Player Matchup

King Arthur
King Arthur
ISSL3Y
King Arthur
Level 209
God Stats
5W - 2L
1,641 SR
Queue Stats
420W - 185L
1,784 Elo+
Solo
Cliodhna
Cliodhna
Kennegão
Cliodhna
Level 139
God Stats
1W - 2L
1,171 SR
Queue Stats
43W - 21L
1,638 Elo+
Party 1
Bellona
Bellona
NiCoBobO
Bellona
Level 147
God Stats
2W - 1L
1,424 SR
Queue Stats
17W - 6L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
Saydock
Nu Wa
Level 165
God Stats
29W - 8L
1,700 SR
Queue Stats
122W - 82L
1,585 Elo+
Solo
Ah Puch
Ah Puch
fernanflo123
Ah Puch
Level 104
God Stats
1W - 3L
1,162 SR
Queue Stats
124W - 132L
1,420 Elo+
Solo
Team Averages
Level 153
1,419 SR
1,628 Elo+

VS

Team Averages
Level 146
1,456 SR
1,495 Elo+
Zeus
Zeus
 
Zeus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Balallaika
King Arthur
Level 159
God Stats
6W - 12L
1,444 SR
Queue Stats
231W - 253L
1,513 Elo+
Solo
Mulan
Mulan
Elementium
Mulan
Level 173
God Stats
1W - 5L
1,365 SR
Queue Stats
38W - 33L
1,523 Elo+
Solo
Neith
Neith
xXLunaTenebrisXx
Neith
Level 118
God Stats
24W - 27L
1,471 SR
Queue Stats
36W - 44L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ISSL3Y
King Arthur
14
8 / 2 / 10
10,032
1,433
11,784
10,532
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
Kennegão
Cliodhna
14
2 / 1 / 8
8,408
1,201
5,681
5,513
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
NiCoBobO
Bellona
14
2 / 1 / 10
8,042
1,149
3,056
7,955
6,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Saydock
Nu Wa
14
1 / 0 / 14
8,761
1,252
8,046
3,177
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
fernanflo123
Ah Puch
14
6 / 1 / 7
9,218
1,317
8,703
2,663
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

339

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 4 / 2
8,731
1,247
7,996
5,996
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Discordia
 
Discordia
13
1 / 3 / 4
7,697
1,100
4,577
6,432
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Balallaika
King Arthur
13
0 / 4 / 2
7,250
1,036
6,017
11,840
9,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
13
0 / 4 / 3
7,471
1,067
3,262
8,469
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
8,174
1,168
2,389
7,891
2,338
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
19
Kills
5
5
Deaths
19
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
2
1
L
Discordia
 
Discordia
1
3
4
1
L
King Arthur
Balallaika
King Arthur
0
4
2
0.25
L
Mulan
0
4
3
0.38
W
King Arthur
ISSL3Y
King Arthur
8
2
10
6.5
W
Cliodhna
Kennegão
Cliodhna
2
1
8
6
W
Bellona
NiCoBobO
Bellona
2
1
10
7
W
Nu Wa
Saydock
Nu Wa
1
0
14
8
W
Ah Puch
fernanflo123
Ah Puch
6
1
7
9.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
24,241
29,840
Taken
40,628
21,200
Mitigated
21,237
3,060
Healing
1,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,996
1,843
0
20
5,996
1,724
0
1,936
3,839
28,968
0
L
Discordia
 
Discordia
4,577
427
0
24
6,432
1,980
0
2,469
3,839
12,681
0
L
King Arthur
Balallaika
King Arthur
6,017
611
0
0
11,840
9,832
0
4,965
6,717
130
14,825
L
Mulan
3,262
212
0
837
8,469
5,363
0
3,536
4,902
0
9,781
W
King Arthur
ISSL3Y
King Arthur
11,784
2,313
0
572
10,532
10,139
0
4,641
4,923
0
20,943
W
Cliodhna
Kennegão
Cliodhna
5,681
104
0
634
5,513
2,120
0
2,491
3,022
0
19,636
W
Bellona
NiCoBobO
Bellona
3,056
217
0
977
7,955
6,704
0
4,126
3,760
0
13,840
W
Nu Wa
Saydock
Nu Wa
8,046
2,520
0
75
3,177
1,206
0
1,319
1,816
27,576
0
W
Ah Puch
fernanflo123
Ah Puch
8,703
183
0
802
2,663
1,031
0
51
2,612
22,087
0
L
2,389
1,001
0
202
7,891
2,338
0
3,843
3,971
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
39,323
158
Minions Killed
169
7
Camps Cleared
5
772,311
Distance Traveled
591,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,731
1,247
50
7
2
111,976
0
L
Discordia
7,697
1,100
19
3
0
99,723
0
L
King Arthur
7,250
1,036
10
1
1
115,545
0
L
Mulan
7,471
1,067
22
3
2
143,206
0
W
King Arthur
10,032
1,433
13
2
4
152,866
0
W
Cliodhna
8,408
1,201
32
5
2
161,407
0
W
Bellona
8,042
1,149
16
2
0
156,218
0
W
Nu Wa
8,761
1,252
64
9
1
150,016
0
W
Ah Puch
9,218
1,317
33
5
0
151,804
0
L
Neith
8,174
1,168
68
10
0
121,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role