Player Matchup

Cthulhu
Cthulhu
Gold I
NaRuNey
Cthulhu
Gold I
Level 50
God Stats
16W - 8L
1,711 SR
Queue Stats
47W - 39L
1,752 MMR
Party 1
Bellona
Bellona
Gold II
ZarthosBlaze
Bellona
Gold II
Level 156
God Stats
0W - 3L
1,782 SR
Queue Stats
119W - 115L
1,722 MMR
Party 1
Persephone
Persephone
Gold I
ghost9999
Persephone
Gold I
Level 129
God Stats
51W - 33L
1,658 SR
Queue Stats
117W - 114L
1,726 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,717 SR
1,733 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,698 SR
1,589 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Silver I
SexyKeksi
Scylla
Silver I
Level 149
God Stats
23W - 18L
1,704 SR
Queue Stats
50W - 37L
1,622 MMR
Solo
Ne Zha
Ne Zha
Platinum V
seed977
Ne Zha
Platinum V
Level 162
God Stats
12W - 2L
1,889 SR
Queue Stats
109W - 90L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NaRuNey
Cthulhu
15
0 / 6 / 1
9,285
663
7,732
14,058
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
ZarthosBlaze
Bellona
16
1 / 3 / 1
10,187
728
9,573
14,978
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Persephone
ghost9999
Persephone
17
1 / 2 / 1
10,883
777
8,130
8,166
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
MulanAchillesIx ChelThothDiscordia

VS

Bans
KuzenboBacchusOdinGebHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 0 / 9
10,511
751
6,927
11,347
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
SexyKeksi
Scylla
19
5 / 1 / 6
11,875
848
16,582
6,379
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
seed977
Ne Zha
18
4 / 1 / 7
10,879
777
10,359
12,748
14,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
9
6.5
L
Cthulhu
NaRuNey
Cthulhu
0
6
1
0.08
W
Scylla
SexyKeksi
Scylla
5
1
6
8
L
Bellona
ZarthosBlaze
Bellona
1
3
1
0.5
L
Persephone
ghost9999
Persephone
1
2
1
0.75
W
Ne Zha
seed977
Ne Zha
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,435
Damage
33,868
37,202
Taken
30,474
27,493
Mitigated
30,373
6,264
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,927
252
0
1,152
11,347
13,515
0
6,344
4,473
17,134
0
L
Cthulhu
NaRuNey
Cthulhu
7,732
354
310
1,297
14,058
8,411
0
9,249
3,604
22,330
0
W
Scylla
SexyKeksi
Scylla
16,582
1,394
0
480
6,379
2,678
0
2,010
4,066
78,579
0
L
Bellona
ZarthosBlaze
Bellona
9,573
1,999
0
2,563
14,978
16,065
0
9,138
4,530
242
33,148
L
Persephone
ghost9999
Persephone
8,130
112
540
1,554
8,166
3,017
0
3,310
4,462
43,620
411
W
Ne Zha
seed977
Ne Zha
10,359
1,995
0
3,473
12,748
14,180
0
6,723
5,176
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
33,265
169
Minions Killed
196
0
Camps Cleared
0
752,129
Distance Traveled
822,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,511
751
20
1
0
264,741
0
L
Cthulhu
9,285
663
39
3
0
220,781
0
W
Scylla
11,875
848
138
10
0
272,744
0
L
Bellona
10,187
728
45
3
0
275,452
0
L
Persephone
10,883
777
85
6
0
255,896
0
W
Ne Zha
10,879
777
38
3
0
285,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role