Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
Bolbeck
Janus
Platinum V
Level 149
God Stats
0W - 1L
1,295 SR
Queue Stats
24W - 17L
1,856 MMR
Solo
Athena
Athena
Platinum III
DarthNoz
Athena
Platinum III
Level 160
God Stats
7W - 5L
1,643 SR
Queue Stats
155W - 150L
1,780 MMR
Solo
Ullr
Ullr
Gold I
GigantHorizont
Ullr
Gold I
Level 208
God Stats
5W - 4L
1,779 SR
Queue Stats
336W - 338L
1,830 MMR
Solo
Tiamat
Tiamat
Platinum III
quiberta
Tiamat
Platinum III
Level 149
God Stats
2W - 5L
1,542 SR
Queue Stats
116W - 105L
1,846 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,552 SR
1,763 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,538 SR
1,626 MMR
Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond V
 
Vulcan
Diamond V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
CallMeKoby
Sun Wukong
Platinum I
Level 154
God Stats
20W - 12L
1,674 SR
Queue Stats
162W - 147L
1,844 MMR
Solo
Fafnir
Fafnir
Platinum II
Gadafi
Fafnir
Platinum II
Level 148
God Stats
11W - 8L
1,515 SR
Queue Stats
268W - 265L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 2 / 0
5,039
504
2,687
5,807
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Bolbeck
Janus
9
1 / 4 / 0
5,191
519
2,942
5,147
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
DarthNoz
Athena
8
0 / 1 / 1
4,889
489
614
7,699
4,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 3 / 0
5,479
548
765
6,664
2,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
quiberta
Tiamat
11
0 / 2 / 0
6,014
601
5,529
7,778
6,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
ScyllaChang'eSusanoDanzaburou

VS

Bans
ThorKuzenboNu WaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 0 / 2
6,972
697
4,281
2,238
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
 
Vulcan
12
3 / 0 / 3
6,783
678
4,910
3,665
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
 
Loki
11
4 / 0 / 2
6,124
612
4,503
5,837
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CallMeKoby
Sun Wukong
12
1 / 0 / 1
6,861
686
4,693
8,425
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
Gadafi
Fafnir
10
3 / 1 / 3
6,931
693
4,003
6,559
6,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Cernunnos
 
Cernunnos
1
0
2
2
W
Vulcan
 
Vulcan
3
0
3
4.5
W
Loki
 
Loki
4
0
2
5
L
Janus
Bolbeck
Janus
1
4
0
0.25
W
Sun Wukong
CallMeKoby
Sun Wukong
1
0
1
1.5
L
Athena
DarthNoz
Athena
0
1
1
0.5
W
Fafnir
Gadafi
Fafnir
3
1
3
4.5
L
0
3
0
0
L
Tiamat
quiberta
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,537
Damage
22,390
33,095
Taken
26,724
16,245
Mitigated
13,071
9,947
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,687
328
0
2,296
5,807
1,406
0
1,099
4,647
30,469
0
W
Cernunnos
 
Cernunnos
4,281
2,138
0
1,224
2,238
761
280
502
1,736
0
61,269
W
Vulcan
 
Vulcan
4,910
72
0
683
3,665
1,006
0
2,004
1,563
44,867
944
W
Loki
 
Loki
4,503
1,323
0
3,876
5,837
1,643
77
1,572
4,139
0
39,340
L
Janus
Bolbeck
Janus
2,942
270
0
745
5,147
1,278
0
2,951
2,010
27,224
1,729
W
Sun Wukong
CallMeKoby
Sun Wukong
4,693
496
0
2,621
8,425
3,550
0
4,737
2,906
0
48,362
L
Athena
DarthNoz
Athena
614
275
0
1,727
7,699
4,674
0
2,152
5,439
16,250
0
W
Fafnir
Gadafi
Fafnir
4,003
798
0
2,215
6,559
6,111
431
1,727
4,728
15,031
2,048
L
765
475
0
1,363
6,664
2,095
0
1,521
5,143
0
37,377
L
Tiamat
quiberta
Tiamat
5,529
401
0
3,816
7,778
6,792
0
608
7,134
36,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
33,671
324
Minions Killed
387
0
Camps Cleared
0
980,521
Distance Traveled
1,121,349
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,039
504
66
7
0
184,900
0
W
Cernunnos
6,972
697
103
10
0
186,951
2
W
Vulcan
6,783
678
90
9
0
234,800
0
W
Loki
6,124
612
63
6
0
246,385
0
L
Janus
5,191
519
60
6
0
200,139
0
W
Sun Wukong
6,861
686
112
11
0
224,778
3
L
Athena
4,889
489
28
3
0
202,272
3
W
Fafnir
6,931
693
19
2
0
228,435
2
L
Ullr
5,479
548
77
8
0
199,538
0
L
Tiamat
6,014
601
93
9
0
193,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role