Player Matchup

Ravana
Ravana
CrushMcLarge
Ravana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 331L
1,470 Elo+
Solo
Anhur
Anhur
JookBox
Anhur
Level 126
God Stats
3W - 3L
1,506 SR
Queue Stats
301W - 312L
1,479 Elo+
Solo
Yemoja
Yemoja
SoulfulDragon
Yemoja
Level 207
God Stats
6W - 6L
1,353 SR
Queue Stats
756W - 803L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
chompajr
Zhong Kui
Level 141
God Stats
1W - 1L
1,294 SR
Queue Stats
109W - 93L
1,484 Elo+
Solo
Thor
Thor
n o t a 1 k
Thor
Level 159
God Stats
8W - 4L
1,691 SR
Queue Stats
676W - 666L
1,510 Elo+
Solo
Team Averages
Level 147
1,469 SR
1,472 Elo+

VS

Team Averages
Level 89
1,602 SR
1,515 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AceToWin
Raijin
Level 96
God Stats
2W - 2L
1,681 SR
Queue Stats
229W - 210L
1,515 Elo+
Solo
Hades
Hades
METALJAM
Hades
Level 128
God Stats
0W - 1L
1,544 SR
Queue Stats
91W - 101L
1,512 Elo+
Solo
Poseidon
Poseidon
R0YiiN
Poseidon
Level 41
God Stats
0W - 2L
1,551 SR
Queue Stats
64W - 55L
1,544 Elo+
Solo
Aphrodite
Aphrodite
ja2303av
Aphrodite
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
47W - 54L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 2 / 10
8,183
818
5,918
8,568
7,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
JookBox
Anhur
15
4 / 2 / 14
8,622
862
8,840
9,495
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 1 / 16
8,905
891
7,888
7,437
5,710
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
chompajr
Zhong Kui
17
7 / 3 / 13
9,797
980
13,069
14,667
12,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 14
8,516
852
9,758
8,916
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 5 / 4
7,614
761
3,973
9,302
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
AceToWin
Raijin
14
2 / 7 / 3
8,744
874
7,706
9,491
2,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
METALJAM
Hades
13
2 / 5 / 3
7,390
739
8,982
11,281
5,056
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
R0YiiN
Poseidon
14
0 / 5 / 6
7,873
787
8,086
7,323
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ja2303av
Aphrodite
14
3 / 3 / 4
8,110
811
4,855
10,261
5,734
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
25
Kills
10
10
Deaths
25
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
4
1
L
Raijin
AceToWin
Raijin
2
7
3
0.5
W
Ravana
4
2
10
4.5
W
Anhur
JookBox
Anhur
4
2
14
5.5
L
Hades
METALJAM
Hades
2
5
3
0.7
L
Poseidon
R0YiiN
Poseidon
0
5
6
0.6
W
6
1
16
14
W
Zhong Kui
chompajr
Zhong Kui
7
3
13
4.5
L
Aphrodite
ja2303av
Aphrodite
3
3
4
1.67
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
33,602
49,083
Taken
47,658
31,998
Mitigated
18,595
18,285
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,973
383
451
1,823
9,302
3,387
0
3,768
5,312
5,446
451
L
Raijin
AceToWin
Raijin
7,706
1,235
0
112
9,491
2,557
0
4,584
4,488
20,544
0
W
Ravana
5,918
941
243
1,049
8,568
7,581
664
4,483
4,085
0
10,823
W
Anhur
JookBox
Anhur
8,840
5,319
991
1,353
9,495
3,033
762
8,430
1,065
0
18,940
L
Hades
METALJAM
Hades
8,982
51
599
2,134
11,281
5,056
0
3,664
7,170
13,098
423
L
Poseidon
R0YiiN
Poseidon
8,086
498
153
804
7,323
1,861
0
3,115
3,931
29,543
0
W
7,888
1,002
7,652
1,632
7,437
5,710
1,070
3,786
3,651
12,864
1,290
W
Zhong Kui
chompajr
Zhong Kui
13,069
1,247
354
4,497
14,667
12,617
0
10,400
4,267
29,590
0
L
Aphrodite
ja2303av
Aphrodite
4,855
161
3,208
4,437
10,261
5,734
0
4,358
5,545
8,968
0
W
9,758
781
225
289
8,916
3,057
705
5,923
2,993
0
17,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
39,731
113
Minions Killed
101
0
Camps Cleared
0
889,056
Distance Traveled
850,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,614
761
7
1
0
187,109
0
L
Raijin
8,744
874
31
3
0
169,194
0
W
Ravana
8,183
818
10
1
0
180,098
0
W
Anhur
8,622
862
35
4
0
186,442
0
L
Hades
7,390
739
17
2
0
158,046
0
L
Poseidon
7,873
787
34
3
0
181,967
0
W
Yemoja
8,905
891
18
2
0
167,782
0
W
Zhong Kui
9,797
980
41
4
0
197,236
0
L
Aphrodite
8,110
811
12
1
0
153,993
0
W
Thor
8,516
852
9
1
0
157,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role