Player Matchup

Danzaburou
Danzaburou
CHAOSG387
Danzaburou
Level 204
God Stats
29W - 40L
1,436 SR
Queue Stats
304W - 311L
1,546 Elo+
Solo
Ne Zha
Ne Zha
MessyMatt
Ne Zha
Level 143
God Stats
1W - 0L
1,848 SR
Queue Stats
147W - 117L
1,582 Elo+
Party 2
Ao Kuang
Ao Kuang
YUCKJACK
Ao Kuang
Level 127
God Stats
2W - 5L
1,171 SR
Queue Stats
284W - 267L
1,531 Elo+
Solo
Nu Wa
Nu Wa
healinghalo
Nu Wa
Level 123
God Stats
143W - 97L
1,691 SR
Queue Stats
555W - 505L
1,566 Elo+
Party 2
Serqet
Serqet
Ċlown
Serqet
Level 182
God Stats
4W - 0L
1,880 SR
Queue Stats
57W - 51L
1,562 Elo+
Party 2
Team Averages
Level 156
1,605 SR
1,557 Elo+

VS

Team Averages
Level 133
1,584 SR
1,502 Elo+
Danzaburou
Danzaburou
SgtDukeDukeTTV
Danzaburou
Level 138
God Stats
9W - 8L
1,575 SR
Queue Stats
47W - 59L
1,452 Elo+
Party 1
Ratatoskr
Ratatoskr
si1verCE11virus
Ratatoskr
Level 191
God Stats
36W - 44L
1,500 SR
Queue Stats
163W - 177L
1,436 Elo+
Party 1
Sobek
Sobek
thotianna
Sobek
Level 108
God Stats
10W - 7L
1,698 SR
Queue Stats
243W - 193L
1,555 Elo+
Solo
Cabrakan
Cabrakan
wolfgamer772
Cabrakan
Level 111
God Stats
59W - 63L
1,622 SR
Queue Stats
714W - 653L
1,570 Elo+
Solo
Merlin
Merlin
yalyrug
Merlin
Level 116
God Stats
71W - 68L
1,524 SR
Queue Stats
87W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHAOSG387
Danzaburou
19
2 / 1 / 7
12,199
581
10,794
12,013
6,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
MessyMatt
Ne Zha
18
10 / 7 / 13
12,569
599
13,909
20,424
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ao Kuang
YUCKJACK
Ao Kuang
17
4 / 6 / 5
10,306
491
7,207
20,330
7,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

18
4 / 6 / 10
11,388
542
21,180
10,604
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
Ċlown
Serqet
18
18 / 7 / 8
13,006
619
24,173
18,557
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SgtDukeDukeTTV
Danzaburou
15
3 / 13 / 5
10,085
480
7,679
18,244
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
si1verCE11virus
Ratatoskr
18
11 / 7 / 8
11,962
570
11,144
18,909
7,025
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sobek
thotianna
Sobek
13
2 / 9 / 15
9,228
439
6,657
19,702
21,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cabrakan
wolfgamer772
Cabrakan
18
1 / 4 / 4
10,837
516
6,421
19,953
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
yalyrug
Merlin
19
10 / 5 / 10
12,765
608
23,000
16,601
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
69
38
Kills
27
27
Deaths
38
43
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CHAOSG387
Danzaburou
2
1
7
5.5
W
Ne Zha
MessyMatt
Ne Zha
10
7
13
2.36
L
Danzaburou
SgtDukeDukeTTV
Danzaburou
3
13
5
0.42
W
Ao Kuang
YUCKJACK
Ao Kuang
4
6
5
1.08
W
4
6
10
1.5
L
Ratatoskr
si1verCE11virus
Ratatoskr
11
7
8
2.14
L
Sobek
thotianna
Sobek
2
9
15
1.06
L
Cabrakan
wolfgamer772
Cabrakan
1
4
4
0.75
L
Merlin
yalyrug
Merlin
10
5
10
3
W
Serqet
Ċlown
Serqet
18
7
8
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,263
Damage
54,901
81,928
Taken
93,409
30,794
Mitigated
57,256
18,819
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CHAOSG387
Danzaburou
10,794
2,783
0
6,557
12,013
6,535
183
6,913
4,624
0
92,565
W
Ne Zha
MessyMatt
Ne Zha
13,909
3,725
0
5,690
20,424
7,873
1,115
4,645
15,590
0
71,265
L
Danzaburou
SgtDukeDukeTTV
Danzaburou
7,679
3,380
0
2,672
18,244
5,302
0
2,942
14,858
0
54,757
W
Ao Kuang
YUCKJACK
Ao Kuang
7,207
1,778
0
4,048
20,330
7,149
353
7,697
12,179
76,301
2,526
W
21,180
4,121
0
1,656
10,604
3,006
0
6,290
3,876
82,860
847
L
Ratatoskr
si1verCE11virus
Ratatoskr
11,144
3,250
0
3,109
18,909
7,025
343
6,365
11,956
0
77,973
L
Sobek
thotianna
Sobek
6,657
1,108
0
3,527
19,702
21,538
0
4,151
14,566
27,278
0
L
Cabrakan
wolfgamer772
Cabrakan
6,421
262
0
6,504
19,953
17,673
0
7,522
11,694
82,232
1,716
L
Merlin
yalyrug
Merlin
23,000
813
0
934
16,601
5,718
1,974
5,901
9,404
97,946
185
W
Serqet
Ċlown
Serqet
24,173
3,395
0
868
18,557
6,231
770
8,660
9,549
0
55,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,468
Gold Earned
54,877
579
Minions Killed
516
0
Camps Cleared
0
2,020,002
Distance Traveled
1,978,656
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,199
581
173
8
0
364,448
6
W
Ne Zha
12,569
599
106
5
0
408,353
0
L
Danzaburou
10,085
480
76
4
0
379,296
0
W
Ao Kuang
10,306
491
99
5
0
423,754
4
W
Nu Wa
11,388
542
134
6
0
391,390
4
L
Ratatoskr
11,962
570
109
5
0
476,739
0
L
Sobek
9,228
439
22
1
0
398,077
3
L
Cabrakan
10,837
516
154
7
0
343,928
7
L
Merlin
12,765
608
155
7
0
380,616
5
W
Serqet
13,006
619
67
3
0
432,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role