Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BULLET PROOF019
Hachiman
Level 146
God Stats
22W - 25L
1,487 SR
Queue Stats
529W - 528L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
Merstach_7
Cu Chulainn
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 324L
1,449 Elo+
Party 1
Mulan
Mulan
WanMaster00
Mulan
Level 139
God Stats
5W - 5L
1,350 SR
Queue Stats
249W - 253L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
noodleraptor
Nu Wa
Level 98
God Stats
7W - 6L
1,647 SR
Queue Stats
86W - 73L
1,528 Elo+
Solo
Team Averages
Level 113
1,497 SR
1,475 Elo+

VS

Team Averages
Level 82
1,599 SR
1,408 Elo+
Cernunnos
Cernunnos
Italiantarheel89
Cernunnos
Level 109
God Stats
5W - 2L
1,588 SR
Queue Stats
171W - 169L
1,429 Elo+
Solo
Discordia
Discordia
Raynegade
Discordia
Level 129
God Stats
1W - 1L
1,405 SR
Queue Stats
12W - 28L
1,316 Elo+
Solo
Sylvanus
Sylvanus
SliestKibbles94
Sylvanus
Level 64
God Stats
2W - 0L
1,538 SR
Queue Stats
153W - 148L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
The-Royal-Roses
Tsukuyomi
Level 73
God Stats
21W - 6L
1,737 SR
Queue Stats
102W - 89L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
vRabid
Sun Wukong
Level 37
God Stats
3W - 2L
1,729 SR
Queue Stats
48W - 48L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
5,071
507
1,926
3,445
719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
7
0 / 2 / 0
4,223
422
602
3,656
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Merstach_7
Cu Chulainn
10
3 / 1 / 0
5,536
554
2,028
6,823
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 3
5,235
524
4,906
7,817
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 0
5,171
517
2,293
5,547
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
2 / 1 / 0
5,602
560
3,361
4,631
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Raynegade
Discordia
13
3 / 0 / 3
6,977
698
4,907
3,569
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
9
0 / 1 / 3
5,048
505
925
5,467
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
The-Royal-Roses
Tsukuyomi
11
7 / 2 / 1
6,535
654
4,942
8,242
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
vRabid
Sun Wukong
11
0 / 0 / 4
6,518
652
2,335
4,194
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
L
Hachiman
0
2
0
0
W
Cernunnos
2
1
0
2
L
Cu Chulainn
Merstach_7
Cu Chulainn
3
1
0
3
W
Discordia
Raynegade
Discordia
3
0
3
4.5
W
Sylvanus
0
1
3
1.5
W
Tsukuyomi
The-Royal-Roses
Tsukuyomi
7
2
1
3.75
L
0
3
3
0.5
L
0
4
0
0
W
Sun Wukong
vRabid
Sun Wukong
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
16,470
27,288
Taken
26,103
8,753
Mitigated
10,682
3,053
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,926
241
0
420
3,445
719
192
536
2,909
38,561
0
L
Hachiman
602
345
0
799
3,656
879
0
0
3,656
0
13,853
W
Cernunnos
3,361
1,380
0
2,134
4,631
1,661
480
589
4,042
0
36,374
L
Cu Chulainn
Merstach_7
Cu Chulainn
2,028
725
0
0
6,823
2,721
0
0
6,823
0
31,365
W
Discordia
Raynegade
Discordia
4,907
0
0
750
3,569
936
0
1,259
2,310
43,213
1,908
W
Sylvanus
925
214
402
1,985
5,467
3,139
300
1,745
3,722
14,789
4,325
W
Tsukuyomi
The-Royal-Roses
Tsukuyomi
4,942
1,067
0
3,282
8,242
2,434
0
406
7,836
0
35,412
L
4,906
554
0
1,334
7,817
3,094
0
1,264
6,451
0
24,418
L
2,293
334
0
500
5,547
1,340
0
3,263
1,834
33,208
0
W
Sun Wukong
vRabid
Sun Wukong
2,335
250
0
1,081
4,194
2,512
0
341
3,853
0
36,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
30,680
286
Minions Killed
329
0
Camps Cleared
0
921,749
Distance Traveled
944,372
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,071
507
80
8
0
206,575
0
L
Hachiman
4,223
422
29
3
0
110,213
0
W
Cernunnos
5,602
560
65
7
0
167,619
0
L
Cu Chulainn
5,536
554
62
6
0
232,573
0
W
Discordia
6,977
698
107
11
0
199,926
0
W
Sylvanus
5,048
505
35
4
0
172,774
0
W
Tsukuyomi
6,535
654
58
6
0
248,306
5
L
Mulan
5,235
524
47
5
0
185,336
0
L
Nu Wa
5,171
517
68
7
0
187,052
0
W
Sun Wukong
6,518
652
64
6
0
155,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role