Player Matchup

Anubis
Anubis
ComeAndGetThem
Anubis
Level 120
God Stats
20W - 9L
1,699 SR
Queue Stats
188W - 189L
1,476 Elo+
Solo
Shiva
Shiva
Distinct Maz
Shiva
Level 170
God Stats
24W - 8L
1,789 SR
Queue Stats
170W - 174L
1,466 Elo+
Solo
Nut
Nut
Nudelsuppe123
Nut
Level 64
God Stats
1W - 0L
1,745 SR
Queue Stats
45W - 33L
1,434 Elo+
Solo
Fenrir
Fenrir
Valraven68
Fenrir
Level 46
God Stats
17W - 16L
1,457 SR
Queue Stats
27W - 40L
1,282 Elo+
Solo
Hel
Hel
daikrus
Hel
Level 145
God Stats
9W - 17L
1,300 SR
Queue Stats
501W - 488L
1,421 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,416 Elo+

VS

Team Averages
Level 61
1,610 SR
1,378 Elo+
Xing Tian
Xing Tian
KashaSkomochkami
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 139L
1,333 Elo+
Party 1
Hou Yi
Hou Yi
KurT4iK
Hou Yi
Level 29
God Stats
1W - 2L
1,752 SR
Queue Stats
91W - 161L
1,310 Elo+
Party 1
Chang'e
Chang'e
SKAKYN01
Chang'e
Level 60
God Stats
1W - 1L
1,746 SR
Queue Stats
133W - 202L
1,343 Elo+
Party 1
Erlang Shen
Erlang Shen
SmokyFirefly
Erlang Shen
Level 124
God Stats
4W - 3L
1,746 SR
Queue Stats
162W - 241L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
theLeon
Ne Zha
Level 66
God Stats
0W - 2L
1,305 SR
Queue Stats
82W - 63L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,848
713
6,251
6,262
2,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,440
495
3,922
7,333
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,901
536
5,310
4,343
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Valraven68
Fenrir
8
1 / 3 / 2
5,514
501
1,706
7,349
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
14
7 / 0 / 1
8,686
790
8,114
7,381
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
8
0 / 1 / 4
5,122
466
2,627
9,118
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
KurT4iK
Hou Yi
8
3 / 1 / 1
5,387
490
4,919
4,378
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
SKAKYN01
Chang'e
10
0 / 6 / 0
5,464
497
3,318
9,084
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SmokyFirefly
Erlang Shen
10
0 / 3 / 1
5,236
476
2,756
10,656
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
theLeon
Ne Zha
10
2 / 2 / 1
5,635
512
3,943
7,951
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
13
Kills
5
5
Deaths
13
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
1
0
0
1
L
Xing Tian
0
1
4
2
L
Hou Yi
KurT4iK
Hou Yi
3
1
1
3.5
W
1
1
1
1.5
L
Chang'e
SKAKYN01
Chang'e
0
6
0
0
L
Erlang Shen
SmokyFirefly
Erlang Shen
0
3
1
0.17
W
Fenrir
Valraven68
Fenrir
1
3
2
0.67
W
Hel
7
0
1
7.5
L
Ne Zha
theLeon
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
17,563
32,668
Taken
41,187
12,769
Mitigated
17,643
10,724
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
690
0
3,545
6,262
2,809
142
0
6,262
55,505
1,291
W
3,922
521
70
625
7,333
3,696
0
1,557
5,776
0
23,866
L
Xing Tian
2,627
129
0
1,708
9,118
5,716
0
0
9,118
9,786
0
L
Hou Yi
KurT4iK
Hou Yi
4,919
2,781
0
718
4,378
1,259
0
0
4,378
0
27,983
W
5,310
3,659
0
1,375
4,343
1,346
427
490
3,853
0
34,090
L
Chang'e
SKAKYN01
Chang'e
3,318
89
89
1,545
9,084
2,053
0
6,753
2,331
26,394
907
L
Erlang Shen
SmokyFirefly
Erlang Shen
2,756
894
0
3,492
10,656
5,749
0
5,660
4,996
0
26,706
W
Fenrir
Valraven68
Fenrir
1,706
197
0
840
7,349
2,526
0
785
6,564
0
22,351
W
Hel
8,114
64
160
4,109
7,381
2,392
170
2,996
4,385
63,109
0
L
Ne Zha
theLeon
Ne Zha
3,943
1,204
0
1,209
7,951
2,866
0
1,915
6,036
0
32,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
26,844
347
Minions Killed
228
0
Camps Cleared
0
1,062,622
Distance Traveled
1,093,227
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,848
713
107
10
0
188,739
0
W
Shiva
5,440
495
37
3
0
250,798
7
L
Xing Tian
5,122
466
13
1
0
233,128
3
L
Hou Yi
5,387
490
56
5
0
216,018
0
W
Nut
5,901
536
52
5
0
188,425
0
L
Chang'e
5,464
497
54
5
0
201,302
0
L
Erlang Shen
5,236
476
47
4
0
208,026
0
W
Fenrir
5,514
501
37
3
0
199,068
0
W
Hel
8,686
790
114
10
0
235,592
5
L
Ne Zha
5,635
512
58
5
0
234,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role