Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
OH_SNAPahGhostxD
Shiva
Level 158
God Stats
7W - 7L
1,743 SR
Queue Stats
17W - 11L
1,721 Elo+
Party 1
Mercury
Mercury
iBZypreX
Mercury
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 93L
1,550 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,590 Elo+

VS

Team Averages
Level 131
1,745 SR
1,639 Elo+
Zhong Kui
Zhong Kui
FleeingCircle81
Zhong Kui
Level 105
God Stats
8W - 10L
1,750 SR
Queue Stats
378W - 373L
1,527 Elo+
Solo
Mulan
Mulan
ImGonnaFeedThem
Mulan
Level 137
God Stats
234W - 91L
1,708 SR
Queue Stats
413W - 145L
1,634 Elo+
Solo
Loki
Loki
Madman85447
Loki
Level 152
God Stats
16W - 3L
1,775 SR
Queue Stats
614W - 191L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 5 / 0
7,198
720
4,272
7,370
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,671
667
3,061
8,311
5,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
iBZypreX
Mercury
13
0 / 2 / 1
7,256
726
4,077
7,454
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FleeingCircle81
Zhong Kui
15
3 / 1 / 5
8,825
883
6,106
7,207
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
3 / 0 / 8
8,849
885
8,793
9,160
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 0 / 4
9,035
904
4,227
2,993
1,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
0
0.2
W
Zhong Kui
FleeingCircle81
Zhong Kui
3
1
5
5.5
W
3
0
8
7
W
5
0
4
7
L
0
4
1
0.13
L
Mercury
iBZypreX
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,410
Damage
19,126
23,135
Taken
19,360
10,323
Mitigated
16,940
3,320
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,272
2,360
0
514
7,370
2,634
0
1,584
5,515
0
17,845
W
Zhong Kui
FleeingCircle81
Zhong Kui
6,106
723
0
3,238
7,207
5,229
2,833
12
7,195
38,725
0
W
8,793
764
0
1,793
9,160
10,628
141
16
9,144
0
19,324
W
4,227
920
0
25
2,993
1,083
603
0
2,993
0
26,071
L
3,061
343
70
675
8,311
5,192
0
2,395
5,564
0
11,620
L
Mercury
iBZypreX
Mercury
4,077
423
0
2,061
7,454
2,497
0
2,179
5,080
0
22,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,125
Gold Earned
26,709
101
Minions Killed
135
0
Camps Cleared
0
491,828
Distance Traveled
561,266
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,198
720
37
4
0
127,165
4
W
Zhong Kui
8,825
883
72
7
0
167,198
0
W
Mulan
8,849
885
21
2
0
200,468
0
W
Loki
9,035
904
42
4
0
193,600
0
L
Shiva
6,671
667
15
2
0
151,954
5
L
Mercury
7,256
726
49
5
0
212,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role