Player Matchup

Loki
Loki
FRIDAY4life
Loki
Level 160
God Stats
8W - 10L
1,449 SR
Queue Stats
181W - 165L
1,442 Elo+
Solo
Raijin
Raijin
FatalLordKing
Raijin
Level 109
God Stats
3W - 1L
1,515 SR
Queue Stats
381W - 375L
1,457 Elo+
Solo
Horus
Horus
Olenhylkio
Horus
Level 126
God Stats
62W - 51L
1,530 SR
Queue Stats
334W - 350L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Rukio The Lost
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,418 Elo+
Solo
Danzaburou
Danzaburou
YungSavage_9one6
Danzaburou
Level 50
God Stats
33W - 32L
1,424 SR
Queue Stats
35W - 34L
1,319 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,415 Elo+

VS

Team Averages
Level 66
1,520 SR
1,461 Elo+
Gilgamesh
Gilgamesh
GordonB33
Gilgamesh
Level 86
God Stats
1W - 2L
1,536 SR
Queue Stats
44W - 34L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
KLOUD8 Cupid
Cliodhna
Level 77
God Stats
6W - 3L
1,703 SR
Queue Stats
67W - 70L
1,445 Elo+
Party 1
Chiron
Chiron
Light0fShoal
Chiron
Level 64
God Stats
0W - 4L
1,204 SR
Queue Stats
23W - 23L
1,475 Elo+
Party 2
Tiamat
Tiamat
Rhiji
Tiamat
Level 64
God Stats
1W - 5L
1,212 SR
Queue Stats
41W - 51L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
SomaliLord
Kuzenbo
Level 38
God Stats
4W - 1L
1,944 SR
Queue Stats
19W - 19L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 11
7,134
446
3,374
12,649
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 3 / 6
8,889
556
6,724
9,234
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
7 / 2 / 7
7,943
496
10,735
21,700
18,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 4
8,431
527
13,484
13,570
13,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
YungSavage_9one6
Danzaburou
14
5 / 2 / 8
7,958
497
9,789
12,408
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GordonB33
Gilgamesh
12
0 / 2 / 2
7,434
465
6,734
14,912
9,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
KLOUD8 Cupid
Cliodhna
12
1 / 6 / 7
7,168
448
8,907
13,371
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
11
5 / 6 / 2
7,482
468
12,682
12,576
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Rhiji
Tiamat
14
4 / 3 / 4
7,981
499
10,410
11,270
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SomaliLord
Kuzenbo
12
2 / 3 / 6
7,989
499
6,307
11,802
12,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
20
Kills
12
13
Deaths
20
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
5
11
1.1
W
6
3
6
3
L
Gilgamesh
GordonB33
Gilgamesh
0
2
2
0.5
L
Cliodhna
KLOUD8 Cupid
Cliodhna
1
6
7
0.75
L
Chiron
5
6
2
1
W
Horus
7
2
7
5.25
L
Tiamat
Rhiji
Tiamat
4
3
4
2
W
2
1
4
4
L
Kuzenbo
SomaliLord
Kuzenbo
2
3
6
1.67
W
Danzaburou
YungSavage_9one6
Danzaburou
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,106
Damage
45,040
69,561
Taken
63,931
43,934
Mitigated
35,472
33,678
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,374
566
355
5,038
12,649
4,262
178
3,939
8,710
0
44,994
W
6,724
262
0
2,141
9,234
3,623
0
2,935
6,299
59,481
1,055
L
Gilgamesh
GordonB33
Gilgamesh
6,734
2,340
0
2,162
14,912
9,169
0
8,039
6,009
0
48,239
L
Cliodhna
KLOUD8 Cupid
Cliodhna
8,907
542
0
4,011
13,371
4,326
0
3,522
9,431
0
47,343
L
Chiron
12,682
6,392
530
3,529
12,576
3,713
0
1,548
10,946
0
39,217
W
Horus
10,735
4,702
2,790
11,365
21,700
18,248
33
5,913
15,744
0
23,266
L
Tiamat
Rhiji
Tiamat
10,410
706
0
2,186
11,270
5,959
0
2,278
8,621
48,023
0
W
13,484
638
239
6,133
13,570
13,109
0
1,627
11,391
56,353
2,334
L
Kuzenbo
SomaliLord
Kuzenbo
6,307
2,664
0
3,094
11,802
12,305
0
2,442
9,124
18,283
1,435
W
Danzaburou
YungSavage_9one6
Danzaburou
9,789
3,175
0
5,617
12,408
4,692
0
2,796
9,612
0
56,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
38,054
382
Minions Killed
306
0
Camps Cleared
0
1,556,264
Distance Traveled
1,536,751
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,134
446
71
4
0
304,726
0
W
Raijin
8,889
556
129
8
0
296,287
2
L
Gilgamesh
7,434
465
85
5
0
292,581
0
L
Cliodhna
7,168
448
71
4
0
347,659
3
L
Chiron
7,482
468
54
3
0
276,623
1
W
Horus
7,943
496
22
1
0
334,973
0
L
Tiamat
7,981
499
72
5
0
306,260
7
W
Cthulhu
8,431
527
98
6
0
321,218
0
L
Kuzenbo
7,989
499
24
2
0
313,628
0
W
Danzaburou
7,958
497
62
4
0
299,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role