Player Matchup

Cerberus
Cerberus
Ram5b0tt0m
Cerberus
Level 68
God Stats
17W - 16L
1,486 SR
Queue Stats
117W - 127L
1,448 Elo+
Party 1
Neith
Neith
TomGray10100
Neith
Level 29
God Stats
10W - 10L
1,421 SR
Queue Stats
46W - 45L
1,445 Elo+
Party 1
Agni
Agni
puripine
Agni
Level 153
God Stats
0W - 2L
1,268 SR
Queue Stats
187W - 177L
1,529 Elo+
Party 1
Team Averages
Level 83
1,392 SR
1,474 Elo+

VS

Team Averages
Level 110
1,595 SR
1,484 Elo+
Danzaburou
Danzaburou
MadShuvi
Danzaburou
Level 85
God Stats
16W - 15L
1,647 SR
Queue Stats
219W - 229L
1,448 Elo+
Solo
Nu Wa
Nu Wa
QuietandLoki
Nu Wa
Level 120
God Stats
3W - 0L
1,675 SR
Queue Stats
103W - 98L
1,482 Elo+
Party 2
Khepri
Khepri
TheHachiPlan
Khepri
Level 124
God Stats
1W - 0L
1,463 SR
Queue Stats
16W - 12L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ram5b0tt0m
Cerberus
13
2 / 4 / 0
8,380
762
4,487
16,205
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 2
7,749
704
5,370
7,106
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
13
0 / 5 / 1
7,940
722
6,475
8,108
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MadShuvi
Danzaburou
17
10 / 0 / 1
11,047
1,004
14,608
7,784
3,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 9
9,417
856
8,100
6,198
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
14
0 / 2 / 11
8,491
772
6,139
11,200
9,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MadShuvi
Danzaburou
10
0
1
10.5
W
1
0
9
5.5
L
Cerberus
Ram5b0tt0m
Cerberus
2
4
0
0.5
W
Khepri
0
2
11
2.75
L
0
2
2
0.5
L
Agni
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,332
Damage
28,847
31,419
Taken
25,182
19,642
Mitigated
14,959
3,941
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MadShuvi
Danzaburou
14,608
6,423
0
2,002
7,784
3,202
2,279
3,279
4,112
0
39,905
W
8,100
1,852
0
722
6,198
2,015
1,378
2,634
3,288
23,418
1,425
L
Cerberus
Ram5b0tt0m
Cerberus
4,487
184
0
1,836
16,205
13,735
0
6,715
8,948
17,703
960
W
Khepri
6,139
167
0
0
11,200
9,742
170
3,513
7,114
20,509
0
L
5,370
2,259
0
1,355
7,106
2,739
0
3,152
3,780
0
20,656
L
Agni
6,475
88
0
750
8,108
3,168
0
3,378
4,520
34,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
28,955
140
Minions Killed
135
0
Camps Cleared
0
553,892
Distance Traveled
575,814
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,047
1,004
57
5
0
194,432
0
W
Nu Wa
9,417
856
57
5
0
187,485
0
L
Cerberus
8,380
762
32
3
0
187,953
1
W
Khepri
8,491
772
21
2
0
193,897
0
L
Neith
7,749
704
44
4
0
191,238
0
L
Agni
7,940
722
64
6
0
174,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role