Player Matchup

Ah Puch
Ah Puch
C-M-S22
Ah Puch
Level 99
God Stats
369W - 284L
1,539 SR
Queue Stats
633W - 625L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Rage-_-Zerox
Cthulhu
Level 116
God Stats
3W - 2L
1,611 SR
Queue Stats
20W - 19L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
slessareva
Aphrodite
Level 7
God Stats
1W - 2L
1,190 SR
Queue Stats
1W - 6L
1,051 Elo+
Party 1
Team Averages
Level 74
1,447 SR
1,299 Elo+

VS

Team Averages
Level 73
1,561 SR
1,380 Elo+
Nut
Nut
 
Nut
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
EmuUmu
Sol
Level 27
God Stats
1W - 4L
1,688 SR
Queue Stats
96W - 99L
1,426 Elo+
Party 2
Odin
Odin
Wikary_69
Odin
Level 47
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 16L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C-M-S22
Ah Puch
18
6 / 1 / 14
11,622
894
15,846
12,175
4,324
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rage-_-Zerox
Cthulhu
19
13 / 1 / 7
12,738
980
18,900
17,242
16,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
slessareva
Aphrodite
16
2 / 3 / 11
10,322
794
4,665
8,206
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 8 / 2
9,011
693
11,817
14,955
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sol
EmuUmu
Sol
15
1 / 7 / 1
9,153
704
7,230
15,855
5,421
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
13
1 / 6 / 4
8,756
674
5,351
14,868
14,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
5
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
8
2
0.5
W
Ah Puch
C-M-S22
Ah Puch
6
1
14
13
L
Sol
EmuUmu
Sol
1
7
1
0.21
W
Cthulhu
Rage-_-Zerox
Cthulhu
13
1
7
16.5
L
Odin
1
6
4
0.5
W
Aphrodite
slessareva
Aphrodite
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,411
Damage
24,398
37,623
Taken
45,678
24,895
Mitigated
25,189
9,394
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
11,817
5,572
0
1,733
14,955
5,219
0
11,588
2,802
0
27,298
W
Ah Puch
C-M-S22
Ah Puch
15,846
836
296
4,266
12,175
4,324
880
1,750
10,425
40,937
0
L
Sol
EmuUmu
Sol
7,230
3,188
0
2,689
15,855
5,421
0
12,552
2,919
26,135
128
W
Cthulhu
Rage-_-Zerox
Cthulhu
18,900
867
448
1,362
17,242
16,507
603
3,562
13,680
46,627
2,891
L
Odin
5,351
1,033
0
250
14,868
14,549
0
11,689
2,475
0
11,908
W
Aphrodite
slessareva
Aphrodite
4,665
1,405
962
2,060
8,206
4,064
771
2,002
6,204
13,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
26,920
146
Minions Killed
102
0
Camps Cleared
0
687,722
Distance Traveled
577,576
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,011
693
35
3
0
184,438
4
W
Ah Puch
11,622
894
42
3
0
231,298
0
L
Sol
9,153
704
45
3
0
186,693
0
W
Cthulhu
12,738
980
84
6
0
263,114
0
L
Odin
8,756
674
22
2
0
206,445
2
W
Aphrodite
10,322
794
20
2
0
193,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role