Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
IIzSnupiSleepzII
Chang'e
Level 110
God Stats
0W - 2L
1,269 SR
Queue Stats
29W - 31L
1,446 Elo+
Party 3
Anubis
Anubis
Mako_Sebiroth
Anubis
Level 158
God Stats
9W - 8L
1,673 SR
Queue Stats
75W - 67L
1,557 Elo+
Party 1
Camazotz
Camazotz
fatfatrus
Camazotz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 3
Izanami
Izanami
karl22611
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,478 Elo+
Party 3
Team Averages
Level 128
1,488 SR
1,485 Elo+

VS

Team Averages
Level 128
1,564 SR
1,494 Elo+
Sobek
Sobek
Aimedaxis
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,414 Elo+
Solo
Awilix
Awilix
LetAptimus
Awilix
Level 158
God Stats
3W - 1L
1,625 SR
Queue Stats
117W - 118L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
ZzYUGOzZ
Nu Wa
Level 159
God Stats
38W - 20L
1,668 SR
Queue Stats
231W - 211L
1,528 Elo+
Solo
Neith
Neith
adifynte
Neith
Level 28
God Stats
3W - 4L
1,481 SR
Queue Stats
35W - 30L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
andy2handy1
Erlang Shen
Level 153
God Stats
15W - 13L
1,544 SR
Queue Stats
230W - 217L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 2 / 3
6,497
464
7,351
11,806
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 0
6,610
472
3,586
8,958
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 2
7,519
537
11,156
8,889
3,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
fatfatrus
Camazotz
10
1 / 5 / 1
5,993
428
2,947
12,917
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
karl22611
Izanami
13
0 / 2 / 0
7,180
513
3,783
8,916
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aimedaxis
Sobek
10
2 / 2 / 4
6,687
478
4,458
12,374
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
LetAptimus
Awilix
12
2 / 2 / 3
6,819
487
3,237
11,730
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ZzYUGOzZ
Nu Wa
14
3 / 0 / 2
8,055
575
10,067
5,251
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
adifynte
Neith
14
4 / 1 / 2
7,985
570
10,763
8,797
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
andy2handy1
Erlang Shen
14
2 / 0 / 3
8,394
600
5,658
10,538
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
13
13
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
3
1.75
W
Sobek
Aimedaxis
Sobek
2
2
4
2
L
0
4
0
0
W
Awilix
LetAptimus
Awilix
2
2
3
1.75
L
2
0
2
3
W
Nu Wa
ZzYUGOzZ
Nu Wa
3
0
2
4
W
Neith
adifynte
Neith
4
1
2
5
W
Erlang Shen
andy2handy1
Erlang Shen
2
0
3
3.5
L
Camazotz
fatfatrus
Camazotz
1
5
1
0.3
L
Izanami
karl22611
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
34,183
51,486
Taken
48,690
23,395
Mitigated
20,329
19,897
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,351
935
539
3,934
11,806
8,941
0
3,780
7,703
24,995
0
W
Sobek
Aimedaxis
Sobek
4,458
376
0
4,360
12,374
7,585
16
6,385
4,897
15,592
0
L
3,586
273
76
4,024
8,958
3,258
0
151
8,785
39,264
0
W
Awilix
LetAptimus
Awilix
3,237
1,231
0
4,164
11,730
2,893
0
6,732
4,841
0
41,064
L
11,156
582
0
5,689
8,889
3,893
0
5,032
3,518
79,376
1,480
W
Nu Wa
ZzYUGOzZ
Nu Wa
10,067
2,311
0
1,586
5,251
1,315
256
2,577
2,480
62,254
765
W
Neith
adifynte
Neith
10,763
2,730
0
2,337
8,797
2,281
0
2,426
6,243
0
64,355
W
Erlang Shen
andy2handy1
Erlang Shen
5,658
2,351
0
7,037
10,538
6,255
151
2,332
8,206
0
53,600
L
Camazotz
fatfatrus
Camazotz
2,947
392
0
2,341
12,917
4,364
0
3,532
9,187
0
32,566
L
Izanami
karl22611
Izanami
3,783
2,233
0
3,294
8,916
2,939
337
994
7,844
0
71,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
37,940
431
Minions Killed
415
0
Camps Cleared
0
1,355,654
Distance Traveled
1,430,319
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,497
464
30
2
0
283,426
4
W
Sobek
6,687
478
17
1
0
308,882
4
L
Chang'e
6,610
472
87
6
0
272,008
0
W
Awilix
6,819
487
67
5
0
334,888
1
L
Anubis
7,519
537
126
9
0
277,777
4
W
Nu Wa
8,055
575
122
9
0
289,699
7
W
Neith
7,985
570
118
8
0
254,223
0
W
Erlang Shen
8,394
600
91
7
0
242,627
0
L
Camazotz
5,993
428
48
3
0
285,894
0
L
Izanami
7,180
513
140
10
0
236,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role