Player Matchup

Ganesha
Ganesha
KQ Hunter4r2
Ganesha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,428 Elo+
Party 1
Chang'e
Chang'e
Lotus_Unfolding
Chang'e
Level 146
God Stats
306W - 325L
1,470 SR
Queue Stats
425W - 425L
1,421 Elo+
Solo
Cernunnos
Cernunnos
MadWorld209
Cernunnos
Level 68
God Stats
4W - 2L
1,488 SR
Queue Stats
120W - 93L
1,537 Elo+
Party 3
Bakasura
Bakasura
Master0fDemize
Bakasura
Level 144
God Stats
6W - 7L
1,478 SR
Queue Stats
56W - 58L
1,436 Elo+
Party 1
Shiva
Shiva
anthonie801g
Shiva
Level 67
God Stats
16W - 15L
1,478 SR
Queue Stats
104W - 97L
1,465 Elo+
Party 3
Team Averages
Level 105
1,483 SR
1,457 Elo+

VS

Team Averages
Level 120
1,459 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Escudero_Joe
Charybdis
Level 238
God Stats
6W - 12L
1,222 SR
Queue Stats
730W - 735L
1,505 Elo+
Solo
Bakasura
Bakasura
LaserPigeons
Bakasura
Level 78
God Stats
8W - 5L
1,655 SR
Queue Stats
60W - 45L
1,578 Elo+
Solo
Poseidon
Poseidon
XHaviHavilowlowX
Poseidon
Level 73
God Stats
8W - 11L
1,314 SR
Queue Stats
312W - 326L
1,468 Elo+
Party 2
Ra
Ra
dejavumuch
Ra
Level 101
God Stats
7W - 4L
1,603 SR
Queue Stats
347W - 321L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KQ Hunter4r2
Ganesha
11
0 / 1 / 2
7,130
509
1,129
7,777
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 1 / 1
7,264
519
2,803
7,844
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
MadWorld209
Cernunnos
11
1 / 3 / 2
6,821
487
3,681
8,983
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
5 / 0 / 0
7,997
571
4,236
10,704
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 3
6,553
468
6,264
12,703
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 1
7,656
547
10,099
13,629
11,188
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Escudero_Joe
Charybdis
12
2 / 0 / 0
7,325
523
6,730
6,562
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
LaserPigeons
Bakasura
6
0 / 1 / 0
4,982
356
588
3,664
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 1
6,737
481
3,191
6,791
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 2
5,572
398
3,068
1,651
429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
6
6
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
L
Charybdis
Escudero_Joe
Charybdis
2
0
0
2
W
Ganesha
KQ Hunter4r2
Ganesha
0
1
2
1
L
Bakasura
LaserPigeons
Bakasura
0
1
0
0
W
2
1
1
2.5
W
Cernunnos
MadWorld209
Cernunnos
1
3
2
0.67
W
Bakasura
5
0
0
5
L
2
5
1
0.5
W
1
1
3
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
23,676
48,011
Taken
32,297
26,065
Mitigated
16,389
18,112
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,099
437
0
4,121
13,629
11,188
69
369
12,056
4,856
51,725
L
Charybdis
Escudero_Joe
Charybdis
6,730
2,867
47
3,182
6,562
1,877
488
944
5,423
0
51,256
W
Ganesha
KQ Hunter4r2
Ganesha
1,129
37
0
2,309
7,777
5,694
523
1,466
6,311
27,652
0
L
Bakasura
LaserPigeons
Bakasura
588
356
0
1,626
3,664
1,277
0
376
3,198
0
13,559
W
2,803
333
660
3,661
7,844
2,295
460
1,017
6,768
37,385
2,924
W
Cernunnos
MadWorld209
Cernunnos
3,681
1,286
0
2,947
8,983
2,632
806
2,931
5,914
0
40,766
W
Bakasura
4,236
2,674
0
4,533
10,704
4,654
190
538
10,084
0
62,999
L
3,191
316
0
181
6,791
1,618
0
1,360
5,291
35,948
0
W
6,264
935
42
3,960
12,703
10,790
0
1,694
10,179
0
32,679
L
3,068
96
180
268
1,651
429
0
460
1,185
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,765
Gold Earned
32,272
370
Minions Killed
326
0
Camps Cleared
0
1,365,017
Distance Traveled
1,071,918
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,656
547
75
5
0
266,914
2
L
Charybdis
7,325
523
97
7
0
261,873
0
W
Ganesha
7,130
509
14
1
0
243,097
0
L
Bakasura
4,982
356
34
2
0
89,540
1
W
Chang'e
7,264
519
83
6
0
264,361
5
W
Cernunnos
6,821
487
108
8
0
239,759
0
W
Bakasura
7,997
571
117
8
0
341,329
4
L
Poseidon
6,737
481
70
5
0
264,382
0
W
Shiva
6,553
468
48
3
0
276,471
4
L
Ra
5,572
398
50
4
0
189,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role