Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AkuaChan
Ah Muzen Cab
Level 144
God Stats
8W - 2L
1,767 SR
Queue Stats
26W - 32L
1,397 Elo+
Solo
Nemesis
Nemesis
Hitt-That
Nemesis
Level 96
God Stats
7W - 10L
1,495 SR
Queue Stats
393W - 426L
1,514 Elo+
Party 1
Scylla
Scylla
Tehpawnzer
Scylla
Level 113
God Stats
5W - 5L
1,712 SR
Queue Stats
50W - 57L
1,532 Elo+
Solo
Jormungandr
Jormungandr
YourLocalError
Jormungandr
Level 46
God Stats
2W - 1L
1,678 SR
Queue Stats
67W - 100L
1,395 Elo+
Solo
Tiamat
Tiamat
tomynadal
Tiamat
Level 93
God Stats
7W - 1L
1,857 SR
Queue Stats
55W - 51L
1,479 Elo+
Party 1
Team Averages
Level 98
1,702 SR
1,463 Elo+

VS

Team Averages
Level 92
1,542 SR
1,392 Elo+
Medusa
Medusa
C3L3BxxSTaTZ
Medusa
Level 66
God Stats
31W - 29L
1,505 SR
Queue Stats
380W - 416L
1,485 Elo+
Solo
Vulcan
Vulcan
Kenheadlines
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,425 Elo+
Solo
Thoth
Thoth
XxCHISPEXxX
Thoth
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,094 Elo+
Party 2
Maui
Maui
Yasul
Maui
Level 169
God Stats
5W - 6L
1,705 SR
Queue Stats
161W - 169L
1,491 Elo+
Solo
Bellona
Bellona
corilla07
Bellona
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AkuaChan
Ah Muzen Cab
11
2 / 0 / 5
6,905
1,381
4,463
1,652
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Hitt-That
Nemesis
11
2 / 1 / 7
6,391
1,278
3,578
4,283
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
Tehpawnzer
Scylla
11
1 / 0 / 6
5,872
1,174
3,738
1,665
502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
YourLocalError
Jormungandr
11
1 / 0 / 5
6,156
1,231
5,556
3,692
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
tomynadal
Tiamat
11
4 / 1 / 4
6,877
1,375
6,171
2,565
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

401

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 0 / 1
5,419
1,084
2,671
3,539
1,171
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
10
0 / 5 / 1
5,767
1,153
3,657
5,104
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,451
1,090
1,076
4,111
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
Yasul
Maui
10
1 / 1 / 0
5,787
1,157
894
4,557
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
corilla07
Bellona
10
1 / 2 / 1
5,761
1,152
3,057
8,540
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
10
Kills
2
2
Deaths
10
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AkuaChan
Ah Muzen Cab
2
0
5
4.5
L
Medusa
0
0
1
0.5
W
Nemesis
Hitt-That
Nemesis
2
1
7
5.5
L
Vulcan
0
5
1
0.1
W
Scylla
Tehpawnzer
Scylla
1
0
6
4
L
0
2
0
0
L
Maui
Yasul
Maui
1
1
0
1
W
Jormungandr
YourLocalError
Jormungandr
1
0
5
3.5
L
Bellona
corilla07
Bellona
1
2
1
0.75
W
Tiamat
tomynadal
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,506
Damage
11,355
13,857
Taken
25,851
7,749
Mitigated
12,779
1,969
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AkuaChan
Ah Muzen Cab
4,463
1,188
297
429
1,652
1,161
0
765
851
0
14,071
L
Medusa
2,671
837
0
0
3,539
1,171
0
1,694
1,789
0
9,094
W
Nemesis
Hitt-That
Nemesis
3,578
642
0
696
4,283
1,740
0
1,609
2,604
0
13,675
L
Vulcan
3,657
332
0
0
5,104
1,702
0
3,237
1,827
20,853
0
W
Scylla
Tehpawnzer
Scylla
3,738
271
0
0
1,665
502
0
755
910
6,964
0
L
1,076
207
0
0
4,111
1,144
0
1,712
2,341
3,551
0
L
Maui
Yasul
Maui
894
251
0
714
4,557
2,295
0
3,260
1,095
2,231
0
W
Jormungandr
YourLocalError
Jormungandr
5,556
1,770
0
310
3,692
2,417
0
1,687
1,935
17,986
1,023
L
Bellona
corilla07
Bellona
3,057
537
0
459
8,540
6,467
0
4,821
3,660
0
8,232
W
Tiamat
tomynadal
Tiamat
6,171
711
0
237
2,565
1,929
0
811
1,631
11,175
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
28,185
102
Minions Killed
88
5
Camps Cleared
3
553,245
Distance Traveled
415,129
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,905
1,381
23
5
1
106,176
0
L
Medusa
5,419
1,084
18
4
0
75,535
0
W
Nemesis
6,391
1,278
20
4
2
109,880
1
L
Vulcan
5,767
1,153
49
10
1
94,183
0
W
Scylla
5,872
1,174
4
1
0
114,262
0
L
Thoth
5,451
1,090
8
2
0
101,004
0
L
Maui
5,787
1,157
0
0
0
43,294
0
W
Jormungandr
6,156
1,231
36
7
0
107,105
0
L
Bellona
5,761
1,152
13
3
2
101,113
0
W
Tiamat
6,877
1,375
19
4
2
115,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role