Player Matchup

Anhur
Anhur
FreendZee
Anhur
Level 59
God Stats
9W - 9L
1,601 SR
Queue Stats
62W - 58L
1,546 Elo+
Party 2
Discordia
Discordia
Godscylla890
Discordia
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 54L
1,564 Elo+
Party 2
Ymir
Ymir
YaelOrt
Ymir
Level 5
God Stats
4W - 3L
1,468 SR
Queue Stats
4W - 4L
1,374 Elo+
Party 2
Team Averages
Level 58
1,523 SR
1,494 Elo+

VS

Team Averages
Level 115
1,447 SR
1,473 Elo+
Neith
Neith
Electrya
Neith
Level 122
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Tole033
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,419 Elo+
Solo
Persephone
Persephone
Xhelys
Persephone
Level 106
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FreendZee
Anhur
16
6 / 6 / 5
10,991
845
10,372
10,825
4,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Godscylla890
Discordia
18
7 / 2 / 6
11,634
895
20,245
8,626
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
YaelOrt
Ymir
17
1 / 1 / 10
10,049
773
4,162
10,803
11,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Electrya
Neith
15
4 / 4 / 4
9,779
752
9,316
11,499
4,173
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Tole033
Achilles
14
3 / 6 / 3
9,690
745
8,492
19,424
21,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
Xhelys
Persephone
14
2 / 4 / 3
9,240
711
6,990
8,246
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
9
9
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Electrya
Neith
4
4
4
1.5
W
Anhur
FreendZee
Anhur
6
6
5
1.42
W
Discordia
Godscylla890
Discordia
7
2
6
5
L
Achilles
Tole033
Achilles
3
6
3
0.75
L
Persephone
Xhelys
Persephone
2
4
3
0.88
W
Ymir
YaelOrt
Ymir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,779
Damage
24,798
30,254
Taken
39,169
18,862
Mitigated
27,957
5,829
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Electrya
Neith
9,316
2,555
0
1,373
11,499
4,173
0
8,983
2,497
0
28,937
W
Anhur
FreendZee
Anhur
10,372
5,622
0
1,736
10,825
4,113
0
2,410
8,130
0
36,699
W
Discordia
Godscylla890
Discordia
20,245
906
0
3,477
8,626
3,458
49
1,711
6,721
68,142
0
L
Achilles
Tole033
Achilles
8,492
919
0
2,320
19,424
21,289
0
8,704
10,720
0
25,650
L
Persephone
Xhelys
Persephone
6,990
222
0
1,563
8,246
2,495
0
6,646
1,580
17,536
0
W
Ymir
YaelOrt
Ymir
4,162
962
0
616
10,803
11,291
322
2,195
8,346
7,999
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
28,709
153
Minions Killed
100
0
Camps Cleared
0
702,525
Distance Traveled
607,881
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,779
752
46
4
0
192,245
0
W
Anhur
10,991
845
47
4
0
207,238
0
W
Discordia
11,634
895
95
7
0
254,197
0
L
Achilles
9,690
745
21
2
0
210,640
0
L
Persephone
9,240
711
33
3
0
204,996
2
W
Ymir
10,049
773
11
1
0
241,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role