Player Matchup

Zhong Kui
Zhong Kui
Diamond V
I3 L l S S
Zhong Kui
Diamond V
Level 202
God Stats
37W - 21L
1,737 SR
Queue Stats
56W - 39L
2,212 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
MortalColossus
Gilgamesh
Diamond II
Level 118
God Stats
29W - 25L
1,640 SR
Queue Stats
504W - 457L
2,455 MMR
Solo
Ravana
Ravana
Diamond II
UrLocalThugSemon
Ravana
Diamond II
Level 128
God Stats
15W - 13L
1,653 SR
Queue Stats
199W - 163L
2,262 MMR
Solo
Artemis
Artemis
Diamond I
jb03
Artemis
Diamond I
Level 158
God Stats
36W - 16L
1,800 SR
Queue Stats
286W - 254L
2,242 MMR
Solo
Fafnir
Fafnir
Diamond II
vikhang
Fafnir
Diamond II
Level 152
God Stats
55W - 33L
1,690 SR
Queue Stats
417W - 407L
2,286 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,704 SR
2,291 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,558 SR
2,294 MMR
Hun Batz
Hun Batz
Diamond IV
AlejandroCol71
Hun Batz
Diamond IV
Level 140
God Stats
17W - 20L
1,619 SR
Queue Stats
192W - 184L
2,166 MMR
Solo
Hou Yi
Hou Yi
Grandmaster
Lizfraser
Hou Yi
Grandmaster
Level 177
God Stats
0W - 1L
1,981 SR
Queue Stats
271W - 250L
2,642 MMR
Solo
Sobek
Sobek
Diamond I
PPGIRLXDDDDDDD
Sobek
Diamond I
Level 120
God Stats
2W - 6L
1,402 SR
Queue Stats
365W - 349L
2,255 MMR
Solo
Yu Huang
Yu Huang
Diamond II
TheWindyCloth
Yu Huang
Diamond II
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
59W - 29L
2,284 MMR
Solo
Tiamat
Tiamat
Diamond III
iHunterRay
Tiamat
Diamond III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 332L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I3 L l S S
Zhong Kui
9
0 / 4 / 2
5,270
527
4,904
6,609
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
MortalColossus
Gilgamesh
13
6 / 0 / 2
8,009
801
9,408
11,033
7,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 3
6,427
643
4,120
5,319
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
jb03
Artemis
12
2 / 1 / 3
6,632
663
7,378
4,964
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
vikhang
Fafnir
9
1 / 2 / 1
5,766
577
2,411
5,856
5,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliGebYemojaTsukuyomi

VS

Bans
Nu WaAresKumbhakarnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 2 / 1
5,188
519
3,142
7,656
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Lizfraser
Hou Yi
11
3 / 2 / 3
6,047
605
6,777
7,540
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
4 / 1 / 3
6,363
636
4,300
8,336
6,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
TheWindyCloth
Yu Huang
11
0 / 2 / 1
5,587
559
2,163
6,954
1,913
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiamat
iHunterRay
Tiamat
9
0 / 6 / 0
5,216
522
2,639
11,168
4,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
1
0.25
W
Zhong Kui
I3 L l S S
Zhong Kui
0
4
2
0.25
L
Hou Yi
Lizfraser
Hou Yi
3
2
3
2.25
W
Gilgamesh
MortalColossus
Gilgamesh
6
0
2
7
L
4
1
3
5.5
L
Yu Huang
TheWindyCloth
Yu Huang
0
2
1
0.25
W
4
0
3
5.5
L
Tiamat
iHunterRay
Tiamat
0
6
0
0
W
Artemis
jb03
Artemis
2
1
3
3.5
W
Fafnir
vikhang
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
19,021
33,781
Taken
41,654
20,250
Mitigated
18,250
9,851
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,142
854
0
3,309
7,656
2,338
0
621
7,035
0
38,831
W
Zhong Kui
I3 L l S S
Zhong Kui
4,904
1,237
0
1,734
6,609
3,906
0
1,268
5,341
30,710
8,021
L
Hou Yi
Lizfraser
Hou Yi
6,777
3,536
0
3,098
7,540
2,458
0
3,617
3,923
0
44,159
W
Gilgamesh
MortalColossus
Gilgamesh
9,408
2,598
0
2,925
11,033
7,249
0
2,724
8,309
0
58,220
L
4,300
738
0
3,795
8,336
6,824
0
2,623
5,713
15,347
2,144
L
Yu Huang
TheWindyCloth
Yu Huang
2,163
234
0
1,090
6,954
1,913
0
0
6,954
41,898
0
W
4,120
1,152
0
1,551
5,319
2,016
0
293
5,026
0
46,731
L
Tiamat
iHunterRay
Tiamat
2,639
202
0
3,858
11,168
4,717
0
153
11,015
29,943
0
W
Artemis
jb03
Artemis
7,378
2,100
0
1,264
4,964
1,493
0
3,151
1,813
0
42,486
W
Fafnir
vikhang
Fafnir
2,411
733
0
2,377
5,856
5,586
0
1,627
4,229
7,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
28,401
356
Minions Killed
323
0
Camps Cleared
0
1,109,995
Distance Traveled
1,030,032
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,188
519
80
8
0
242,118
0
W
Zhong Kui
5,270
527
79
8
0
197,112
2
L
Hou Yi
6,047
605
79
8
0
193,345
2
W
Gilgamesh
8,009
801
106
11
0
203,199
0
L
Sobek
6,363
636
16
2
0
211,444
2
L
Yu Huang
5,587
559
86
9
0
195,777
0
W
Ravana
6,427
643
75
8
0
263,817
0
L
Tiamat
5,216
522
62
6
0
187,348
2
W
Artemis
6,632
663
93
9
0
204,506
2
W
Fafnir
5,766
577
3
0
0
241,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role