Player Matchup

Persephone
Persephone
AsDStrungmanx
Persephone
Level 116
God Stats
0W - 4L
1,363 SR
Queue Stats
10W - 14L
1,364 Elo+
Party 1
Achilles
Achilles
JohnnyIsTrolling
Achilles
Level 128
God Stats
0W - 1L
1,310 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 1
Fenrir
Fenrir
takeitlikeajoke
Fenrir
Level 91
God Stats
1W - 4L
1,459 SR
Queue Stats
45W - 45L
1,453 Elo+
Solo
Team Averages
Level 112
1,377 SR
1,407 Elo+

VS

Team Averages
Level 87
1,419 SR
1,509 Elo+
Skadi
Skadi
Daiser
Skadi
Level 157
God Stats
2W - 2L
1,543 SR
Queue Stats
18W - 10L
1,702 Elo+
Solo
Raijin
Raijin
Emanuel7165
Raijin
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
110W - 103L
1,459 Elo+
Solo
Cthulhu
Cthulhu
GN3RD
Cthulhu
Level 35
God Stats
7W - 7L
1,447 SR
Queue Stats
32W - 45L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AsDStrungmanx
Persephone
18
3 / 5 / 2
11,212
862
10,093
11,449
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 6 / 2
10,206
785
12,688
17,951
17,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
0 / 4 / 0
7,227
556
1,304
5,730
1,619
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daiser
Skadi
18
7 / 1 / 6
12,483
960
13,107
13,237
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
17
3 / 2 / 9
11,032
849
8,970
7,286
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
GN3RD
Cthulhu
17
5 / 2 / 6
10,868
836
7,248
13,639
13,666
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
AsDStrungmanx
Persephone
3
5
2
0.8
W
Skadi
Daiser
Skadi
7
1
6
10
W
Raijin
3
2
9
3.75
W
Cthulhu
GN3RD
Cthulhu
5
2
6
4
L
2
6
2
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,085
Damage
29,325
35,130
Taken
34,162
22,680
Mitigated
21,679
2,784
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AsDStrungmanx
Persephone
10,093
399
0
912
11,449
3,695
282
6,928
4,513
43,700
0
W
Skadi
Daiser
Skadi
13,107
8,508
0
4,067
13,237
5,126
2,527
3,829
9,408
0
61,814
W
Raijin
8,970
606
0
1,112
7,286
2,887
1,251
2,209
5,077
40,866
478
W
Cthulhu
GN3RD
Cthulhu
7,248
788
499
3,470
13,639
13,666
384
4,088
9,551
19,895
0
L
12,688
1,698
0
1,742
17,951
17,366
0
7,103
10,848
0
32,733
L
1,304
387
0
130
5,730
1,619
0
2,117
3,613
0
2,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
34,383
115
Minions Killed
178
0
Camps Cleared
0
474,494
Distance Traveled
690,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,212
862
75
6
0
216,369
0
W
Skadi
12,483
960
75
6
0
232,928
0
W
Raijin
11,032
849
72
6
0
211,607
0
W
Cthulhu
10,868
836
31
2
0
246,288
0
L
Achilles
10,206
785
39
3
0
209,111
0
L
Fenrir
7,227
556
1
0
0
49,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role