Player Matchup

Yu Huang
Yu Huang
BeatKing107
Yu Huang
Level 153
God Stats
0W - 1L
1,291 SR
Queue Stats
80W - 71L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Taquitos187
Ah Muzen Cab
Level 157
God Stats
3W - 1L
1,546 SR
Queue Stats
36W - 21L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
XPegasuss25X
Cthulhu
Level 87
God Stats
0W - 3L
1,383 SR
Queue Stats
50W - 51L
1,517 Elo+
Party 2
Team Averages
Level 132
1,407 SR
1,564 Elo+

VS

Team Averages
Level 142
1,414 SR
1,544 Elo+
Ares
Ares
CamoCheeeriiose
Ares
Level 118
God Stats
6W - 9L
1,492 SR
Queue Stats
78W - 69L
1,590 Elo+
Party 1
Ra
Ra
DNA Pink
Ra
Level 155
God Stats
2W - 4L
1,289 SR
Queue Stats
89W - 96L
1,539 Elo+
Party 1
Mercury
Mercury
Dark The IX
Mercury
Level 152
God Stats
2W - 3L
1,460 SR
Queue Stats
47W - 55L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeatKing107
Yu Huang
15
1 / 4 / 3
8,935
745
5,099
8,876
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Taquitos187
Ah Muzen Cab
16
2 / 4 / 1
9,373
781
8,355
11,707
4,377
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
XPegasuss25X
Cthulhu
14
2 / 5 / 2
9,212
768
6,465
12,622
15,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,604
800
7,954
12,199
14,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 0 / 7
10,904
909
11,203
7,000
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Dark The IX
Mercury
17
5 / 3 / 7
10,638
887
10,423
9,424
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BeatKing107
Yu Huang
1
4
3
0.63
W
3
2
8
3.5
W
5
0
7
8.5
W
Mercury
Dark The IX
Mercury
5
3
7
2.83
L
Ah Muzen Cab
Taquitos187
Ah Muzen Cab
2
4
1
0.63
L
Cthulhu
XPegasuss25X
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
29,580
33,205
Taken
28,623
23,229
Mitigated
21,805
3,955
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BeatKing107
Yu Huang
5,099
306
0
546
8,876
2,987
0
5,736
2,825
19,434
0
W
7,954
814
0
1,899
12,199
14,316
0
4,076
8,079
17,168
215
W
11,203
246
1,457
3,546
7,000
3,409
0
2,533
4,467
57,394
692
W
Mercury
Dark The IX
Mercury
10,423
3,423
0
680
9,424
4,080
0
4,630
4,772
85
36,928
L
Ah Muzen Cab
Taquitos187
Ah Muzen Cab
8,355
3,951
0
1,667
11,707
4,377
0
6,216
5,261
0
36,923
L
Cthulhu
XPegasuss25X
Cthulhu
6,465
291
470
1,272
12,622
15,865
0
6,001
6,054
24,751
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
31,146
141
Minions Killed
205
0
Camps Cleared
0
608,708
Distance Traveled
738,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,935
745
34
3
0
190,817
0
W
Ares
9,604
800
25
2
0
219,312
1
W
Ra
10,904
909
105
9
0
270,057
1
W
Mercury
10,638
887
75
6
0
248,810
0
L
Ah Muzen Cab
9,373
781
65
5
0
216,899
0
L
Cthulhu
9,212
768
42
4
0
200,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role