Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Prolet
Hun Batz
Gold V
Level 134
God Stats
6W - 6L
1,695 SR
Queue Stats
58W - 53L
1,592 MMR
Party 1
Hachiman
Hachiman
Gold V
TellerTim
Hachiman
Gold V
Level 148
God Stats
3W - 2L
1,344 SR
Queue Stats
57W - 53L
1,592 MMR
Party 1
Arachne
Arachne
Bronze III
TheWorstTaco
Arachne
Bronze III
Level 143
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Odin
Odin
Bronze III
angelferfu
Odin
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,560 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,567 SR
1,565 MMR
Thanatos
Thanatos
Gold II
LifestealeRR
Thanatos
Gold II
Level 193
God Stats
16W - 14L
1,662 SR
Queue Stats
785W - 778L
1,607 MMR
Solo
Rama
Rama
Bronze III
Qwidra-
Rama
Bronze III
Level 127
God Stats
1W - 1L
1,616 SR
Queue Stats
55W - 58L
1,492 MMR
Solo
Cerberus
Cerberus
Silver I
TheLink164
Cerberus
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,592 MMR
Party 3
Agni
Agni
Silver I
Zhiga228
Agni
Silver I
Level 156
God Stats
0W - 1L
1,751 SR
Queue Stats
19W - 22L
1,596 MMR
Solo
Ares
Ares
Silver I
lanakappo
Ares
Silver I
Level 125
God Stats
0W - 2L
1,307 SR
Queue Stats
14W - 21L
1,535 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 1
7,848
604
2,893
2,682
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Prolet
Hun Batz
13
4 / 1 / 5
7,569
582
8,527
10,451
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
TellerTim
Hachiman
14
6 / 1 / 6
8,368
644
8,975
7,341
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
TheWorstTaco
Arachne
14
2 / 3 / 4
7,145
550
7,557
12,973
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 1 / 4
7,595
584
4,991
10,657
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaSusanoBake KujiraLancelot

VS

Bans
CthulhuGebMedusaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LifestealeRR
Thanatos
11
1 / 6 / 2
6,358
489
4,161
11,095
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Qwidra-
Rama
7
0 / 3 / 1
5,217
401
645
5,809
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheLink164
Cerberus
12
3 / 2 / 1
7,113
547
8,823
11,831
9,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
13
2 / 2 / 1
7,202
554
5,798
5,961
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
0 / 5 / 3
5,574
429
4,907
12,081
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
6
6
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
L
Thanatos
LifestealeRR
Thanatos
1
6
2
0.33
W
Hun Batz
Prolet
Hun Batz
4
1
5
6.5
L
Rama
Qwidra-
Rama
0
3
1
0.17
W
Hachiman
TellerTim
Hachiman
6
1
6
9
L
Cerberus
TheLink164
Cerberus
3
2
1
1.75
W
Arachne
TheWorstTaco
Arachne
2
3
4
1.33
L
Agni
2
2
1
1.25
W
1
1
4
3
L
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
24,334
44,104
Taken
46,777
16,027
Mitigated
26,500
13,406
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,893
215
0
750
2,682
841
0
1,755
927
52,426
0
L
Thanatos
LifestealeRR
Thanatos
4,161
867
0
4,240
11,095
4,230
0
1,077
9,938
0
40,845
W
Hun Batz
Prolet
Hun Batz
8,527
1,242
0
1,524
10,451
3,388
498
3,806
6,645
0
50,003
L
Rama
Qwidra-
Rama
645
607
0
1,109
5,809
1,246
0
0
5,809
0
19,013
W
Hachiman
TellerTim
Hachiman
8,975
6,613
0
3,388
7,341
2,334
1,999
2,547
4,794
0
57,622
L
Cerberus
TheLink164
Cerberus
8,823
986
0
3,354
11,831
9,226
0
266
11,525
46,334
1,644
W
Arachne
TheWorstTaco
Arachne
7,557
4,740
0
6,955
12,973
3,926
0
4,052
8,921
0
60,630
L
Agni
5,798
361
0
250
5,961
1,860
0
482
5,399
51,435
0
W
4,991
1,462
0
789
10,657
5,538
0
6,826
3,831
0
48,376
L
Ares
4,907
286
0
1,280
12,081
9,938
0
830
11,213
15,997
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,525
Gold Earned
31,464
452
Minions Killed
364
0
Camps Cleared
0
1,302,728
Distance Traveled
1,249,739
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,848
604
101
8
0
264,332
3
L
Thanatos
6,358
489
71
5
0
302,664
0
W
Hun Batz
7,569
582
75
6
0
276,743
5
L
Rama
5,217
401
43
3
0
184,431
4
W
Hachiman
8,368
644
89
7
0
236,959
1
L
Cerberus
7,113
547
128
10
0
245,662
0
W
Arachne
7,145
550
82
6
0
285,788
0
L
Agni
7,202
554
104
8
0
272,257
5
W
Odin
7,595
584
105
8
0
238,906
1
L
Ares
5,574
429
18
1
0
244,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role