Solo
Ravana
Ravana
TySmA97
Ravana
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,443 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,416 Elo+

VS

Team Averages
Level 61
1,446 SR
1,344 Elo+
Chang'e
Chang'e
AdinaBeast222
Chang'e
Level 107
God Stats
26W - 19L
1,568 SR
Queue Stats
570W - 545L
1,443 Elo+
Solo
Chernobog
Chernobog
FrogSwanson
Chernobog
Level 16
God Stats
4W - 7L
1,351 SR
Queue Stats
8W - 19L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
WDEcho
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,161 Elo+
Party 1
Bastet
Bastet
hmbmac
Bastet
Level 65
God Stats
10W - 7L
1,437 SR
Queue Stats
23W - 23L
1,361 Elo+
Solo
Horus
Horus
temp-46321948
Horus
Level 84
God Stats
15W - 22L
1,373 SR
Queue Stats
207W - 220L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexS__S
Heimdallr
11
3 / 1 / 1
6,161
616
4,552
5,694
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
AntibodY1988
Kuzenbo
8
1 / 1 / 3
5,473
547
2,300
6,043
4,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
6,870
687
4,867
4,901
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
5,357
536
2,564
4,189
1,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
TySmA97
Ravana
10
2 / 0 / 3
5,442
544
3,568
5,860
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 1 / 0
5,292
529
1,721
4,943
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
FrogSwanson
Chernobog
8
1 / 2 / 1
4,946
495
5,637
5,755
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WDEcho
Sun Wukong
8
1 / 4 / 0
4,729
473
2,103
7,804
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
hmbmac
Bastet
8
0 / 2 / 1
4,614
461
2,469
6,278
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 1
4,679
468
1,751
5,028
2,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
1
0
0
W
Heimdallr
AlexS__S
Heimdallr
3
1
1
3.5
W
Kuzenbo
AntibodY1988
Kuzenbo
1
1
3
2.5
W
2
1
2
3
L
Chernobog
FrogSwanson
Chernobog
1
2
1
0.75
W
1
0
0
1
W
Ravana
TySmA97
Ravana
2
0
3
3.5
L
Sun Wukong
WDEcho
Sun Wukong
1
4
0
0.25
L
Bastet
hmbmac
Bastet
0
2
1
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,851
Damage
13,681
26,687
Taken
29,808
11,329
Mitigated
12,327
12,326
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
1,721
0
160
2,118
4,943
1,397
0
2,265
2,581
26,576
1,823
W
Heimdallr
AlexS__S
Heimdallr
4,552
2,043
0
2,306
5,694
2,035
0
0
5,694
0
48,461
W
Kuzenbo
AntibodY1988
Kuzenbo
2,300
1,143
1,153
2,395
6,043
4,928
40
0
6,043
10,000
0
W
4,867
1,082
0
575
4,901
1,172
891
0
4,701
0
41,554
L
Chernobog
FrogSwanson
Chernobog
5,637
2,923
0
1,809
5,755
1,474
128
600
5,155
0
34,648
W
2,564
40
120
2,898
4,189
1,492
336
1,229
2,960
32,828
0
W
Ravana
TySmA97
Ravana
3,568
1,141
0
2,879
5,860
1,702
378
471
5,389
0
24,617
L
Sun Wukong
WDEcho
Sun Wukong
2,103
458
0
2,250
7,804
4,449
11
0
7,804
0
18,225
L
Bastet
hmbmac
Bastet
2,469
623
0
955
6,278
2,179
0
667
5,611
0
26,818
L
1,751
737
355
1,604
5,028
2,828
0
1,235
3,793
0
17,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
24,260
279
Minions Killed
212
0
Camps Cleared
0
911,192
Distance Traveled
908,546
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,292
529
60
6
0
162,600
0
W
Heimdallr
6,161
616
89
9
0
166,940
0
W
Kuzenbo
5,473
547
12
1
0
207,760
2
W
Skadi
6,870
687
86
9
0
143,225
4
L
Chernobog
4,946
495
57
6
0
193,832
0
W
Ra
5,357
536
48
5
0
160,569
2
W
Ravana
5,442
544
44
4
0
232,698
4
L
Sun Wukong
4,729
473
25
3
0
164,494
1
L
Bastet
4,614
461
50
5
0
198,717
0
L
Horus
4,679
468
20
2
0
188,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role